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@ -1,10 +1,14 @@
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#define _POSIX_C_SOURCE 200809L
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#include <ctype.h>
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#include <math.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <string.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_output_layout.h>
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#include "sway/container.h"
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#include "sway/output.h"
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#include "sway/view.h"
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#include "list.h"
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#include "log.h"
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@ -70,3 +74,204 @@ static int sort_workspace_cmp_qsort(const void *_a, const void *_b) {
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void sort_workspaces(swayc_t *output) {
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list_stable_sort(output->children, sort_workspace_cmp_qsort);
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}
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static void apply_horiz_layout(swayc_t *container, const double x,
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const double y, const double width,
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const double height, const int start,
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const int end);
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static void apply_vert_layout(swayc_t *container, const double x,
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const double y, const double width,
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const double height, const int start,
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const int end);
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void arrange_windows(swayc_t *container, double width, double height) {
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int i;
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if (width == -1 || height == -1) {
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width = container->width;
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height = container->height;
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}
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// pixels are indivisible. if we don't round the pixels, then the view
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// calculations will be off (e.g. 50.5 + 50.5 = 101, but in reality it's
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// 50 + 50 = 100). doing it here cascades properly to all width/height/x/y.
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width = floor(width);
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height = floor(height);
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sway_log(L_DEBUG, "Arranging layout for %p %s %fx%f+%f,%f", container,
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container->name, container->width, container->height, container->x,
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container->y);
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double x = 0, y = 0;
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switch (container->type) {
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case C_ROOT:
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// TODO: wlr_output_layout probably
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for (i = 0; i < container->children->length; ++i) {
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swayc_t *output = container->children->items[i];
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sway_log(L_DEBUG, "Arranging output '%s' at %f,%f",
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output->name, output->x, output->y);
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arrange_windows(output, -1, -1);
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}
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return;
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case C_OUTPUT:
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{
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int _width, _height;
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wlr_output_effective_resolution(
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container->sway_output->wlr_output, &_width, &_height);
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width = container->width = _width;
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height = container->height = _height;
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}
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// arrange all workspaces:
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for (i = 0; i < container->children->length; ++i) {
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swayc_t *child = container->children->items[i];
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arrange_windows(child, -1, -1);
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}
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return;
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case C_WORKSPACE:
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{
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swayc_t *output = swayc_parent_by_type(container, C_OUTPUT);
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width = output->width, height = output->height;
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container->x = x;
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container->y = y;
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width = container->width;
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height = container->height;
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sway_log(L_DEBUG, "Arranging workspace '%s' at %f, %f",
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container->name, container->x, container->y);
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}
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// children are properly handled below
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break;
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case C_VIEW:
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{
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container->width = width;
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container->height = height;
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container->sway_view->iface.set_dimensions(container->sway_view,
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container->width, container->height);
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sway_log(L_DEBUG, "Set view to %.f x %.f @ %.f, %.f",
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container->width, container->height,
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container->x, container->y);
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}
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return;
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default:
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container->width = width;
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container->height = height;
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x = container->x;
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y = container->y;
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break;
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}
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switch (container->layout) {
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case L_HORIZ:
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apply_horiz_layout(container, x, y, width, height, 0,
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container->children->length);
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break;
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case L_VERT:
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apply_vert_layout(container, x, y, width, height, 0,
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container->children->length);
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break;
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default:
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sway_log(L_DEBUG, "TODO: arrange layout type %d", container->layout);
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apply_horiz_layout(container, x, y, width, height, 0,
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container->children->length);
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break;
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}
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}
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static void apply_horiz_layout(swayc_t *container,
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const double x, const double y,
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const double width, const double height,
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const int start, const int end) {
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double scale = 0;
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// Calculate total width
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for (int i = start; i < end; ++i) {
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double *old_width = &((swayc_t *)container->children->items[i])->width;
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if (*old_width <= 0) {
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if (end - start > 1) {
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*old_width = width / (end - start - 1);
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} else {
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*old_width = width;
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}
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}
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scale += *old_width;
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}
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scale = width / scale;
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// Resize windows
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double child_x = x;
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if (scale > 0.1) {
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sway_log(L_DEBUG, "Arranging %p horizontally", container);
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for (int i = start; i < end; ++i) {
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swayc_t *child = container->children->items[i];
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sway_log(L_DEBUG,
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"Calculating arrangement for %p:%d (will scale %f by %f)",
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child, child->type, width, scale);
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child->x = child_x;
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child->y = y;
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if (i == end - 1) {
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double remaining_width = x + width - child_x;
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arrange_windows(child, remaining_width, height);
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} else {
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arrange_windows(child, child->width * scale, height);
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}
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child_x += child->width;
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}
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// update focused view border last because it may
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// depend on the title bar geometry of its siblings.
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/* TODO WLR
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if (focused && container->children->length > 1) {
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update_container_border(focused);
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}
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*/
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}
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}
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void apply_vert_layout(swayc_t *container,
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const double x, const double y,
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const double width, const double height, const int start,
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const int end) {
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int i;
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double scale = 0;
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// Calculate total height
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for (i = start; i < end; ++i) {
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double *old_height = &((swayc_t *)container->children->items[i])->height;
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if (*old_height <= 0) {
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if (end - start > 1) {
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*old_height = height / (end - start - 1);
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} else {
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*old_height = height;
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}
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}
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scale += *old_height;
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}
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scale = height / scale;
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// Resize
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double child_y = y;
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if (scale > 0.1) {
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sway_log(L_DEBUG, "Arranging %p vertically", container);
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for (i = start; i < end; ++i) {
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swayc_t *child = container->children->items[i];
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sway_log(L_DEBUG,
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"Calculating arrangement for %p:%d (will scale %f by %f)",
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child, child->type, height, scale);
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child->x = x;
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child->y = child_y;
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if (i == end - 1) {
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double remaining_height = y + height - child_y;
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arrange_windows(child, width, remaining_height);
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} else {
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arrange_windows(child, width, child->height * scale);
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}
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child_y += child->height;
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}
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// update focused view border last because it may
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// depend on the title bar geometry of its siblings.
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/* TODO WLR
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if (focused && container->children->length > 1) {
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update_container_border(focused);
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}
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*/
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}
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}
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