Init the dmabuf exporting protocol in wlroots

Allows desktop capture via the dmabuf-capture wlroots example client.
master
Rostislav Pehlivanov 7 years ago
parent 202ee51150
commit aa9f058e3e

@ -11,6 +11,7 @@
#include <wlr/types/wlr_idle.h> #include <wlr/types/wlr_idle.h>
#include <wlr/types/wlr_layer_shell.h> #include <wlr/types/wlr_layer_shell.h>
#include <wlr/types/wlr_linux_dmabuf.h> #include <wlr/types/wlr_linux_dmabuf.h>
#include <wlr/types/wlr_export_dmabuf_v1.h>
#include <wlr/types/wlr_primary_selection.h> #include <wlr/types/wlr_primary_selection.h>
#include <wlr/types/wlr_screenshooter.h> #include <wlr/types/wlr_screenshooter.h>
#include <wlr/types/wlr_server_decoration.h> #include <wlr/types/wlr_server_decoration.h>
@ -97,6 +98,7 @@ bool server_init(struct sway_server *server) {
deco_manager, WLR_SERVER_DECORATION_MANAGER_MODE_SERVER); deco_manager, WLR_SERVER_DECORATION_MANAGER_MODE_SERVER);
wlr_linux_dmabuf_create(server->wl_display, renderer); wlr_linux_dmabuf_create(server->wl_display, renderer);
wlr_export_dmabuf_manager_v1_create(server->wl_display);
server->socket = wl_display_add_socket_auto(server->wl_display); server->socket = wl_display_add_socket_auto(server->wl_display);
if (!server->socket) { if (!server->socket) {

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