layer_shell: Fix typo of return instead of continue

Otherwise we would skip arranging the rest of the surfaces if one of them
isn't initialized.
master
Alexander Orzechowski 11 months ago committed by Simon Ser
parent 2c2625acd3
commit e8c421e917

@ -63,7 +63,7 @@ static void arrange_surface(struct sway_output *output, const struct wlr_box *fu
} }
if (!surface->scene->layer_surface->initialized) { if (!surface->scene->layer_surface->initialized) {
return; continue;
} }
wlr_scene_layer_surface_v1_configure(surface->scene, full_area, usable_area); wlr_scene_layer_surface_v1_configure(surface->scene, full_area, usable_area);

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