Merge pull request #3735 from emersion/primary-selection-v1

Add wp-primary-selection-unstable-v1
master
Drew DeVault 6 years ago committed by GitHub
commit b57761e833
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

@ -10,13 +10,14 @@
#include <wlr/types/wlr_compositor.h> #include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_data_control_v1.h> #include <wlr/types/wlr_data_control_v1.h>
#include <wlr/types/wlr_export_dmabuf_v1.h> #include <wlr/types/wlr_export_dmabuf_v1.h>
#include <wlr/types/wlr_gamma_control.h>
#include <wlr/types/wlr_gamma_control_v1.h> #include <wlr/types/wlr_gamma_control_v1.h>
#include <wlr/types/wlr_gamma_control.h>
#include <wlr/types/wlr_gtk_primary_selection.h> #include <wlr/types/wlr_gtk_primary_selection.h>
#include <wlr/types/wlr_idle.h> #include <wlr/types/wlr_idle.h>
#include <wlr/types/wlr_layer_shell_v1.h> #include <wlr/types/wlr_layer_shell_v1.h>
#include <wlr/types/wlr_relative_pointer_v1.h>
#include <wlr/types/wlr_pointer_constraints_v1.h> #include <wlr/types/wlr_pointer_constraints_v1.h>
#include <wlr/types/wlr_primary_selection_v1.h>
#include <wlr/types/wlr_relative_pointer_v1.h>
#include <wlr/types/wlr_screencopy_v1.h> #include <wlr/types/wlr_screencopy_v1.h>
#include <wlr/types/wlr_server_decoration.h> #include <wlr/types/wlr_server_decoration.h>
#include <wlr/types/wlr_xcursor_manager.h> #include <wlr/types/wlr_xcursor_manager.h>
@ -122,6 +123,7 @@ bool server_init(struct sway_server *server) {
wlr_export_dmabuf_manager_v1_create(server->wl_display); wlr_export_dmabuf_manager_v1_create(server->wl_display);
wlr_screencopy_manager_v1_create(server->wl_display); wlr_screencopy_manager_v1_create(server->wl_display);
wlr_data_control_manager_v1_create(server->wl_display); wlr_data_control_manager_v1_create(server->wl_display);
wlr_primary_selection_v1_device_manager_create(server->wl_display);
server->socket = wl_display_add_socket_auto(server->wl_display); server->socket = wl_display_add_socket_auto(server->wl_display);
if (!server->socket) { if (!server->socket) {

Loading…
Cancel
Save