resize set: fix units for floating containers

This commit fixes the default size units for floating containers, so that
pixels are used if the units are not specified.
master
Konstantin Pospelov 6 years ago
parent d440468d2d
commit a7b9e63cbc

@ -512,34 +512,38 @@ static struct cmd_results *resize_set_floating(struct sway_container *con,
calculate_constraints(&min_width, &max_width, &min_height, &max_height); calculate_constraints(&min_width, &max_width, &min_height, &max_height);
if (width->amount) { if (width->amount) {
if (width->unit == RESIZE_UNIT_PPT || switch (width->unit) {
width->unit == RESIZE_UNIT_DEFAULT) { case RESIZE_UNIT_PPT:
// Convert to px // Convert to px
width->amount = con->workspace->width * width->amount / 100; width->amount = con->workspace->width * width->amount / 100;
width->unit = RESIZE_UNIT_PX; width->unit = RESIZE_UNIT_PX;
} // Falls through
if (width->unit == RESIZE_UNIT_PX) { case RESIZE_UNIT_PX:
case RESIZE_UNIT_DEFAULT:
width->amount = fmax(min_width, fmin(width->amount, max_width)); width->amount = fmax(min_width, fmin(width->amount, max_width));
grow_width = width->amount - con->width; grow_width = width->amount - con->width;
con->x -= grow_width / 2; con->x -= grow_width / 2;
con->width = width->amount; con->width = width->amount;
case RESIZE_UNIT_INVALID:
break;
} }
} }
if (height->amount) { if (height->amount) {
if (height->unit == RESIZE_UNIT_PPT || switch (height->unit) {
height->unit == RESIZE_UNIT_DEFAULT) { case RESIZE_UNIT_PPT:
// Convert to px // Convert to px
height->amount = con->workspace->height * height->amount / 100; height->amount = con->workspace->height * height->amount / 100;
height->unit = RESIZE_UNIT_PX; height->unit = RESIZE_UNIT_PX;
} // Falls through
if (height->unit == RESIZE_UNIT_PX) { case RESIZE_UNIT_PX:
case RESIZE_UNIT_DEFAULT:
height->amount = fmax(min_height, fmin(height->amount, max_height)); height->amount = fmax(min_height, fmin(height->amount, max_height));
grow_height = height->amount - con->height; grow_height = height->amount - con->height;
con->y -= grow_height / 2; con->y -= grow_height / 2;
con->height = height->amount; con->height = height->amount;
case RESIZE_UNIT_INVALID:
break;
} }
} }

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