Fix crash when unmapping a view with reapable parents

container_destroy was calling container_reap_empty, which calls
container_destroy and so on. Eventually the original container_destroy
would return a NULL pointer to the caller which caused a crash.

This also fixes an arrange on the wrong container when moving views in
and out of stacks.
master
Ryan Dwyer 7 years ago
parent 33e03cb277
commit b864ac0149

@ -177,13 +177,19 @@ static struct cmd_results *cmd_move_workspace(struct sway_container *current,
static void move_in_direction(struct sway_container *container, static void move_in_direction(struct sway_container *container,
enum wlr_direction direction, int move_amt) { enum wlr_direction direction, int move_amt) {
struct sway_container *old_parent = container->parent; // For simplicity, we'll arrange the entire workspace. The reason for this
// is moving the container might reap the old parent, and container_move
// does not return a surviving parent.
// TODO: Make container_move return the surviving parent so we can arrange
// just that.
struct sway_container *old_ws = container_parent(container, C_WORKSPACE);
container_move(container, direction, move_amt); container_move(container, direction, move_amt);
struct sway_container *new_ws = container_parent(container, C_WORKSPACE);
struct sway_transaction *txn = transaction_create(); struct sway_transaction *txn = transaction_create();
arrange_windows(old_parent, txn); arrange_windows(old_ws, txn);
if (container->parent != old_parent) { if (new_ws != old_ws) {
arrange_windows(container->parent, txn); arrange_windows(new_ws, txn);
} }
transaction_commit(txn); transaction_commit(txn);
} }

@ -293,6 +293,47 @@ static struct sway_container *container_output_destroy(
return &root_container; return &root_container;
} }
/**
* Implement the actual destroy logic, without reaping.
*/
struct sway_container *container_destroy_noreaping(struct sway_container *con) {
if (con == NULL) {
return NULL;
}
if (con->destroying) {
return NULL;
}
// The below functions move their children to somewhere else.
if (con->type == C_OUTPUT) {
container_output_destroy(con);
} else if (con->type == C_WORKSPACE) {
// Workspaces will refuse to be destroyed if they're the last workspace
// on their output.
if (!container_workspace_destroy(con)) {
wlr_log(L_ERROR, "workspace doesn't want to destroy");
return NULL;
}
}
// At this point the container being destroyed shouldn't have any children
// unless sway is terminating.
if (!server.terminating) {
if (!sway_assert(!con->children || con->children->length == 0,
"Didn't expect to see children here")) {
return NULL;
}
}
wl_signal_emit(&con->events.destroy, con);
ipc_event_window(con, "close");
con->destroying = true;
list_add(server.destroying_containers, con);
return container_remove_child(con);
}
bool container_reap_empty(struct sway_container *con) { bool container_reap_empty(struct sway_container *con) {
if (con->layout == L_FLOATING) { if (con->layout == L_FLOATING) {
// Don't reap the magical floating container that each workspace has // Don't reap the magical floating container that each workspace has
@ -306,13 +347,13 @@ bool container_reap_empty(struct sway_container *con) {
case C_WORKSPACE: case C_WORKSPACE:
if (!workspace_is_visible(con) && workspace_is_empty(con)) { if (!workspace_is_visible(con) && workspace_is_empty(con)) {
wlr_log(L_DEBUG, "Destroying workspace via reaper"); wlr_log(L_DEBUG, "Destroying workspace via reaper");
container_destroy(con); container_destroy_noreaping(con);
return true; return true;
} }
break; break;
case C_CONTAINER: case C_CONTAINER:
if (con->children->length == 0) { if (con->children->length == 0) {
container_destroy(con); container_destroy_noreaping(con);
return true; return true;
} }
case C_VIEW: case C_VIEW:
@ -354,42 +395,15 @@ struct sway_container *container_flatten(struct sway_container *container) {
* events, detach it from the tree and mark it as destroying. The container will * events, detach it from the tree and mark it as destroying. The container will
* remain in memory until it's no longer used by a transaction, then it will be * remain in memory until it's no longer used by a transaction, then it will be
* freed via container_free(). * freed via container_free().
*
* This function just wraps container_destroy_noreaping(), then does reaping.
*/ */
struct sway_container *container_destroy(struct sway_container *con) { struct sway_container *container_destroy(struct sway_container *con) {
if (con == NULL) { struct sway_container *parent = container_destroy_noreaping(con);
return NULL;
}
if (con->destroying) {
return NULL;
}
// The below functions move their children to somewhere else. if (!parent) {
if (con->type == C_OUTPUT) {
container_output_destroy(con);
} else if (con->type == C_WORKSPACE) {
// Workspaces will refuse to be destroyed if they're the last workspace
// on their output.
if (!container_workspace_destroy(con)) {
return NULL; return NULL;
} }
}
// At this point the container being destroyed shouldn't have any children
// unless sway is terminating.
if (!server.terminating) {
if (!sway_assert(!con->children || con->children->length == 0,
"Didn't expect to see children here")) {
return NULL;
}
}
wl_signal_emit(&con->events.destroy, con);
ipc_event_window(con, "close");
struct sway_container *parent = container_remove_child(con);
con->destroying = true;
list_add(server.destroying_containers, con);
return container_reap_empty_recursive(parent); return container_reap_empty_recursive(parent);
} }

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