basic input manager and seat

master
Tony Crisci 7 years ago
parent 21ce20885a
commit f6f63f60d6

@ -1,12 +1,15 @@
#ifndef _SWAY_INPUT_H
#define _SWAY_INPUT_H
#ifndef _SWAY_INPUT_MANAGER_H
#define _SWAY_INPUT_MANAGER_H
#include <libinput.h>
#include "sway/server.h"
#include "config.h"
#include "list.h"
struct sway_input_manager {
list_t *input_devices;
struct wl_listener input_add;
struct wl_listener input_remove;
struct sway_server *server;
list_t *seats;
};
struct input_config *new_input_config(const char* identifier);

@ -0,0 +1,20 @@
#ifndef _SWAY_SEAT_H
#define _SWAY_SEAT_H
#include <wlr/types/wlr_seat.h>
#include "sway/input-manager.h"
struct sway_seat {
struct wlr_seat *seat;
};
struct sway_seat *sway_seat_create(struct wl_display *display,
const char *seat_name);
void sway_seat_add_device(struct sway_seat *seat,
struct wlr_input_device *device);
void sway_seat_remove_device(struct sway_seat *seat,
struct wlr_input_device *device);
#endif

@ -7,12 +7,52 @@
#include <libinput.h>
#include "sway/config.h"
#include "sway/input-manager.h"
#include "sway/seat.h"
#include "sway/server.h"
#include "list.h"
#include "log.h"
static const char *default_seat = "seat0";
struct input_config *current_input_config = NULL;
static struct sway_seat *input_manager_get_seat(
struct sway_input_manager *input, const char *seat_name) {
struct sway_seat *seat = NULL;
for (int i = 0; i < input->seats->length; ++i) {
seat = input->seats->items[i];
if (strcmp(seat->seat->name, seat_name) == 0) {
return seat;
}
}
seat = sway_seat_create(input->server->wl_display, seat_name);
list_add(input->seats, seat);
return seat;
}
static void input_add_notify(struct wl_listener *listener, void *data) {
struct sway_input_manager *input =
wl_container_of(listener, input, input_add);
struct wlr_input_device *device = data;
// TODO device configuration
struct sway_seat *seat = input_manager_get_seat(input, default_seat);
sway_seat_add_device(seat, device);
}
static void input_remove_notify(struct wl_listener *listener, void *data) {
struct sway_input_manager *input =
wl_container_of(listener, input, input_remove);
struct wlr_input_device *device = data;
// TODO device configuration
struct sway_seat *seat = input_manager_get_seat(input, default_seat);
sway_seat_remove_device(seat, device);
}
struct sway_input_manager *sway_input_manager_create(
struct sway_server *server) {
struct sway_input_manager *input =
@ -20,6 +60,20 @@ struct sway_input_manager *sway_input_manager_create(
if (!input) {
return NULL;
}
// XXX probably don't need the full server
input->server = server;
input->seats = create_list();
// create the default seat
input_manager_get_seat(input, default_seat);
input->input_add.notify = input_add_notify;
wl_signal_add(&server->backend->events.input_add, &input->input_add);
input->input_remove.notify = input_remove_notify;
wl_signal_add(&server->backend->events.input_remove, &input->input_remove);
return input;
}

@ -0,0 +1,24 @@
#define _XOPEN_SOURCE 700
#include "sway/seat.h"
#include "sway/input-manager.h"
#include "log.h"
struct sway_seat *sway_seat_create(struct wl_display *display,
const char *seat_name) {
struct sway_seat *seat = calloc(1, sizeof(struct sway_seat));
if (!seat) {
return NULL;
}
seat->seat = wlr_seat_create(display, seat_name);
return seat;
}
void sway_seat_add_device(struct sway_seat *seat,
struct wlr_input_device *device) {
sway_log(L_DEBUG, "input add: %s", device->name);
}
void sway_seat_remove_device(struct sway_seat *seat,
struct wlr_input_device *device) {
sway_log(L_DEBUG, "input remove: %s", device->name);
}

@ -3,6 +3,7 @@ sway_sources = files(
'server.c',
'commands.c',
'input/input-manager.c',
'input/seat.c',
'commands/exit.c',
'commands/exec.c',
'commands/exec_always.c',

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