view: add max_render_time

master
Ivan Molodetskikh 5 years ago committed by Simon Ser
parent 5421198489
commit bd9a53f1a3

@ -145,6 +145,7 @@ sway_cmd cmd_kill;
sway_cmd cmd_layout;
sway_cmd cmd_log_colors;
sway_cmd cmd_mark;
sway_cmd cmd_max_render_time;
sway_cmd cmd_mode;
sway_cmd cmd_mouse_warping;
sway_cmd cmd_move;

@ -72,7 +72,7 @@ struct sway_output *output_get_in_direction(struct sway_output *reference,
void output_add_workspace(struct sway_output *output,
struct sway_workspace *workspace);
typedef void (*sway_surface_iterator_func_t)(struct sway_output *output,
typedef void (*sway_surface_iterator_func_t)(struct sway_output *output, struct sway_view *view,
struct wlr_surface *surface, struct wlr_box *box, float rotation,
void *user_data);

@ -6,6 +6,13 @@ struct sway_surface {
struct wlr_surface *wlr_surface;
struct wl_listener destroy;
/**
* This timer can be used for issuing delayed frame done callbacks (for
* example, to improve presentation latency). Its handler is set to a
* function that issues a frame done callback to this surface.
*/
struct wl_event_source *frame_done_timer;
};
#endif

@ -108,6 +108,8 @@ struct sway_view {
} events;
struct wl_listener surface_new_subsurface;
int max_render_time; // In milliseconds
};
struct sway_xdg_shell_view {

@ -119,6 +119,7 @@ static struct cmd_handler command_handlers[] = {
{ "kill", cmd_kill },
{ "layout", cmd_layout },
{ "mark", cmd_mark },
{ "max_render_time", cmd_max_render_time },
{ "move", cmd_move },
{ "nop", cmd_nop },
{ "opacity", cmd_opacity },

@ -0,0 +1,32 @@
#include <strings.h>
#include "sway/commands.h"
#include "sway/config.h"
#include "sway/tree/view.h"
struct cmd_results *cmd_max_render_time(int argc, char **argv) {
if (!argc) {
return cmd_results_new(CMD_INVALID, "Missing max render time argument.");
}
int max_render_time;
if (!strcmp(*argv, "off")) {
max_render_time = 0;
} else {
char *end;
max_render_time = strtol(*argv, &end, 10);
if (*end || max_render_time <= 0) {
return cmd_results_new(CMD_INVALID, "Invalid max render time.");
}
}
struct sway_container *container = config->handler_context.container;
if (!container || !container->view) {
return cmd_results_new(CMD_INVALID,
"Only views can have a max_render_time");
}
struct sway_view *view = container->view;
view->max_render_time = max_render_time;
return cmd_results_new(CMD_SUCCESS, NULL);
}

@ -23,6 +23,7 @@
#include "sway/layers.h"
#include "sway/output.h"
#include "sway/server.h"
#include "sway/surface.h"
#include "sway/tree/arrange.h"
#include "sway/tree/container.h"
#include "sway/tree/root.h"
@ -80,6 +81,7 @@ struct surface_iterator_data {
void *user_data;
struct sway_output *output;
struct sway_view *view;
double ox, oy;
int width, height;
float rotation;
@ -134,7 +136,7 @@ static void output_for_each_surface_iterator(struct wlr_surface *surface,
return;
}
data->user_iterator(data->output, surface, &box, data->rotation,
data->user_iterator(data->output, data->view, surface, &box, data->rotation,
data->user_data);
}
@ -145,6 +147,7 @@ void output_surface_for_each_surface(struct sway_output *output,
.user_iterator = iterator,
.user_data = user_data,
.output = output,
.view = NULL,
.ox = ox,
.oy = oy,
.width = surface->current.width,
@ -163,6 +166,7 @@ void output_view_for_each_surface(struct sway_output *output,
.user_iterator = iterator,
.user_data = user_data,
.output = output,
.view = view,
.ox = view->container->surface_x - output->lx
- view->geometry.x,
.oy = view->container->surface_y - output->ly
@ -182,6 +186,7 @@ void output_view_for_each_popup(struct sway_output *output,
.user_iterator = iterator,
.user_data = user_data,
.output = output,
.view = view,
.ox = view->container->surface_x - output->lx
- view->geometry.x,
.oy = view->container->surface_y - output->ly
@ -224,6 +229,7 @@ void output_layer_for_each_surface(struct sway_output *output,
.user_iterator = iterator,
.user_data = user_data,
.output = output,
.view = NULL,
.ox = popup_sx,
.oy = popup_sy,
.width = surface->current.width,
@ -291,6 +297,7 @@ static void output_for_each_surface(struct sway_output *output,
.user_iterator = iterator,
.user_data = user_data,
.output = output,
.view = NULL,
};
struct sway_workspace *workspace = output_get_active_workspace(output);
@ -401,18 +408,37 @@ bool output_has_opaque_overlay_layer_surface(struct sway_output *output) {
return false;
}
static void send_frame_done_iterator(struct sway_output *output,
struct send_frame_done_data {
struct timespec when;
int msec_until_refresh;
};
static void send_frame_done_iterator(struct sway_output *output, struct sway_view *view,
struct wlr_surface *surface, struct wlr_box *box, float rotation,
void *data) {
struct timespec *when = data;
wlr_surface_send_frame_done(surface, when);
void *user_data) {
int view_max_render_time = 0;
if (view != NULL) {
view_max_render_time = view->max_render_time;
}
struct send_frame_done_data *data = user_data;
int delay = data->msec_until_refresh - output->max_render_time
- view_max_render_time;
if (output->max_render_time == 0 || view_max_render_time == 0 || delay < 1) {
wlr_surface_send_frame_done(surface, &data->when);
} else {
struct sway_surface *sway_surface = surface->data;
wl_event_source_timer_update(sway_surface->frame_done_timer, delay);
}
}
static void send_frame_done(struct sway_output *output, struct timespec *when) {
output_for_each_surface(output, send_frame_done_iterator, when);
static void send_frame_done(struct sway_output *output, struct send_frame_done_data *data) {
output_for_each_surface(output, send_frame_done_iterator, data);
}
static void count_surface_iterator(struct sway_output *output,
static void count_surface_iterator(struct sway_output *output, struct sway_view *view,
struct wlr_surface *surface, struct wlr_box *_box, float rotation,
void *data) {
size_t *n = data;
@ -533,7 +559,7 @@ int output_repaint_timer_handler(void *data) {
return 0;
}
static void damage_handle_frame(struct wl_listener *listener, void *data) {
static void damage_handle_frame(struct wl_listener *listener, void *user_data) {
struct sway_output *output =
wl_container_of(listener, output, damage_frame);
if (!output->enabled || !output->wlr_output->enabled) {
@ -592,9 +618,10 @@ static void damage_handle_frame(struct wl_listener *listener, void *data) {
}
// Send frame done to all visible surfaces
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
send_frame_done(output, &now);
struct send_frame_done_data data = {0};
clock_gettime(CLOCK_MONOTONIC, &data.when);
data.msec_until_refresh = msec_until_refresh;
send_frame_done(output, &data);
}
void output_damage_whole(struct sway_output *output) {
@ -605,7 +632,7 @@ void output_damage_whole(struct sway_output *output) {
}
}
static void damage_surface_iterator(struct sway_output *output,
static void damage_surface_iterator(struct sway_output *output, struct sway_view *view,
struct wlr_surface *surface, struct wlr_box *_box, float rotation,
void *_data) {
bool *data = _data;
@ -811,7 +838,7 @@ static void handle_scale(struct wl_listener *listener, void *data) {
update_output_manager_config(output->server);
}
static void send_presented_iterator(struct sway_output *output,
static void send_presented_iterator(struct sway_output *output, struct sway_view *view,
struct wlr_surface *surface, struct wlr_box *box, float rotation,
void *data) {
struct wlr_presentation_event *event = data;

@ -97,7 +97,7 @@ damage_finish:
pixman_region32_fini(&damage);
}
static void render_surface_iterator(struct sway_output *output,
static void render_surface_iterator(struct sway_output *output, struct sway_view *view,
struct wlr_surface *surface, struct wlr_box *_box, float rotation,
void *_data) {
struct render_data *data = _data;
@ -214,11 +214,11 @@ static void render_view_toplevels(struct sway_view *view,
render_surface_iterator, &data);
}
static void render_popup_iterator(struct sway_output *output,
static void render_popup_iterator(struct sway_output *output, struct sway_view *view,
struct wlr_surface *surface, struct wlr_box *box, float rotation,
void *data) {
// Render this popup's surface
render_surface_iterator(output, surface, box, rotation, data);
render_surface_iterator(output, view, surface, box, rotation, data);
// Render this popup's child toplevels
output_surface_for_each_surface(output, surface, box->x, box->y,

@ -1,4 +1,6 @@
#define _POSIX_C_SOURCE 200112L
#include <stdlib.h>
#include <time.h>
#include <wlr/types/wlr_surface.h>
#include "sway/server.h"
#include "sway/surface.h"
@ -9,9 +11,21 @@ void handle_destroy(struct wl_listener *listener, void *data) {
surface->wlr_surface->data = NULL;
wl_list_remove(&surface->destroy.link);
wl_event_source_remove(surface->frame_done_timer);
free(surface);
}
static int surface_frame_done_timer_handler(void *data) {
struct sway_surface *surface = data;
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
wlr_surface_send_frame_done(surface->wlr_surface, &now);
return 0;
}
void handle_compositor_new_surface(struct wl_listener *listener, void *data) {
struct wlr_surface *wlr_surface = data;
@ -21,4 +35,7 @@ void handle_compositor_new_surface(struct wl_listener *listener, void *data) {
surface->destroy.notify = handle_destroy;
wl_signal_add(&wlr_surface->events.destroy, &surface->destroy);
surface->frame_done_timer = wl_event_loop_add_timer(server.wl_event_loop,
surface_frame_done_timer_handler, surface);
}

@ -68,6 +68,7 @@ sway_sources = files(
'commands/inhibit_idle.c',
'commands/kill.c',
'commands/mark.c',
'commands/max_render_time.c',
'commands/opacity.c',
'commands/include.c',
'commands/input.c',

@ -131,6 +131,9 @@ must be separated by one space. For example:
. Start with *max_render_time 1*. Increment by *1* if you see frame
drops.
To achieve even lower latency, see the *max_render_time* surface
property in *sway*(5).
# SEE ALSO
*sway*(5) *sway-input*(5)

@ -182,6 +182,22 @@ set|plus|minus <amount>
*layout* toggle [split|tabbed|stacking|splitv|splith] [split|tabbed|stacking|splitv|splith]...
Cycles the layout mode of the focused container through a list of layouts.
*max_render_time* off|<msec>
Works together with *output max_render_time* to reduce the latency even
further by delaying the frame callbacks sent to a surface. When set to
a positive number of milliseconds, delays the frame callback in such a
way that the surface has the specified number of milliseconds to render
and commit new contents before being sampled by the compositor for the
next presentation. See *max_render_time* in *sway-output*(5) for
further details.
To set this up for optimal latency:
. Set up *output max_render_time*.
. Put the target application in _full-screen_ and have it continuously
render something.
. Start by setting *max_render_time 1*. If the application drops
frames, increment by *1*.
*move* left|right|up|down [<px> px]
Moves the focused container in the direction specified. If the container,
the optional _px_ argument specifies how many pixels to move the container.

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