@ -448,6 +448,21 @@ void seat_set_focus_warp(struct sway_seat *seat,
return ;
return ;
}
}
struct sway_container * last_output = last_focus ;
if ( last_output & & last_output - > type ! = C_OUTPUT ) {
last_output = container_parent ( last_output , C_OUTPUT ) ;
}
struct sway_container * new_output = container ;
if ( new_output & & new_output - > type ! = C_OUTPUT ) {
new_output = container_parent ( new_output , C_OUTPUT ) ;
}
// find new output's old workspace, which might have to be removed if empty
struct sway_container * new_output_last_ws = NULL ;
if ( last_output & & new_output & & last_output ! = new_output ) {
new_output_last_ws = seat_get_focus_by_type ( seat , new_output , C_WORKSPACE ) ;
}
if ( container ) {
if ( container ) {
struct sway_seat_container * seat_con =
struct sway_seat_container * seat_con =
seat_container_from_container ( seat , container ) ;
seat_container_from_container ( seat , container ) ;
@ -482,6 +497,14 @@ void seat_set_focus_warp(struct sway_seat *seat,
}
}
}
}
// clean up unfocused empty workspace on new output
if ( new_output_last_ws ) {
if ( ! workspace_is_visible ( new_output_last_ws )
& & new_output_last_ws - > children - > length = = 0 ) {
container_destroy ( new_output_last_ws ) ;
}
}
if ( last_focus ) {
if ( last_focus ) {
struct sway_container * last_ws = last_focus ;
struct sway_container * last_ws = last_focus ;
if ( last_ws & & last_ws - > type ! = C_WORKSPACE ) {
if ( last_ws & & last_ws - > type ! = C_WORKSPACE ) {
@ -499,14 +522,6 @@ void seat_set_focus_warp(struct sway_seat *seat,
}
}
if ( config - > mouse_warping & & warp ) {
if ( config - > mouse_warping & & warp ) {
struct sway_container * last_output = last_focus ;
if ( last_output & & last_output - > type ! = C_OUTPUT ) {
last_output = container_parent ( last_output , C_OUTPUT ) ;
}
struct sway_container * new_output = container ;
if ( new_output & & new_output - > type ! = C_OUTPUT ) {
new_output = container_parent ( new_output , C_OUTPUT ) ;
}
if ( new_output & & last_output & & new_output ! = last_output ) {
if ( new_output & & last_output & & new_output ! = last_output ) {
double x = new_output - > x + container - > x +
double x = new_output - > x + container - > x +
container - > width / 2.0 ;
container - > width / 2.0 ;