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@ -6,6 +6,7 @@
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#include <string.h>
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#include <string.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/types/wlr_output_layout.h>
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#include "sway/debug.h"
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#include "sway/tree/container.h"
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#include "sway/tree/container.h"
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#include "sway/tree/layout.h"
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#include "sway/tree/layout.h"
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#include "sway/output.h"
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#include "sway/output.h"
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@ -100,13 +101,31 @@ static int index_child(const struct sway_container *child) {
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return i;
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return i;
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}
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}
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void container_insert_child(struct sway_container *parent,
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struct sway_container *child, int i) {
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struct sway_container *old_parent = child->parent;
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if (old_parent) {
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container_remove_child(child);
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}
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wlr_log(L_DEBUG, "Inserting id:%zd at index %d", child->id, i);
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list_insert(parent->children, i, child);
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child->parent = parent;
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wl_signal_emit(&child->events.reparent, old_parent);
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}
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struct sway_container *container_add_sibling(struct sway_container *fixed,
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struct sway_container *container_add_sibling(struct sway_container *fixed,
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struct sway_container *active) {
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struct sway_container *active) {
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// TODO handle floating
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// TODO handle floating
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struct sway_container *old_parent = NULL;
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if (active->parent) {
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old_parent = active->parent;
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container_remove_child(active);
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}
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struct sway_container *parent = fixed->parent;
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struct sway_container *parent = fixed->parent;
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int i = index_child(fixed);
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int i = index_child(fixed);
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list_insert(parent->children, i + 1, active);
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list_insert(parent->children, i + 1, active);
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active->parent = parent;
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active->parent = parent;
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wl_signal_emit(&active->events.reparent, old_parent);
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return active->parent;
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return active->parent;
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}
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}
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@ -166,9 +185,290 @@ void container_move_to(struct sway_container *container,
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arrange_windows(new_parent, -1, -1);
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arrange_windows(new_parent, -1, -1);
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}
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}
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static bool sway_dir_to_wlr(enum movement_direction dir,
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enum wlr_direction *out) {
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switch (dir) {
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case MOVE_UP:
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*out = WLR_DIRECTION_UP;
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break;
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case MOVE_DOWN:
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*out = WLR_DIRECTION_DOWN;
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break;
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case MOVE_LEFT:
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*out = WLR_DIRECTION_LEFT;
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break;
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case MOVE_RIGHT:
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*out = WLR_DIRECTION_RIGHT;
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break;
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default:
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return false;
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}
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return true;
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}
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static bool is_parallel(enum sway_container_layout layout,
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enum movement_direction dir) {
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switch (layout) {
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case L_TABBED:
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case L_STACKED:
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case L_HORIZ:
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return dir == MOVE_LEFT || dir == MOVE_RIGHT;
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case L_VERT:
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return dir == MOVE_UP || dir == MOVE_DOWN;
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default:
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return false;
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}
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}
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static enum movement_direction invert_movement(enum movement_direction dir) {
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switch (dir) {
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case MOVE_LEFT:
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return MOVE_RIGHT;
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case MOVE_RIGHT:
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return MOVE_LEFT;
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case MOVE_UP:
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return MOVE_DOWN;
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case MOVE_DOWN:
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return MOVE_UP;
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default:
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sway_assert(0, "This function expects left|right|up|down");
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return MOVE_LEFT;
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}
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}
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static int move_offs(enum movement_direction move_dir) {
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return move_dir == MOVE_LEFT || move_dir == MOVE_UP ? -1 : 1;
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}
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/* Gets the index of the most extreme member based on the movement offset */
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static int container_limit(struct sway_container *container,
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enum movement_direction move_dir) {
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return move_offs(move_dir) < 0 ? 0 : container->children->length;
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}
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/* Takes one child, sets it aside, wraps the rest of the children in a new
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* container, switches the layout of the workspace, and drops the child back in.
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* In other words, rejigger it. */
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static void workspace_rejigger(struct sway_container *ws,
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struct sway_container *child, enum movement_direction move_dir) {
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struct sway_container *original_parent = child->parent;
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struct sway_container *new_parent =
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container_split(ws, ws->layout);
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container_remove_child(child);
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for (int i = 0; i < ws->children->length; ++i) {
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struct sway_container *_child = ws->children->items[i];
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container_move_to(new_parent, _child);
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}
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int index = move_offs(move_dir);
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container_insert_child(ws, child, index < 0 ? 0 : 1);
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container_set_layout(ws,
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move_dir == MOVE_LEFT || move_dir == MOVE_RIGHT ? L_HORIZ : L_VERT);
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container_flatten(ws);
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container_reap_empty_recursive(original_parent);
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wl_signal_emit(&child->events.reparent, original_parent);
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arrange_windows(ws, -1, -1);
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}
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void container_move(struct sway_container *container,
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void container_move(struct sway_container *container,
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enum movement_direction dir, int move_amt) {
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enum movement_direction move_dir, int move_amt) {
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// TODO
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if (!sway_assert(
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container->type != C_CONTAINER || container->type != C_VIEW,
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"Can only move containers and views")) {
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return;
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}
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int offs = move_offs(move_dir);
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struct sway_container *sibling = NULL;
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struct sway_container *current = container;
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struct sway_container *parent = current->parent;
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if (parent != container_flatten(parent)) {
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// Special case: we were the last one in this container, so flatten it
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// and leave
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update_debug_tree();
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return;
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}
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while (!sibling) {
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if (current->type == C_ROOT) {
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return;
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}
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parent = current->parent;
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wlr_log(L_DEBUG, "Visiting %p %s '%s'", current,
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container_type_to_str(current->type), current->name);
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int index = index_child(current);
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switch (current->type) {
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case C_OUTPUT: {
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enum wlr_direction wlr_dir;
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sway_dir_to_wlr(move_dir, &wlr_dir);
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double ref_lx = current->x + current->width / 2;
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double ref_ly = current->y + current->height / 2;
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struct wlr_output *next = wlr_output_layout_adjacent_output(
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root_container.sway_root->output_layout, wlr_dir,
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current->sway_output->wlr_output, ref_lx, ref_ly);
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if (!next) {
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wlr_log(L_DEBUG, "Hit edge of output, nowhere else to go");
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return;
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}
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struct sway_output *next_output = next->data;
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current = next_output->swayc;
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wlr_log(L_DEBUG, "Selected next output (%s)", current->name);
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// Select workspace and get outta here
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current = seat_get_focus_inactive(
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config->handler_context.seat, current);
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if (current->type != C_WORKSPACE) {
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current = container_parent(current, C_WORKSPACE);
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}
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sibling = current;
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break;
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}
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case C_WORKSPACE:
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if (!is_parallel(current->layout, move_dir)) {
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if (current->children->length > 2) {
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wlr_log(L_DEBUG, "Rejiggering the workspace (%d kiddos)",
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current->children->length);
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workspace_rejigger(current, container, move_dir);
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} else if (current->children->length == 2) {
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wlr_log(L_DEBUG, "Changing workspace layout");
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container_set_layout(current,
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move_dir == MOVE_LEFT || move_dir == MOVE_RIGHT ?
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L_HORIZ : L_VERT);
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container_insert_child(current, container, offs < 0 ? 0 : 1);
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arrange_windows(current, -1, -1);
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}
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return;
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} else {
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wlr_log(L_DEBUG, "Selecting output");
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current = current->parent;
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}
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break;
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case C_CONTAINER:
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case C_VIEW:
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if (is_parallel(parent->layout, move_dir)) {
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if ((index == parent->children->length - 1 && offs > 0)
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|| (index == 0 && offs < 0)) {
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if (current->parent == container->parent) {
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wlr_log(L_DEBUG, "Hit limit, selecting parent");
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current = current->parent;
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} else {
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wlr_log(L_DEBUG, "Hit limit, "
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"promoting descendant to sibling");
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// Special case
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struct sway_container *old_parent = container->parent;
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container_insert_child(current->parent, container,
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index + (offs < 0 ? 0 : 1));
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container->width = container->height = 0;
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arrange_windows(current->parent, -1, -1);
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arrange_windows(old_parent, -1, -1);
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return;
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}
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} else {
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sibling = parent->children->items[index + offs];
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wlr_log(L_DEBUG, "Selecting sibling id:%zd", sibling->id);
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|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
} else {
|
|
|
|
|
|
|
|
wlr_log(L_DEBUG, "Moving up to find a parallel container");
|
|
|
|
|
|
|
|
current = current->parent;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
|
|
|
|
|
|
sway_assert(0, "Not expecting to see container of type %s here",
|
|
|
|
|
|
|
|
container_type_to_str(current->type));
|
|
|
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Part two: move stuff around
|
|
|
|
|
|
|
|
int index = index_child(container);
|
|
|
|
|
|
|
|
struct sway_container *old_parent = container->parent;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
while (sibling) {
|
|
|
|
|
|
|
|
switch (sibling->type) {
|
|
|
|
|
|
|
|
case C_VIEW:
|
|
|
|
|
|
|
|
if (sibling->parent == container->parent) {
|
|
|
|
|
|
|
|
wlr_log(L_DEBUG, "Swapping siblings");
|
|
|
|
|
|
|
|
sibling->parent->children->items[index + offs] = container;
|
|
|
|
|
|
|
|
sibling->parent->children->items[index] = sibling;
|
|
|
|
|
|
|
|
arrange_windows(sibling->parent, -1, -1);
|
|
|
|
|
|
|
|
} else {
|
|
|
|
|
|
|
|
wlr_log(L_DEBUG, "Promoting to sibling of cousin");
|
|
|
|
|
|
|
|
container_insert_child(sibling->parent, container,
|
|
|
|
|
|
|
|
index_child(sibling) + (offs > 0 ? 0 : 1));
|
|
|
|
|
|
|
|
container->width = container->height = 0;
|
|
|
|
|
|
|
|
arrange_windows(sibling->parent, -1, -1);
|
|
|
|
|
|
|
|
arrange_windows(old_parent, -1, -1);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
sibling = NULL;
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
case C_WORKSPACE: // Note: only in the case of moving between outputs
|
|
|
|
|
|
|
|
case C_CONTAINER:
|
|
|
|
|
|
|
|
if (is_parallel(sibling->layout, move_dir)) {
|
|
|
|
|
|
|
|
int limit = container_limit(sibling, invert_movement(move_dir));
|
|
|
|
|
|
|
|
wlr_log(L_DEBUG, "limit: %d", limit);
|
|
|
|
|
|
|
|
wlr_log(L_DEBUG,
|
|
|
|
|
|
|
|
"Reparenting container (parallel) to index %d "
|
|
|
|
|
|
|
|
"(move dir: %d)", limit, move_dir);
|
|
|
|
|
|
|
|
container_insert_child(sibling, container, limit);
|
|
|
|
|
|
|
|
container->width = container->height = 0;
|
|
|
|
|
|
|
|
arrange_windows(sibling, -1, -1);
|
|
|
|
|
|
|
|
arrange_windows(old_parent, -1, -1);
|
|
|
|
|
|
|
|
sibling = NULL;
|
|
|
|
|
|
|
|
} else {
|
|
|
|
|
|
|
|
wlr_log(L_DEBUG, "Reparenting container (perpendicular)");
|
|
|
|
|
|
|
|
container_remove_child(container);
|
|
|
|
|
|
|
|
struct sway_container *focus_inactive = seat_get_focus_inactive(
|
|
|
|
|
|
|
|
config->handler_context.seat, sibling);
|
|
|
|
|
|
|
|
if (focus_inactive) {
|
|
|
|
|
|
|
|
while (focus_inactive->parent != sibling) {
|
|
|
|
|
|
|
|
focus_inactive = focus_inactive->parent;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
wlr_log(L_DEBUG, "Focus inactive: id:%zd",
|
|
|
|
|
|
|
|
focus_inactive->id);
|
|
|
|
|
|
|
|
sibling = focus_inactive;
|
|
|
|
|
|
|
|
continue;
|
|
|
|
|
|
|
|
} else if (sibling->children->length) {
|
|
|
|
|
|
|
|
wlr_log(L_DEBUG, "No focus-inactive, adding arbitrarily");
|
|
|
|
|
|
|
|
container_add_sibling(sibling->children->items[0], container);
|
|
|
|
|
|
|
|
} else {
|
|
|
|
|
|
|
|
wlr_log(L_DEBUG, "No kiddos, adding container alone");
|
|
|
|
|
|
|
|
container_add_child(sibling, container);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
container->width = container->height = 0;
|
|
|
|
|
|
|
|
arrange_windows(sibling, -1, -1);
|
|
|
|
|
|
|
|
arrange_windows(old_parent, -1, -1);
|
|
|
|
|
|
|
|
sibling = NULL;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
|
|
|
|
|
|
sway_assert(0, "Not expecting to see container of type %s here",
|
|
|
|
|
|
|
|
container_type_to_str(sibling->type));
|
|
|
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (old_parent) {
|
|
|
|
|
|
|
|
seat_set_focus(config->handler_context.seat, old_parent);
|
|
|
|
|
|
|
|
seat_set_focus(config->handler_context.seat, container);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
struct sway_container *last_ws = old_parent;
|
|
|
|
|
|
|
|
struct sway_container *next_ws = container->parent;
|
|
|
|
|
|
|
|
if (last_ws && last_ws->type != C_WORKSPACE) {
|
|
|
|
|
|
|
|
last_ws = container_parent(last_ws, C_WORKSPACE);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
if (next_ws && next_ws->type != C_WORKSPACE) {
|
|
|
|
|
|
|
|
next_ws = container_parent(next_ws, C_WORKSPACE);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
if (last_ws && next_ws && last_ws != next_ws) {
|
|
|
|
|
|
|
|
ipc_event_workspace(last_ws, container, "focus");
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
enum sway_container_layout container_get_default_layout(
|
|
|
|
enum sway_container_layout container_get_default_layout(
|
|
|
@ -320,6 +620,9 @@ void arrange_windows(struct sway_container *container,
|
|
|
|
container->children->length);
|
|
|
|
container->children->length);
|
|
|
|
break;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
container_damage_whole(container);
|
|
|
|
|
|
|
|
// TODO: Make this less shitty
|
|
|
|
|
|
|
|
update_debug_tree();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static void apply_horiz_layout(struct sway_container *container,
|
|
|
|
static void apply_horiz_layout(struct sway_container *container,
|
|
|
@ -512,28 +815,6 @@ static void get_layout_center_position(struct sway_container *container,
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static bool sway_dir_to_wlr(enum movement_direction dir,
|
|
|
|
|
|
|
|
enum wlr_direction *out) {
|
|
|
|
|
|
|
|
switch (dir) {
|
|
|
|
|
|
|
|
case MOVE_UP:
|
|
|
|
|
|
|
|
*out = WLR_DIRECTION_UP;
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
case MOVE_DOWN:
|
|
|
|
|
|
|
|
*out = WLR_DIRECTION_DOWN;
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
case MOVE_LEFT:
|
|
|
|
|
|
|
|
*out = WLR_DIRECTION_LEFT;
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
case MOVE_RIGHT:
|
|
|
|
|
|
|
|
*out = WLR_DIRECTION_RIGHT;
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
|
|
|
|
|
|
return false;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
static struct sway_container *sway_output_from_wlr(struct wlr_output *output) {
|
|
|
|
static struct sway_container *sway_output_from_wlr(struct wlr_output *output) {
|
|
|
|
if (output == NULL) {
|
|
|
|
if (output == NULL) {
|
|
|
|
return NULL;
|
|
|
|
return NULL;
|
|
|
@ -673,6 +954,9 @@ struct sway_container *container_replace_child(struct sway_container *child,
|
|
|
|
int i = index_child(child);
|
|
|
|
int i = index_child(child);
|
|
|
|
|
|
|
|
|
|
|
|
// TODO floating
|
|
|
|
// TODO floating
|
|
|
|
|
|
|
|
if (new_child->parent) {
|
|
|
|
|
|
|
|
container_remove_child(new_child);
|
|
|
|
|
|
|
|
}
|
|
|
|
parent->children->items[i] = new_child;
|
|
|
|
parent->children->items[i] = new_child;
|
|
|
|
new_child->parent = parent;
|
|
|
|
new_child->parent = parent;
|
|
|
|
child->parent = NULL;
|
|
|
|
child->parent = NULL;
|
|
|
@ -696,6 +980,14 @@ struct sway_container *container_split(struct sway_container *child,
|
|
|
|
if (!sway_assert(child, "child cannot be null")) {
|
|
|
|
if (!sway_assert(child, "child cannot be null")) {
|
|
|
|
return NULL;
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (child->type == C_WORKSPACE && child->children->length == 0) {
|
|
|
|
|
|
|
|
// Special case: this just behaves like splitt
|
|
|
|
|
|
|
|
child->prev_layout = child->layout;
|
|
|
|
|
|
|
|
child->layout = layout;
|
|
|
|
|
|
|
|
arrange_windows(child, -1, -1);
|
|
|
|
|
|
|
|
return child;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
struct sway_container *cont = container_create(C_CONTAINER);
|
|
|
|
struct sway_container *cont = container_create(C_CONTAINER);
|
|
|
|
|
|
|
|
|
|
|
|
wlr_log(L_DEBUG, "creating container %p around %p", cont, child);
|
|
|
|
wlr_log(L_DEBUG, "creating container %p around %p", cont, child);
|
|
|
@ -718,7 +1010,9 @@ struct sway_container *container_split(struct sway_container *child,
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
container_add_child(workspace, cont);
|
|
|
|
container_add_child(workspace, cont);
|
|
|
|
|
|
|
|
enum sway_container_layout old_layout = workspace->layout;
|
|
|
|
container_set_layout(workspace, layout);
|
|
|
|
container_set_layout(workspace, layout);
|
|
|
|
|
|
|
|
cont->layout = old_layout;
|
|
|
|
|
|
|
|
|
|
|
|
if (set_focus) {
|
|
|
|
if (set_focus) {
|
|
|
|
seat_set_focus(seat, cont);
|
|
|
|
seat_set_focus(seat, cont);
|
|
|
|