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@ -188,8 +188,8 @@ static enum wlr_scale_filter_mode get_scale_filter(struct sway_output *output,
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struct wlr_scene_buffer *buffer) {
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struct wlr_scene_buffer *buffer) {
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// if we are scaling down, we should always choose linear
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// if we are scaling down, we should always choose linear
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if (buffer->dst_width > 0 && buffer->dst_height > 0 && (
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if (buffer->dst_width > 0 && buffer->dst_height > 0 && (
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buffer->dst_width < buffer->buffer_width ||
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buffer->dst_width < buffer->WLR_PRIVATE.buffer_width ||
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buffer->dst_height < buffer->buffer_height)) {
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buffer->dst_height < buffer->WLR_PRIVATE.buffer_height)) {
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return WLR_SCALE_FILTER_BILINEAR;
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return WLR_SCALE_FILTER_BILINEAR;
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}
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}
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