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@ -32,7 +32,7 @@
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#endif
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#endif
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struct render_data {
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struct render_data {
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pixman_region32_t *damage;
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const pixman_region32_t *damage;
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float alpha;
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float alpha;
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struct wlr_box *clip_box;
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struct wlr_box *clip_box;
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};
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};
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@ -102,7 +102,7 @@ static void set_scale_filter(struct wlr_output *wlr_output,
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}
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}
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static void render_texture(struct wlr_output *wlr_output,
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static void render_texture(struct wlr_output *wlr_output,
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pixman_region32_t *output_damage, struct wlr_texture *texture,
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const pixman_region32_t *output_damage, struct wlr_texture *texture,
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const struct wlr_fbox *src_box, const struct wlr_box *dst_box,
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const struct wlr_fbox *src_box, const struct wlr_box *dst_box,
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const float matrix[static 9], float alpha) {
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const float matrix[static 9], float alpha) {
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struct wlr_renderer *renderer = wlr_output->renderer;
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struct wlr_renderer *renderer = wlr_output->renderer;
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@ -139,7 +139,7 @@ static void render_surface_iterator(struct sway_output *output,
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struct wlr_box *_box, void *_data) {
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struct wlr_box *_box, void *_data) {
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struct render_data *data = _data;
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struct render_data *data = _data;
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struct wlr_output *wlr_output = output->wlr_output;
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struct wlr_output *wlr_output = output->wlr_output;
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pixman_region32_t *output_damage = data->damage;
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const pixman_region32_t *output_damage = data->damage;
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float alpha = data->alpha;
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float alpha = data->alpha;
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struct wlr_texture *texture = wlr_surface_get_texture(surface);
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struct wlr_texture *texture = wlr_surface_get_texture(surface);
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@ -175,7 +175,7 @@ static void render_surface_iterator(struct sway_output *output,
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}
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}
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static void render_layer_toplevel(struct sway_output *output,
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static void render_layer_toplevel(struct sway_output *output,
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pixman_region32_t *damage, struct wl_list *layer_surfaces) {
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const pixman_region32_t *damage, struct wl_list *layer_surfaces) {
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struct render_data data = {
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struct render_data data = {
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.damage = damage,
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.damage = damage,
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.alpha = 1.0f,
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.alpha = 1.0f,
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@ -185,7 +185,7 @@ static void render_layer_toplevel(struct sway_output *output,
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}
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}
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static void render_layer_popups(struct sway_output *output,
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static void render_layer_popups(struct sway_output *output,
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pixman_region32_t *damage, struct wl_list *layer_surfaces) {
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const pixman_region32_t *damage, struct wl_list *layer_surfaces) {
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struct render_data data = {
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struct render_data data = {
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.damage = damage,
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.damage = damage,
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.alpha = 1.0f,
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.alpha = 1.0f,
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@ -196,7 +196,7 @@ static void render_layer_popups(struct sway_output *output,
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#if HAVE_XWAYLAND
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#if HAVE_XWAYLAND
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static void render_unmanaged(struct sway_output *output,
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static void render_unmanaged(struct sway_output *output,
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pixman_region32_t *damage, struct wl_list *unmanaged) {
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const pixman_region32_t *damage, struct wl_list *unmanaged) {
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struct render_data data = {
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struct render_data data = {
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.damage = damage,
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.damage = damage,
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.alpha = 1.0f,
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.alpha = 1.0f,
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@ -207,7 +207,7 @@ static void render_unmanaged(struct sway_output *output,
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#endif
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#endif
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static void render_drag_icons(struct sway_output *output,
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static void render_drag_icons(struct sway_output *output,
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pixman_region32_t *damage, struct wl_list *drag_icons) {
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const pixman_region32_t *damage, struct wl_list *drag_icons) {
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struct render_data data = {
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struct render_data data = {
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.damage = damage,
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.damage = damage,
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.alpha = 1.0f,
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.alpha = 1.0f,
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@ -219,7 +219,7 @@ static void render_drag_icons(struct sway_output *output,
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// _box.x and .y are expected to be layout-local
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// _box.x and .y are expected to be layout-local
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// _box.width and .height are expected to be output-buffer-local
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// _box.width and .height are expected to be output-buffer-local
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void render_rect(struct sway_output *output,
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void render_rect(struct sway_output *output,
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pixman_region32_t *output_damage, const struct wlr_box *_box,
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const pixman_region32_t *output_damage, const struct wlr_box *_box,
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float color[static 4]) {
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float color[static 4]) {
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struct wlr_output *wlr_output = output->wlr_output;
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struct wlr_output *wlr_output = output->wlr_output;
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struct wlr_renderer *renderer = wlr_output->renderer;
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struct wlr_renderer *renderer = wlr_output->renderer;
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@ -259,7 +259,7 @@ void premultiply_alpha(float color[4], float opacity) {
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}
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}
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static void render_view_toplevels(struct sway_view *view,
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static void render_view_toplevels(struct sway_view *view,
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struct sway_output *output, pixman_region32_t *damage, float alpha) {
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struct sway_output *output, const pixman_region32_t *damage, float alpha) {
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struct render_data data = {
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struct render_data data = {
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.damage = damage,
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.damage = damage,
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.alpha = alpha,
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.alpha = alpha,
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@ -282,7 +282,7 @@ static void render_view_toplevels(struct sway_view *view,
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}
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}
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static void render_view_popups(struct sway_view *view,
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static void render_view_popups(struct sway_view *view,
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struct sway_output *output, pixman_region32_t *damage, float alpha) {
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struct sway_output *output, const pixman_region32_t *damage, float alpha) {
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struct render_data data = {
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struct render_data data = {
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.damage = damage,
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.damage = damage,
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.alpha = alpha,
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.alpha = alpha,
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@ -292,7 +292,7 @@ static void render_view_popups(struct sway_view *view,
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}
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}
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static void render_saved_view(struct sway_view *view,
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static void render_saved_view(struct sway_view *view,
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struct sway_output *output, pixman_region32_t *damage, float alpha) {
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struct sway_output *output, const pixman_region32_t *damage, float alpha) {
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struct wlr_output *wlr_output = output->wlr_output;
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struct wlr_output *wlr_output = output->wlr_output;
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if (wl_list_empty(&view->saved_buffers)) {
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if (wl_list_empty(&view->saved_buffers)) {
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@ -355,7 +355,7 @@ static void render_saved_view(struct sway_view *view,
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/**
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/**
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* Render a view's surface and left/bottom/right borders.
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* Render a view's surface and left/bottom/right borders.
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*/
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*/
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static void render_view(struct sway_output *output, pixman_region32_t *damage,
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static void render_view(struct sway_output *output, const pixman_region32_t *damage,
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struct sway_container *con, struct border_colors *colors) {
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struct sway_container *con, struct border_colors *colors) {
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struct sway_view *view = con->view;
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struct sway_view *view = con->view;
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if (!wl_list_empty(&view->saved_buffers)) {
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if (!wl_list_empty(&view->saved_buffers)) {
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@ -429,7 +429,7 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
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* The left side is: 1px border, 2px padding, title
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* The left side is: 1px border, 2px padding, title
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*/
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*/
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static void render_titlebar(struct sway_output *output,
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static void render_titlebar(struct sway_output *output,
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pixman_region32_t *output_damage, struct sway_container *con,
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const pixman_region32_t *output_damage, struct sway_container *con,
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int x, int y, int width,
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int x, int y, int width,
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struct border_colors *colors, struct wlr_texture *title_texture,
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struct border_colors *colors, struct wlr_texture *title_texture,
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struct wlr_texture *marks_texture) {
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struct wlr_texture *marks_texture) {
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@ -684,7 +684,7 @@ static void render_titlebar(struct sway_output *output,
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* Render the top border line for a view using "border pixel".
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* Render the top border line for a view using "border pixel".
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*/
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*/
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static void render_top_border(struct sway_output *output,
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static void render_top_border(struct sway_output *output,
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pixman_region32_t *output_damage, struct sway_container *con,
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const pixman_region32_t *output_damage, struct sway_container *con,
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struct border_colors *colors) {
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struct border_colors *colors) {
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struct sway_container_state *state = &con->current;
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struct sway_container_state *state = &con->current;
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if (!state->border_top) {
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if (!state->border_top) {
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@ -714,7 +714,7 @@ struct parent_data {
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};
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};
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static void render_container(struct sway_output *output,
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static void render_container(struct sway_output *output,
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pixman_region32_t *damage, struct sway_container *con, bool parent_focused);
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const pixman_region32_t *damage, struct sway_container *con, bool parent_focused);
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/**
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/**
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* Render a container's children using a L_HORIZ or L_VERT layout.
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* Render a container's children using a L_HORIZ or L_VERT layout.
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@ -723,7 +723,7 @@ static void render_container(struct sway_output *output,
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* they'll apply their own borders to their children.
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* they'll apply their own borders to their children.
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*/
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*/
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static void render_containers_linear(struct sway_output *output,
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static void render_containers_linear(struct sway_output *output,
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pixman_region32_t *damage, struct parent_data *parent) {
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const pixman_region32_t *damage, struct parent_data *parent) {
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for (int i = 0; i < parent->children->length; ++i) {
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for (int i = 0; i < parent->children->length; ++i) {
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struct sway_container *child = parent->children->items[i];
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struct sway_container *child = parent->children->items[i];
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@ -779,7 +779,7 @@ static bool container_has_focused_child(struct sway_container *con) {
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* Render a container's children using the L_TABBED layout.
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* Render a container's children using the L_TABBED layout.
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*/
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*/
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static void render_containers_tabbed(struct sway_output *output,
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static void render_containers_tabbed(struct sway_output *output,
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pixman_region32_t *damage, struct parent_data *parent) {
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const pixman_region32_t *damage, struct parent_data *parent) {
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if (!parent->children->length) {
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if (!parent->children->length) {
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return;
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return;
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}
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}
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@ -848,7 +848,7 @@ static void render_containers_tabbed(struct sway_output *output,
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* Render a container's children using the L_STACKED layout.
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* Render a container's children using the L_STACKED layout.
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*/
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*/
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static void render_containers_stacked(struct sway_output *output,
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static void render_containers_stacked(struct sway_output *output,
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pixman_region32_t *damage, struct parent_data *parent) {
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const pixman_region32_t *damage, struct parent_data *parent) {
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if (!parent->children->length) {
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if (!parent->children->length) {
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return;
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return;
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}
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}
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@ -908,7 +908,7 @@ static void render_containers_stacked(struct sway_output *output,
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}
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}
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static void render_containers(struct sway_output *output,
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static void render_containers(struct sway_output *output,
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pixman_region32_t *damage, struct parent_data *parent) {
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const pixman_region32_t *damage, struct parent_data *parent) {
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if (config->hide_lone_tab && parent->children->length == 1) {
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if (config->hide_lone_tab && parent->children->length == 1) {
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struct sway_container *child = parent->children->items[0];
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struct sway_container *child = parent->children->items[0];
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if (child->view) {
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if (child->view) {
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@ -933,7 +933,7 @@ static void render_containers(struct sway_output *output,
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}
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}
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static void render_container(struct sway_output *output,
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static void render_container(struct sway_output *output,
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pixman_region32_t *damage, struct sway_container *con, bool focused) {
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const pixman_region32_t *damage, struct sway_container *con, bool focused) {
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struct parent_data data = {
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struct parent_data data = {
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.layout = con->current.layout,
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.layout = con->current.layout,
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.box = {
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.box = {
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@ -950,7 +950,7 @@ static void render_container(struct sway_output *output,
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}
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}
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static void render_workspace(struct sway_output *output,
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static void render_workspace(struct sway_output *output,
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pixman_region32_t *damage, struct sway_workspace *ws, bool focused) {
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const pixman_region32_t *damage, struct sway_workspace *ws, bool focused) {
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struct parent_data data = {
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struct parent_data data = {
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.layout = ws->current.layout,
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.layout = ws->current.layout,
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.box = {
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.box = {
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@ -967,7 +967,7 @@ static void render_workspace(struct sway_output *output,
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}
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}
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static void render_floating_container(struct sway_output *soutput,
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static void render_floating_container(struct sway_output *soutput,
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pixman_region32_t *damage, struct sway_container *con) {
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|
|
const pixman_region32_t *damage, struct sway_container *con) {
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if (con->view) {
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if (con->view) {
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struct sway_view *view = con->view;
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struct sway_view *view = con->view;
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|
|
struct border_colors *colors;
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|
struct border_colors *colors;
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|
|
@ -1002,7 +1002,7 @@ static void render_floating_container(struct sway_output *soutput,
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}
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}
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static void render_floating(struct sway_output *soutput,
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static void render_floating(struct sway_output *soutput,
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pixman_region32_t *damage) {
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const pixman_region32_t *damage) {
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for (int i = 0; i < root->outputs->length; ++i) {
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for (int i = 0; i < root->outputs->length; ++i) {
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struct sway_output *output = root->outputs->items[i];
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struct sway_output *output = root->outputs->items[i];
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for (int j = 0; j < output->current.workspaces->length; ++j) {
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for (int j = 0; j < output->current.workspaces->length; ++j) {
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@ -1022,7 +1022,7 @@ static void render_floating(struct sway_output *soutput,
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}
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}
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static void render_seatops(struct sway_output *output,
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static void render_seatops(struct sway_output *output,
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pixman_region32_t *damage) {
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const pixman_region32_t *damage) {
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struct sway_seat *seat;
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struct sway_seat *seat;
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wl_list_for_each(seat, &server.input->seats, link) {
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wl_list_for_each(seat, &server.input->seats, link) {
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seatop_render(seat, output, damage);
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seatop_render(seat, output, damage);
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