Remove almost-always redundant loop in key handling

master
frsfnrrg 7 years ago
parent 705230a26c
commit f2fe93d171

@ -229,13 +229,12 @@ static void handle_keyboard_key(struct wl_listener *listener, void *data) {
} }
// identify which binding should be executed. // identify which binding should be executed.
struct sway_binding *binding = struct sway_binding *binding = check_shortcut_model(
check_shortcut_model(&keyboard->state_keycodes, &keyboard->state_keycodes,
config->current_mode->keycode_bindings, config->current_mode->keycode_bindings,
code_modifiers, input_inhibited); code_modifiers, input_inhibited);
for (size_t i=0;i<translated_keysyms_len;i++) { struct sway_binding *translated_binding = check_shortcut_model(
struct sway_binding *translated_binding = &keyboard->state_keysyms_translated,
check_shortcut_model(&keyboard->state_keysyms_translated,
config->current_mode->keysym_bindings, config->current_mode->keysym_bindings,
translated_modifiers, input_inhibited); translated_modifiers, input_inhibited);
if (translated_binding && !binding) { if (translated_binding && !binding) {
@ -244,10 +243,8 @@ static void handle_keyboard_key(struct wl_listener *listener, void *data) {
wlr_log(L_DEBUG, "encountered duplicate bindings %d and %d", wlr_log(L_DEBUG, "encountered duplicate bindings %d and %d",
binding->order, translated_binding->order); binding->order, translated_binding->order);
} }
} struct sway_binding *raw_binding = check_shortcut_model(
for (size_t i=0;i<raw_keysyms_len;i++) { &keyboard->state_keysyms_raw,
struct sway_binding *raw_binding =
check_shortcut_model(&keyboard->state_keysyms_raw,
config->current_mode->keysym_bindings, config->current_mode->keysym_bindings,
raw_modifiers, input_inhibited); raw_modifiers, input_inhibited);
if (raw_binding && !binding) { if (raw_binding && !binding) {
@ -256,7 +253,6 @@ static void handle_keyboard_key(struct wl_listener *listener, void *data) {
wlr_log(L_DEBUG, "encountered duplicate bindings %d and %d", wlr_log(L_DEBUG, "encountered duplicate bindings %d and %d",
binding->order, raw_binding->order); binding->order, raw_binding->order);
} }
}
bool handled = false; bool handled = false;

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