We don't need to implement strdup

After defining _GNU_SOURCE
master
Drew DeVault 9 years ago
parent 11b1ba397f
commit c43ef2aedd

@ -33,5 +33,4 @@ char *cmdsep(char **stringp, const char *delim);
// Split string into 2 by delim, handle quotes
char *argsep(char **stringp, const char *delim);
char *strdup(const char *);
#endif

@ -362,12 +362,3 @@ char *argsep(char **stringp, const char *delim) {
found:
return start;
}
char *strdup(const char *str) {
char *dup = malloc(strlen(str) + 1);
if (dup) {
strcpy(dup, str);
}
return dup;
}

@ -104,8 +104,8 @@ static int create_pool_file(size_t size) {
}
static void buffer_release(void *data, struct wl_buffer *buffer) {
struct client_state *state = data;
state->busy = false;
struct client_state *state = data;
state->busy = false;
sway_log(L_INFO, "buffer release");
}
@ -138,9 +138,9 @@ struct buffer *create_buffer(struct client_state *state,
static void frame_callback(void *data, struct wl_callback *callback, uint32_t time) {
sway_log(L_INFO, "frame callback");
struct client_state *state = data;
wl_callback_destroy(callback);
state->frame_cb = NULL;
struct client_state *state = data;
wl_callback_destroy(callback);
state->frame_cb = NULL;
}
static const struct wl_callback_listener listener = {
@ -177,7 +177,7 @@ struct client_state *client_setup(void) {
int client_prerender(struct client_state *state) {
wl_display_dispatch_pending(state->display);
wl_display_flush(state->display);
wl_display_flush(state->display);
return 1;
}

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