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@ -104,8 +104,8 @@ static int create_pool_file(size_t size) {
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}
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static void buffer_release(void *data, struct wl_buffer *buffer) {
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struct client_state *state = data;
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state->busy = false;
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struct client_state *state = data;
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state->busy = false;
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sway_log(L_INFO, "buffer release");
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}
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@ -138,9 +138,9 @@ struct buffer *create_buffer(struct client_state *state,
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static void frame_callback(void *data, struct wl_callback *callback, uint32_t time) {
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sway_log(L_INFO, "frame callback");
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struct client_state *state = data;
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wl_callback_destroy(callback);
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state->frame_cb = NULL;
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struct client_state *state = data;
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wl_callback_destroy(callback);
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state->frame_cb = NULL;
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}
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static const struct wl_callback_listener listener = {
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@ -177,7 +177,7 @@ struct client_state *client_setup(void) {
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int client_prerender(struct client_state *state) {
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wl_display_dispatch_pending(state->display);
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wl_display_flush(state->display);
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wl_display_flush(state->display);
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return 1;
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}
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