commands: fix moving container to different output

When moving a container to an inactive workspace on a different output, this will change the focus on the destination output back to its last active workspace
master
Ian Fan 6 years ago
parent 83230435f7
commit bc30f2d528

@ -529,8 +529,10 @@ static struct cmd_results *cmd_move_container(struct sway_container *current,
argv++;
}
struct sway_seat *seat = config->handler_context.seat;
struct sway_container *old_parent = current->parent;
struct sway_container *old_ws = container_parent(current, C_WORKSPACE);
struct sway_container *old_output = container_parent(current, C_OUTPUT);
struct sway_container *destination = NULL;
// determine destination
@ -586,9 +588,7 @@ static struct cmd_results *cmd_move_container(struct sway_container *current,
// We have to create the workspace, but if the container is
// sticky and the workspace is going to be created on the same
// output, we'll bail out first.
if (container_is_floating(current) && current->is_sticky) {
struct sway_container *old_output =
container_parent(current, C_OUTPUT);
if (current->is_sticky) {
struct sway_container *new_output =
workspace_get_initial_output(ws_name);
if (old_output == new_output) {
@ -601,17 +601,15 @@ static struct cmd_results *cmd_move_container(struct sway_container *current,
ws = workspace_create(NULL, ws_name);
}
free(ws_name);
destination = seat_get_focus_inactive(config->handler_context.seat, ws);
destination = seat_get_focus_inactive(seat, ws);
} else if (strcasecmp(argv[1], "output") == 0) {
struct sway_container *source = container_parent(current, C_OUTPUT);
struct sway_container *dest_output = output_in_direction(argv[2],
source->sway_output->wlr_output, current->x, current->y);
old_output->sway_output->wlr_output, current->x, current->y);
if (!dest_output) {
return cmd_results_new(CMD_FAILURE, "move workspace",
"Can't find output with name/direction '%s'", argv[2]);
}
destination = seat_get_focus_inactive(
config->handler_context.seat, dest_output);
destination = seat_get_focus_inactive(seat, dest_output);
if (!destination) {
// We've never been to this output before
destination = dest_output->children->items[0];
@ -627,21 +625,28 @@ static struct cmd_results *cmd_move_container(struct sway_container *current,
return cmd_results_new(CMD_INVALID, "move", expected_syntax);
}
if (container_is_floating(current) && current->is_sticky) {
struct sway_container *old_output = container_parent(current, C_OUTPUT);
struct sway_container *new_output = destination->type == C_OUTPUT ?
destination : container_parent(destination, C_OUTPUT);
if (old_output == new_output) {
if (current->is_sticky && old_output == new_output) {
return cmd_results_new(CMD_FAILURE, "move", "Can't move sticky "
"container to another workspace on the same output");
}
}
struct sway_container *new_output_last_ws = old_output == new_output ?
NULL : seat_get_active_child(seat, new_output);
struct sway_container *new_workspace = destination->type == C_WORKSPACE ?
destination : container_parent(destination, C_WORKSPACE);
// move container, arrange windows and return focus
container_move_to(current, destination);
struct sway_container *focus =
seat_get_focus_inactive(config->handler_context.seat, old_parent);
seat_set_focus_warp(config->handler_context.seat, focus, true, false);
if (new_output_last_ws && new_output_last_ws != new_workspace) {
// change focus on destination output back to its last active workspace
struct sway_container *new_output_last_focus =
seat_get_focus_inactive(seat, new_output_last_ws);
seat_set_focus_warp(seat, new_output_last_focus, false, false);
}
struct sway_container *focus = seat_get_focus_inactive(seat, old_parent);
seat_set_focus_warp(seat, focus, true, false);
container_reap_empty(old_parent);
container_reap_empty(destination->parent);

Loading…
Cancel
Save