Execute pending commands when Xwayland is ready

master
Drew DeVault 7 years ago
parent 38903e5801
commit a686fb07ae

@ -33,6 +33,7 @@ struct sway_server {
struct wlr_xwayland *xwayland; struct wlr_xwayland *xwayland;
struct wl_listener xwayland_surface; struct wl_listener xwayland_surface;
struct wl_listener xwayland_ready;
struct wlr_wl_shell *wl_shell; struct wlr_wl_shell *wl_shell;
struct wl_listener wl_shell_surface; struct wl_listener wl_shell_surface;

@ -11,9 +11,27 @@
// TODO WLR: make Xwayland optional // TODO WLR: make Xwayland optional
#include <wlr/xwayland.h> #include <wlr/xwayland.h>
#include <wlr/util/log.h> #include <wlr/util/log.h>
#include "sway/commands.h"
#include "sway/config.h"
#include "sway/server.h" #include "sway/server.h"
#include "sway/input/input-manager.h" #include "sway/input/input-manager.h"
static void server_ready(struct wl_listener *listener, void *data) {
wlr_log(L_DEBUG, "Compositor is ready, executing cmds in queue");
// Execute commands until there are none left
config->active = true;
while (config->cmd_queue->length) {
char *line = config->cmd_queue->items[0];
struct cmd_results *res = handle_command(line);
if (res->status != CMD_SUCCESS) {
wlr_log(L_ERROR, "Error on line '%s': %s", line, res->error);
}
free_cmd_results(res);
free(line);
list_del(config->cmd_queue, 0);
}
}
bool server_init(struct sway_server *server) { bool server_init(struct sway_server *server) {
wlr_log(L_DEBUG, "Initializing Wayland server"); wlr_log(L_DEBUG, "Initializing Wayland server");
@ -48,6 +66,10 @@ bool server_init(struct sway_server *server) {
wl_signal_add(&server->xwayland->events.new_surface, wl_signal_add(&server->xwayland->events.new_surface,
&server->xwayland_surface); &server->xwayland_surface);
server->xwayland_surface.notify = handle_xwayland_surface; server->xwayland_surface.notify = handle_xwayland_surface;
wl_signal_add(&server->xwayland->events.ready,
&server->xwayland_ready);
// TODO: call server_ready now if xwayland is not enabled
server->xwayland_ready.notify = server_ready;
server->wl_shell = wlr_wl_shell_create(server->wl_display); server->wl_shell = wlr_wl_shell_create(server->wl_display);
wl_signal_add(&server->wl_shell->events.new_surface, wl_signal_add(&server->wl_shell->events.new_surface,

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