dont focus-follow-mouse when keyboard grab

master
Tony Crisci 7 years ago
parent 5222e14555
commit e9ad10c2d6

@ -174,10 +174,13 @@ void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
seat_set_focus_warp(seat, c, false); seat_set_focus_warp(seat, c, false);
} }
} else if (c->type == C_VIEW) { } else if (c->type == C_VIEW) {
// Focus c if both of the following are true: // Focus c if the following are true:
// - cursor is over a new view, i.e. entered a new window; and // - cursor is over a new view, i.e. entered a new window; and
// - the new view is visible, i.e. not hidden in a stack or tab. // - the new view is visible, i.e. not hidden in a stack or tab; and
if (c != prev_c && view_is_visible(c->sway_view)) { // - the seat does not have a keyboard grab
if (!wlr_seat_keyboard_has_grab(cursor->seat->wlr_seat) &&
c != prev_c &&
view_is_visible(c->sway_view)) {
seat_set_focus_warp(seat, c, false); seat_set_focus_warp(seat, c, false);
} else { } else {
struct sway_container *next_focus = struct sway_container *next_focus =

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