Merge pull request #253 from sce/add_sibling_handle_floating_alt1

Handle floating views in layout code
master
Drew DeVault 9 years ago
commit a642827dfb

@ -88,12 +88,16 @@ void add_floating(swayc_t *ws, swayc_t *child) {
}
}
swayc_t *add_sibling(swayc_t *sibling, swayc_t *child) {
swayc_t *parent = sibling->parent;
int i = index_child(sibling);
list_insert(parent->children, i+1, child);
child->parent = parent;
return child->parent;
swayc_t *add_sibling(swayc_t *fixed, swayc_t *active) {
swayc_t *parent = fixed->parent;
int i = index_child(fixed);
if (fixed->is_floating) {
list_insert(parent->floating, i + 1, active);
} else {
list_insert(parent->children, i + 1, active);
}
active->parent = parent;
return active->parent;
}
swayc_t *replace_child(swayc_t *child, swayc_t *new_child) {
@ -102,8 +106,11 @@ swayc_t *replace_child(swayc_t *child, swayc_t *new_child) {
return NULL;
}
int i = index_child(child);
if (child->is_floating) {
parent->floating->items[i] = new_child;
} else {
parent->children->items[i] = new_child;
}
// Set parent and focus for new_child
new_child->parent = child->parent;
if (child->parent->focused == child) {
@ -167,7 +174,6 @@ swayc_t *remove_child(swayc_t *child) {
}
void swap_container(swayc_t *a, swayc_t *b) {
//TODO doesnt handle floating <-> tiling swap
if (!sway_assert(a&&b, "parameters must be non null") ||
!sway_assert(a->parent && b->parent, "containers must have parents")) {
return;
@ -177,8 +183,16 @@ void swap_container(swayc_t *a, swayc_t *b) {
swayc_t *a_parent = a->parent;
swayc_t *b_parent = b->parent;
// Swap the pointers
if (a->is_floating) {
a_parent->floating->items[a_index] = b;
} else {
a_parent->children->items[a_index] = b;
}
if (b->is_floating) {
b_parent->floating->items[b_index] = a;
} else {
b_parent->children->items[b_index] = a;
}
a->parent = b_parent;
b->parent = a_parent;
if (a_parent->focused == a) {
@ -560,7 +574,7 @@ swayc_t *get_swayc_in_direction_under(swayc_t *container, enum movement_directio
if (can_move) {
int desired = index_child(container) + diff;
if (desired < 0 || desired >= parent->children->length) {
if (container->is_floating || desired < 0 || desired >= parent->children->length) {
can_move = false;
} else {
return parent->children->items[desired];

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