@ -33,11 +33,27 @@ struct render_data {
float alpha ;
} ;
/**
* Apply scale to a width or height .
*
* One does not simply multiply the width by the scale . We allow fractional
* scaling , which means the resulting scaled width might be a decimal .
* So we round it .
*
* But even this can produce undesirable results depending on the X or Y offset
* of the box . For example , with a scale of 1.5 , a box with width = 1 should not
* scale to 2 px if its X coordinate is 1 , because the X coordinate would have
* scaled to 2 px .
*/
static int scale_length ( int length , int offset , float scale ) {
return round ( ( offset + length ) * scale ) - round ( offset * scale ) ;
}
static void scale_box ( struct wlr_box * box , float scale ) {
box - > x * = scale ;
box - > y * = scale ;
box - > width * = scale ;
box - > height * = scale ;
box - > width = scale_length ( box - > width , box - > x , scale ) ;
box - > height = scale_length ( box - > height , box - > y , scale ) ;
box - > x = round ( box - > x * scale ) ;
box - > y = round ( box - > y * scale ) ;
}
static void scissor_output ( struct wlr_output * wlr_output ,
@ -392,14 +408,23 @@ static void render_titlebar(struct sway_output *output,
render_rect ( output - > wlr_output , output_damage , & box , color ) ;
// Single pixel right edge
box . x = ( x + width - TITLEBAR_BORDER_THICKNESS ) * output_scale ;
box . x = x + width - TITLEBAR_BORDER_THICKNESS ;
box . y = y + TITLEBAR_BORDER_THICKNESS ;
box . width = TITLEBAR_BORDER_THICKNESS ;
box . height =
container_titlebar_height ( ) - TITLEBAR_BORDER_THICKNESS * 2 ;
scale_box ( & box , output_scale ) ;
render_rect ( output - > wlr_output , output_damage , & box , color ) ;
}
size_t inner_width = width - TITLEBAR_H_PADDING * 2 ;
int bg_y = y + TITLEBAR_BORDER_THICKNESS ;
int ob_bg_height = scale_length (
( TITLEBAR_V_PADDING - TITLEBAR_BORDER_THICKNESS ) * 2 +
config - > font_height , bg_y , output_scale ) ;
// Marks
size_t marks_ob_width = 0 ; // output-buffer-local
in t marks_ob_width = 0 ; // output-buffer-local
if ( config - > show_marks & & marks_texture ) {
struct wlr_box texture_box ;
wlr_texture_get_size ( marks_texture ,
@ -408,15 +433,14 @@ static void render_titlebar(struct sway_output *output,
// The marks texture might be shorter than the config->font_height, in
// which case we need to pad it as evenly as possible above and below.
int ob_padding_total = config - > font_height * output_scale -
texture_box . height ;
int ob_padding_above = floor ( ob_padding_total / 2 ) ;
int ob_padding_below = ceil ( ob_padding_total / 2 ) ;
int ob_padding_total = ob_bg_height - texture_box . height ;
int ob_padding_above = floor ( ob_padding_total / 2.0 ) ;
int ob_padding_below = ceil ( ob_padding_total / 2.0 ) ;
// Render texture
texture_box . x = ( x - output_x + width - TITLEBAR_H_PADDING )
* output_scale - texture_box . width ;
texture_box . y = ( y - output_y + TITLEBAR_V_PADDING ) * output_scale +
texture_box . x = round ( ( x - output_x + width - TITLEBAR_H_PADDING )
* output_scale ) - texture_box . width ;
texture_box . y = round ( ( bg_ y - output_y ) * output_scale ) +
ob_padding_above ;
float matrix [ 9 ] ;
@ -431,29 +455,18 @@ static void render_titlebar(struct sway_output *output,
& texture_box , matrix , con - > alpha ) ;
// Padding above
if ( ob_padding_above > 0 ) {
memcpy ( & color , colors - > background , sizeof ( float ) * 4 ) ;
premultiply_alpha ( color , con - > alpha ) ;
box . x = ( x + width - TITLEBAR_H_PADDING ) * output_scale -
texture_box . width ;
box . y = ( y + TITLEBAR_V_PADDING ) * output_scale ;
box . width = texture_box . width ;
box . height = ob_padding_above ;
render_rect ( output - > wlr_output , output_damage , & box , color ) ;
}
memcpy ( & color , colors - > background , sizeof ( float ) * 4 ) ;
premultiply_alpha ( color , con - > alpha ) ;
box . x = texture_box . x + round ( output_x * output_scale ) ;
box . y = round ( ( y + TITLEBAR_BORDER_THICKNESS ) * output_scale ) ;
box . width = texture_box . width ;
box . height = ob_padding_above ;
render_rect ( output - > wlr_output , output_damage , & box , color ) ;
// Padding below
if ( ob_padding_below > 0 ) {
memcpy ( & color , colors - > background , sizeof ( float ) * 4 ) ;
premultiply_alpha ( color , con - > alpha ) ;
box . x = ( x + width - TITLEBAR_H_PADDING ) * output_scale -
texture_box . width ;
box . y = ( y + TITLEBAR_V_PADDING ) * output_scale +
ob_padding_above + texture_box . height ;
box . width = texture_box . width ;
box . height = ob_padding_below ;
render_rect ( output - > wlr_output , output_damage , & box , color ) ;
}
box . y + = ob_padding_above + texture_box . height ;
box . height = ob_padding_below ;
render_rect ( output - > wlr_output , output_damage , & box , color ) ;
}
// Title text
@ -466,89 +479,73 @@ static void render_titlebar(struct sway_output *output,
// The title texture might be shorter than the config->font_height,
// in which case we need to pad it above and below.
int ob_padding_above = ( config - > font_baseline - con - > title_baseline )
* output_scale ;
int ob_padding_below = ( config - > font_height - con - > title_height )
* output_scale - ob_padding_above ;
int ob_padding_above = round ( ( config - > font_baseline -
con - > title_baseline + TITLEBAR_V_PADDING -
TITLEBAR_BORDER_THICKNESS ) * output_scale ) ;
int ob_padding_below = ob_bg_height - ob_padding_above -
texture_box . height ;
// Render texture
texture_box . x = ( x - output_x + TITLEBAR_H_PADDING ) * output_scale ;
texture_box . y = ( y - output_y + TITLEBAR_V_PADDING ) * output_scale +
ob_padding_above ;
texture_box . x =
round ( ( x - output_x + TITLEBAR_H_PADDING ) * output_scale ) ;
texture_box . y =
round ( ( bg_y - output_y ) * output_scale ) + ob_padding_above ;
float matrix [ 9 ] ;
wlr_matrix_project_box ( matrix , & texture_box ,
WL_OUTPUT_TRANSFORM_NORMAL ,
0.0 , output - > wlr_output - > transform_matrix ) ;
if ( inner_width * output_scale - marks_ob_width < texture_box . width ) {
texture_box . width = inner_width * output_scale - marks_ob_width ;
int inner_x = x - output_x + TITLEBAR_H_PADDING ;
int ob_inner_width = scale_length ( inner_width , inner_x , output_scale ) ;
if ( ob_inner_width - marks_ob_width < texture_box . width ) {
texture_box . width = ob_inner_width - marks_ob_width ;
}
render_texture ( output - > wlr_output , output_damage , title_texture ,
& texture_box , matrix , con - > alpha ) ;
// Padding above
if ( ob_padding_above > 0 ) {
memcpy ( & color , colors - > background , sizeof ( float ) * 4 ) ;
premultiply_alpha ( color , con - > alpha ) ;
box . x = ( x + TITLEBAR_H_PADDING ) * output_scale ;
box . y = ( y + TITLEBAR_V_PADDING ) * output_scale ;
box . width = texture_box . width ;
box . height = ob_padding_above ;
render_rect ( output - > wlr_output , output_damage , & box , color ) ;
}
memcpy ( & color , colors - > background , sizeof ( float ) * 4 ) ;
premultiply_alpha ( color , con - > alpha ) ;
box . x = texture_box . x + round ( output_x * output_scale ) ;
box . y = round ( ( y + TITLEBAR_BORDER_THICKNESS ) * output_scale ) ;
box . width = texture_box . width ;
box . height = ob_padding_above ;
render_rect ( output - > wlr_output , output_damage , & box , color ) ;
// Padding below
if ( ob_padding_below > 0 ) {
memcpy ( & color , colors - > background , sizeof ( float ) * 4 ) ;
premultiply_alpha ( color , con - > alpha ) ;
box . x = ( x + TITLEBAR_H_PADDING ) * output_scale ;
box . y = ( y + TITLEBAR_V_PADDING ) * output_scale +
ob_padding_above + texture_box . height ;
box . width = texture_box . width ;
box . height = ob_padding_below ;
render_rect ( output - > wlr_output , output_damage , & box , color ) ;
}
box . y + = ob_padding_above + texture_box . height ;
box . height = ob_padding_below ;
render_rect ( output - > wlr_output , output_damage , & box , color ) ;
}
// Padding above title
memcpy ( & color , colors - > background , sizeof ( float ) * 4 ) ;
premultiply_alpha ( color , con - > alpha ) ;
box . x = x + ( layout = = L_TABBED ) * TITLEBAR_BORDER_THICKNESS ;
box . y = y + TITLEBAR_BORDER_THICKNESS ;
box . width = width - ( layout = = L_TABBED ) * TITLEBAR_BORDER_THICKNESS * 2 ;
box . height = TITLEBAR_V_PADDING - TITLEBAR_BORDER_THICKNESS ;
scale_box ( & box , output_scale ) ;
render_rect ( output - > wlr_output , output_damage , & box , color ) ;
// Padding below title
box . y = ( y + TITLEBAR_V_PADDING + config - > font_height ) * output_scale ;
render_rect ( output - > wlr_output , output_damage , & box , color ) ;
// Filler between title and marks
box . width = inner_width * output_scale - title_ob_width - marks_ob_width ;
box . width =
round ( inner_width * output_scale ) - title_ob_width - marks_ob_width ;
if ( box . width > 0 ) {
box . x = ( x + TITLEBAR_H_PADDING ) * output_scale + title_ob_width ;
box . y = ( y + TITLEBAR_V_PADDING ) * output_scale ;
box . height = config- > font_height * output_scale ;
box . x = round ( ( x + TITLEBAR_H_PADDING ) * output_scale ) + title_ob_width ;
box . y = round ( bg_y * output_scale ) ;
box . height = ob_bg_height ;
render_rect ( output - > wlr_output , output_damage , & box , color ) ;
}
// Padding left of title
left_offset = ( layout = = L_TABBED ) * TITLEBAR_BORDER_THICKNESS ;
box . x = x + left_offset ;
box . y = y + TITLEBAR_ V_PADDING ;
box . y = y + TITLEBAR_BORDER_THICKNESS ;
box . width = TITLEBAR_H_PADDING - left_offset ;
box . height = config - > font_height ;
box . height = ( TITLEBAR_V_PADDING - TITLEBAR_BORDER_THICKNESS ) * 2 +
config - > font_height ;
scale_box ( & box , output_scale ) ;
render_rect ( output - > wlr_output , output_damage , & box , color ) ;
// Padding right of marks
right_offset = ( layout = = L_TABBED ) * TITLEBAR_BORDER_THICKNESS ;
box . x = x + width - TITLEBAR_H_PADDING ;
box . y = y + TITLEBAR_ V_PADDING ;
box . y = y + TITLEBAR_ BORDER_THICKNESS ;
box . width = TITLEBAR_H_PADDING - right_offset ;
box . height = config - > font_height ;
box . height = ( TITLEBAR_V_PADDING - TITLEBAR_BORDER_THICKNESS ) * 2 +
config - > font_height ;
scale_box ( & box , output_scale ) ;
render_rect ( output - > wlr_output , output_damage , & box , color ) ;