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#include <string.h>
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#include <strings.h>
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#include "sway/commands.h"
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#include "sway/tree/container.h"
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#include "sway/tree/layout.h"
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#include "sway/tree/view.h"
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#include "sway/input/input-manager.h"
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#include "sway/input/seat.h"
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#include "log.h"
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static struct cmd_results *do_split(int layout) {
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struct sway_container *con = config->handler_context.current_container;
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struct sway_container *parent = container_split(con, layout);
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arrange_windows(parent, -1, -1);
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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struct cmd_results *cmd_split(int argc, char **argv) {
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struct cmd_results *error = NULL;
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if ((error = checkarg(argc, "split", EXPECTED_EQUAL_TO, 1))) {
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return error;
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}
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if (strcasecmp(argv[0], "v") == 0 || strcasecmp(argv[0], "vertical") == 0) {
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do_split(L_VERT);
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} else if (strcasecmp(argv[0], "h") == 0 ||
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strcasecmp(argv[0], "horizontal") == 0) {
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do_split(L_HORIZ);
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} else if (strcasecmp(argv[0], "t") == 0 ||
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strcasecmp(argv[0], "toggle") == 0) {
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struct sway_container *focused =
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config->handler_context.current_container;
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if (focused->parent->layout == L_VERT) {
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do_split(L_HORIZ);
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} else {
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do_split(L_VERT);
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}
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} else {
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error = cmd_results_new(CMD_FAILURE, "split",
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"Invalid split command (expected either horizontal or vertical).");
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return error;
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}
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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struct cmd_results *cmd_splitv(int argc, char **argv) {
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struct cmd_results *error = NULL;
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if ((error = checkarg(argc, "splitv", EXPECTED_EQUAL_TO, 0))) {
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return error;
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}
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return do_split(L_VERT);
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}
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struct cmd_results *cmd_splith(int argc, char **argv) {
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struct cmd_results *error = NULL;
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if ((error = checkarg(argc, "splitv", EXPECTED_EQUAL_TO, 0))) {
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return error;
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}
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return do_split(L_HORIZ);
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}
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struct cmd_results *cmd_splitt(int argc, char **argv) {
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struct cmd_results *error = NULL;
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if ((error = checkarg(argc, "splitv", EXPECTED_EQUAL_TO, 0))) {
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return error;
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}
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struct sway_container *con = config->handler_context.current_container;
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if (con->parent->layout == L_VERT) {
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return do_split(L_HORIZ);
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} else {
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return do_split(L_VERT);
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}
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}
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