Don't track damage for views on inactive tabs

master
Ryan Dwyer 7 years ago
parent bd79584f65
commit efc07fb3d4

@ -94,6 +94,12 @@ struct sway_container *seat_get_focus_inactive(struct sway_seat *seat,
struct sway_container *seat_get_focus_inactive_view(struct sway_seat *seat, struct sway_container *seat_get_focus_inactive_view(struct sway_seat *seat,
struct sway_container *container); struct sway_container *container);
/**
* Return the immediate child of container which was most recently focused.
*/
struct sway_container *seat_get_active_child(struct sway_seat *seat,
struct sway_container *container);
/** /**
* Iterate over the focus-inactive children of the container calling the * Iterate over the focus-inactive children of the container calling the
* function on each. * function on each.

@ -274,4 +274,10 @@ bool view_has_mark(struct sway_view *view, char *mark);
void view_update_marks_textures(struct sway_view *view); void view_update_marks_textures(struct sway_view *view);
/**
* Returns true if there's a possibility the view may be rendered on screen.
* Intended for damage tracking.
*/
bool view_is_visible(struct sway_view *view);
#endif #endif

@ -754,10 +754,7 @@ static void render_container_tabbed(struct sway_output *output,
} }
struct sway_seat *seat = input_manager_current_seat(input_manager); struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_container *focus = seat_get_focus(seat); struct sway_container *focus = seat_get_focus(seat);
struct sway_container *current = seat_get_focus_inactive(seat, con); struct sway_container *current = seat_get_active_child(seat, con);
while (current->parent != con) {
current = current->parent;
}
struct border_colors *current_colors = NULL; struct border_colors *current_colors = NULL;
// Render tabs // Render tabs
@ -1082,9 +1079,7 @@ static void output_damage_view(struct sway_output *output,
return; return;
} }
struct sway_container *workspace = container_parent(view->swayc, if (!view_is_visible(view)) {
C_WORKSPACE);
if (workspace->sway_workspace->fullscreen && !view->is_fullscreen) {
return; return;
} }

@ -718,6 +718,18 @@ struct sway_container *seat_get_focus_inactive(struct sway_seat *seat,
return seat_get_focus_by_type(seat, container, C_TYPES); return seat_get_focus_by_type(seat, container, C_TYPES);
} }
struct sway_container *seat_get_active_child(struct sway_seat *seat,
struct sway_container *container) {
struct sway_container *focus = seat_get_focus_inactive(seat, container);
if (!focus) {
return NULL;
}
while (focus->parent != container) {
focus = focus->parent;
}
return focus;
}
struct sway_container *sway_seat_get_focus(struct sway_seat *seat) { struct sway_container *sway_seat_get_focus(struct sway_seat *seat) {
if (!seat->has_focus) { if (!seat->has_focus) {
return NULL; return NULL;

@ -522,10 +522,7 @@ static struct sway_container *container_at_tabbed(struct sway_container *parent,
} }
// Surfaces // Surfaces
struct sway_container *current = seat_get_focus_inactive(seat, parent); struct sway_container *current = seat_get_active_child(seat, parent);
while (current->parent != parent) {
current = current->parent;
}
return container_at(current, ox, oy, surface, sx, sy); return container_at(current, ox, oy, surface, sx, sy);
} }

@ -865,3 +865,28 @@ void view_update_marks_textures(struct sway_view *view) {
&config->border_colors.urgent); &config->border_colors.urgent);
container_damage_whole(view->swayc); container_damage_whole(view->swayc);
} }
bool view_is_visible(struct sway_view *view) {
if (!view->swayc) {
return false;
}
// Check view isn't in a tabbed or stacked container on an inactive tab
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_container *container = view->swayc;
while (container->type != C_WORKSPACE) {
if (container->parent->layout == L_TABBED ||
container->parent->layout == L_STACKED) {
if (seat_get_active_child(seat, container->parent) != container) {
return false;
}
}
container = container->parent;
}
// Check view isn't hidden by another fullscreen view
struct sway_container *workspace = container;
if (workspace->sway_workspace->fullscreen && !view->is_fullscreen) {
return false;
}
// Check the workspace is visible
return workspace_is_visible(workspace);
}

Loading…
Cancel
Save