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@ -26,8 +26,8 @@
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#include "sway/ipc-server.h"
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#include "sway/layers.h"
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#include "sway/output.h"
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#include "sway/scene_descriptor.h"
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#include "sway/server.h"
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#include "sway/surface.h"
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#include "sway/tree/arrange.h"
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#include "sway/tree/container.h"
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#include "sway/tree/root.h"
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@ -275,104 +275,6 @@ void output_drag_icons_for_each_surface(struct sway_output *output,
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}
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}
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static void for_each_surface_container_iterator(struct sway_container *con,
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void *_data) {
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if (!con->view || !view_is_visible(con->view)) {
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return;
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}
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struct surface_iterator_data *data = _data;
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output_view_for_each_surface(data->output, con->view,
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data->user_iterator, data->user_data);
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}
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static void output_for_each_surface(struct sway_output *output,
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sway_surface_iterator_func_t iterator, void *user_data) {
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if (server.session_lock.locked) {
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if (server.session_lock.lock == NULL) {
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return;
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}
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struct wlr_session_lock_surface_v1 *lock_surface;
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wl_list_for_each(lock_surface, &server.session_lock.lock->surfaces, link) {
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if (lock_surface->output != output->wlr_output) {
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continue;
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}
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if (!lock_surface->surface->mapped) {
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continue;
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}
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output_surface_for_each_surface(output, lock_surface->surface,
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0.0, 0.0, iterator, user_data);
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}
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return;
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}
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if (output_has_opaque_overlay_layer_surface(output)) {
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goto overlay;
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}
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struct surface_iterator_data data = {
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.user_iterator = iterator,
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.user_data = user_data,
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.output = output,
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.view = NULL,
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};
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struct sway_workspace *workspace = output_get_active_workspace(output);
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struct sway_container *fullscreen_con = root->fullscreen_global;
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if (!fullscreen_con) {
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if (!workspace) {
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return;
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}
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fullscreen_con = workspace->current.fullscreen;
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}
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if (fullscreen_con) {
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for_each_surface_container_iterator(fullscreen_con, &data);
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container_for_each_child(fullscreen_con,
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for_each_surface_container_iterator, &data);
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// TODO: Show transient containers for fullscreen global
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if (fullscreen_con == workspace->current.fullscreen) {
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for (int i = 0; i < workspace->current.floating->length; ++i) {
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struct sway_container *floater =
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workspace->current.floating->items[i];
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if (container_is_transient_for(floater, fullscreen_con)) {
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for_each_surface_container_iterator(floater, &data);
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}
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}
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}
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#if HAVE_XWAYLAND
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output_unmanaged_for_each_surface(output, &root->xwayland_unmanaged,
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iterator, user_data);
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#endif
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} else {
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output_layer_for_each_surface(output,
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&output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
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iterator, user_data);
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output_layer_for_each_surface(output,
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&output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
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iterator, user_data);
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workspace_for_each_container(workspace,
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for_each_surface_container_iterator, &data);
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#if HAVE_XWAYLAND
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output_unmanaged_for_each_surface(output, &root->xwayland_unmanaged,
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iterator, user_data);
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#endif
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output_layer_for_each_surface(output,
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&output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
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iterator, user_data);
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}
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overlay:
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output_layer_for_each_surface(output,
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&output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
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iterator, user_data);
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output_drag_icons_for_each_surface(output, &root->drag_icons,
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iterator, user_data);
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}
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static int scale_length(int length, int offset, float scale) {
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return roundf((offset + length) * scale) - roundf(offset * scale);
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}
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@ -424,276 +326,137 @@ bool output_has_opaque_overlay_layer_surface(struct sway_output *output) {
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struct send_frame_done_data {
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struct timespec when;
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int msec_until_refresh;
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struct sway_output *output;
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};
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static void send_frame_done_iterator(struct sway_output *output,
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struct sway_view *view, struct wlr_surface *surface,
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struct wlr_box *box, void *user_data) {
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int view_max_render_time = 0;
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if (view != NULL) {
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view_max_render_time = view->max_render_time;
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}
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struct send_frame_done_data *data = user_data;
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struct buffer_timer {
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struct wl_listener destroy;
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struct wl_event_source *frame_done_timer;
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};
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int delay = data->msec_until_refresh - output->max_render_time
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- view_max_render_time;
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static int handle_buffer_timer(void *data) {
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struct wlr_scene_buffer *buffer = data;
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if (output->max_render_time == 0 || view_max_render_time == 0 || delay < 1) {
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wlr_surface_send_frame_done(surface, &data->when);
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} else {
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struct sway_surface *sway_surface = surface->data;
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wl_event_source_timer_update(sway_surface->frame_done_timer, delay);
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}
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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wlr_scene_buffer_send_frame_done(buffer, &now);
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return 0;
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}
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static void send_frame_done(struct sway_output *output, struct send_frame_done_data *data) {
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output_for_each_surface(output, send_frame_done_iterator, data);
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}
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static void handle_buffer_timer_destroy(struct wl_listener *listener,
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void *data) {
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struct buffer_timer *timer = wl_container_of(listener, timer, destroy);
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static void count_surface_iterator(struct sway_output *output,
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struct sway_view *view, struct wlr_surface *surface,
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struct wlr_box *box, void *data) {
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size_t *n = data;
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(*n)++;
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wl_list_remove(&timer->destroy.link);
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wl_event_source_remove(timer->frame_done_timer);
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free(timer);
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}
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static bool scan_out_fullscreen_view(struct sway_output *output,
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struct wlr_output_state *pending, struct sway_view *view) {
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struct wlr_output *wlr_output = output->wlr_output;
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struct sway_workspace *workspace = output->current.active_workspace;
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if (!sway_assert(workspace, "Expected an active workspace")) {
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return false;
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}
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if (server.session_lock.locked) {
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return false;
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static struct buffer_timer *buffer_timer_get_or_create(struct wlr_scene_buffer *buffer) {
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struct buffer_timer *timer =
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scene_descriptor_try_get(&buffer->node, SWAY_SCENE_DESC_BUFFER_TIMER);
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if (timer) {
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return timer;
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}
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if (!wl_list_empty(&view->saved_buffers)) {
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return false;
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timer = calloc(1, sizeof(struct buffer_timer));
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if (!timer) {
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return NULL;
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}
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for (int i = 0; i < workspace->current.floating->length; ++i) {
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struct sway_container *floater =
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workspace->current.floating->items[i];
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if (container_is_transient_for(floater, view->container)) {
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return false;
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}
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timer->frame_done_timer = wl_event_loop_add_timer(server.wl_event_loop,
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handle_buffer_timer, buffer);
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if (!timer->frame_done_timer) {
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free(timer);
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return NULL;
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}
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#if HAVE_XWAYLAND
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if (!wl_list_empty(&root->xwayland_unmanaged)) {
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return false;
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}
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#endif
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scene_descriptor_assign(&buffer->node, SWAY_SCENE_DESC_BUFFER_TIMER, timer);
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if (!wl_list_empty(&output->shell_layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY])) {
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return false;
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}
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if (!wl_list_empty(&root->drag_icons)) {
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return false;
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}
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timer->destroy.notify = handle_buffer_timer_destroy;
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wl_signal_add(&buffer->node.events.destroy, &timer->destroy);
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struct wlr_surface *surface = view->surface;
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if (surface == NULL) {
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return false;
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}
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size_t n_surfaces = 0;
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output_view_for_each_surface(output, view,
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count_surface_iterator, &n_surfaces);
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if (n_surfaces != 1) {
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return false;
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}
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size_t n_popups = 0;
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output_view_for_each_popup_surface(output, view,
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count_surface_iterator, &n_popups);
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if (n_popups > 0) {
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return false;
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}
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return timer;
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}
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if (surface->buffer == NULL) {
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return false;
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}
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static void send_frame_done_iterator(struct wlr_scene_buffer *buffer,
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int x, int y, void *user_data) {
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struct send_frame_done_data *data = user_data;
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struct sway_output *output = data->output;
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int view_max_render_time = 0;
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if ((float)surface->current.scale != wlr_output->scale ||
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surface->current.transform != wlr_output->transform) {
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return false;
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if (buffer->primary_output != data->output->scene_output) {
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return;
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}
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if (!wlr_output_is_direct_scanout_allowed(wlr_output)) {
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return false;
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}
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struct wlr_scene_node *current = &buffer->node;
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wlr_output_state_set_buffer(pending, &surface->buffer->base);
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while (true) {
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if (!current->parent) {
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break;
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}
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if (!wlr_output_test_state(wlr_output, pending)) {
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return false;
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current = ¤t->parent->node;
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}
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wlr_presentation_surface_scanned_out_on_output(surface,
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wlr_output);
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return wlr_output_commit_state(wlr_output, pending);
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}
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static void get_frame_damage(struct sway_output *output,
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pixman_region32_t *frame_damage) {
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struct wlr_output *wlr_output = output->wlr_output;
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int width, height;
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wlr_output_transformed_resolution(wlr_output, &width, &height);
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int delay = data->msec_until_refresh - output->max_render_time
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- view_max_render_time;
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pixman_region32_init(frame_damage);
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struct buffer_timer *timer = NULL;
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enum wl_output_transform transform =
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wlr_output_transform_invert(wlr_output->transform);
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wlr_region_transform(frame_damage, &output->damage_ring.current,
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transform, width, height);
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if (output->max_render_time != 0 && view_max_render_time != 0 && delay > 0) {
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timer = buffer_timer_get_or_create(buffer);
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}
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if (debug.damage != DAMAGE_DEFAULT) {
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pixman_region32_union_rect(frame_damage, frame_damage,
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0, 0, wlr_output->width, wlr_output->height);
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if (timer) {
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wl_event_source_timer_update(timer->frame_done_timer, delay);
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} else {
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wlr_scene_buffer_send_frame_done(buffer, &data->when);
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}
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}
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static int output_repaint_timer_handler(void *data) {
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struct sway_output *output = data;
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struct wlr_output *wlr_output = output->wlr_output;
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if (wlr_output == NULL) {
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return 0;
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}
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wlr_output->frame_pending = false;
|
|
|
|
|
|
|
|
|
|
if (!wlr_output->needs_frame &&
|
|
|
|
|
!output->gamma_lut_changed &&
|
|
|
|
|
!pixman_region32_not_empty(&output->damage_ring.current)) {
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
struct sway_workspace *workspace = output->current.active_workspace;
|
|
|
|
|
if (workspace == NULL) {
|
|
|
|
|
if (!output->enabled) {
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
struct sway_container *fullscreen_con = root->fullscreen_global;
|
|
|
|
|
if (!fullscreen_con) {
|
|
|
|
|
fullscreen_con = workspace->current.fullscreen;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
struct wlr_output_state pending = {0};
|
|
|
|
|
output->wlr_output->frame_pending = false;
|
|
|
|
|
|
|
|
|
|
if (output->gamma_lut_changed) {
|
|
|
|
|
struct wlr_output_state pending;
|
|
|
|
|
wlr_output_state_init(&pending);
|
|
|
|
|
if (!wlr_scene_output_build_state(output->scene_output, &pending, NULL)) {
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
output->gamma_lut_changed = false;
|
|
|
|
|
struct wlr_gamma_control_v1 *gamma_control =
|
|
|
|
|
wlr_gamma_control_manager_v1_get_control(
|
|
|
|
|
server.gamma_control_manager_v1, wlr_output);
|
|
|
|
|
server.gamma_control_manager_v1, output->wlr_output);
|
|
|
|
|
if (!wlr_gamma_control_v1_apply(gamma_control, &pending)) {
|
|
|
|
|
goto out;
|
|
|
|
|
}
|
|
|
|
|
if (!wlr_output_test_state(wlr_output, &pending)) {
|
|
|
|
|
wlr_output_state_finish(&pending);
|
|
|
|
|
pending = (struct wlr_output_state){0};
|
|
|
|
|
wlr_gamma_control_v1_send_failed_and_destroy(gamma_control);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
pending.committed |= WLR_OUTPUT_STATE_DAMAGE;
|
|
|
|
|
get_frame_damage(output, &pending.damage);
|
|
|
|
|
|
|
|
|
|
if (fullscreen_con && fullscreen_con->view && !debug.noscanout) {
|
|
|
|
|
// Try to scan-out the fullscreen view
|
|
|
|
|
static bool last_scanned_out = false;
|
|
|
|
|
bool scanned_out =
|
|
|
|
|
scan_out_fullscreen_view(output, &pending, fullscreen_con->view);
|
|
|
|
|
|
|
|
|
|
if (scanned_out && !last_scanned_out) {
|
|
|
|
|
sway_log(SWAY_DEBUG, "Scanning out fullscreen view on %s",
|
|
|
|
|
output->wlr_output->name);
|
|
|
|
|
}
|
|
|
|
|
if (last_scanned_out && !scanned_out) {
|
|
|
|
|
sway_log(SWAY_DEBUG, "Stopping fullscreen view scan out on %s",
|
|
|
|
|
output->wlr_output->name);
|
|
|
|
|
output_damage_whole(output);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
last_scanned_out = scanned_out;
|
|
|
|
|
|
|
|
|
|
if (scanned_out) {
|
|
|
|
|
goto out;
|
|
|
|
|
if (!wlr_output_commit_state(output->wlr_output, &pending)) {
|
|
|
|
|
wlr_gamma_control_v1_send_failed_and_destroy(gamma_control);
|
|
|
|
|
wlr_output_state_finish(&pending);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (!wlr_output_configure_primary_swapchain(wlr_output, &pending, &wlr_output->swapchain)) {
|
|
|
|
|
goto out;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int buffer_age;
|
|
|
|
|
struct wlr_buffer *buffer = wlr_swapchain_acquire(wlr_output->swapchain, &buffer_age);
|
|
|
|
|
if (buffer == NULL) {
|
|
|
|
|
goto out;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
struct wlr_render_pass *render_pass = wlr_renderer_begin_buffer_pass(
|
|
|
|
|
wlr_output->renderer, buffer, NULL);
|
|
|
|
|
if (render_pass == NULL) {
|
|
|
|
|
wlr_buffer_unlock(buffer);
|
|
|
|
|
goto out;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
pixman_region32_t damage;
|
|
|
|
|
pixman_region32_init(&damage);
|
|
|
|
|
wlr_damage_ring_get_buffer_damage(&output->damage_ring, buffer_age, &damage);
|
|
|
|
|
|
|
|
|
|
if (debug.damage == DAMAGE_RERENDER) {
|
|
|
|
|
int width, height;
|
|
|
|
|
wlr_output_transformed_resolution(wlr_output, &width, &height);
|
|
|
|
|
pixman_region32_union_rect(&damage, &damage, 0, 0, width, height);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
struct render_context ctx = {
|
|
|
|
|
.output_damage = &damage,
|
|
|
|
|
.renderer = wlr_output->renderer,
|
|
|
|
|
.output = output,
|
|
|
|
|
.pass = render_pass,
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
struct timespec now;
|
|
|
|
|
clock_gettime(CLOCK_MONOTONIC, &now);
|
|
|
|
|
|
|
|
|
|
output_render(&ctx);
|
|
|
|
|
|
|
|
|
|
pixman_region32_fini(&damage);
|
|
|
|
|
|
|
|
|
|
if (!wlr_render_pass_submit(render_pass)) {
|
|
|
|
|
wlr_buffer_unlock(buffer);
|
|
|
|
|
goto out;
|
|
|
|
|
wlr_output_state_finish(&pending);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
wlr_output_state_set_buffer(&pending, buffer);
|
|
|
|
|
wlr_buffer_unlock(buffer);
|
|
|
|
|
|
|
|
|
|
if (!wlr_output_commit_state(wlr_output, &pending)) {
|
|
|
|
|
goto out;
|
|
|
|
|
}
|
|
|
|
|
wlr_scene_output_commit(output->scene_output, NULL);
|
|
|
|
|
|
|
|
|
|
wlr_damage_ring_rotate(&output->damage_ring);
|
|
|
|
|
output->last_frame = now;
|
|
|
|
|
|
|
|
|
|
out:
|
|
|
|
|
wlr_output_state_finish(&pending);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void handle_damage(struct wl_listener *listener, void *user_data) {
|
|
|
|
|
struct sway_output *output =
|
|
|
|
|
wl_container_of(listener, output, damage);
|
|
|
|
|
struct wlr_output_event_damage *event = user_data;
|
|
|
|
|
if (wlr_damage_ring_add(&output->damage_ring, event->damage)) {
|
|
|
|
|
wlr_output_schedule_frame(output->wlr_output);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void handle_frame(struct wl_listener *listener, void *user_data) {
|
|
|
|
|
struct sway_output *output =
|
|
|
|
|
wl_container_of(listener, output, frame);
|
|
|
|
@ -754,13 +517,8 @@ static void handle_frame(struct wl_listener *listener, void *user_data) {
|
|
|
|
|
struct send_frame_done_data data = {0};
|
|
|
|
|
clock_gettime(CLOCK_MONOTONIC, &data.when);
|
|
|
|
|
data.msec_until_refresh = msec_until_refresh;
|
|
|
|
|
send_frame_done(output, &data);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void handle_needs_frame(struct wl_listener *listener, void *user_data) {
|
|
|
|
|
struct sway_output *output =
|
|
|
|
|
wl_container_of(listener, output, needs_frame);
|
|
|
|
|
wlr_output_schedule_frame(output->wlr_output);
|
|
|
|
|
data.output = output;
|
|
|
|
|
wlr_scene_output_for_each_buffer(output->scene_output, send_frame_done_iterator, &data);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void output_damage_whole(struct sway_output *output) {
|
|
|
|
@ -904,9 +662,7 @@ static void begin_destroy(struct sway_output *output) {
|
|
|
|
|
wl_list_remove(&output->destroy.link);
|
|
|
|
|
wl_list_remove(&output->commit.link);
|
|
|
|
|
wl_list_remove(&output->present.link);
|
|
|
|
|
wl_list_remove(&output->damage.link);
|
|
|
|
|
wl_list_remove(&output->frame.link);
|
|
|
|
|
wl_list_remove(&output->needs_frame.link);
|
|
|
|
|
wl_list_remove(&output->request_state.link);
|
|
|
|
|
|
|
|
|
|
wlr_damage_ring_finish(&output->damage_ring);
|
|
|
|
@ -931,17 +687,6 @@ static void handle_layout_destroy(struct wl_listener *listener, void *data) {
|
|
|
|
|
begin_destroy(output);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void update_textures(struct sway_container *con, void *data) {
|
|
|
|
|
container_update_title_textures(con);
|
|
|
|
|
container_update_marks_textures(con);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void update_output_scale_iterator(struct sway_output *output,
|
|
|
|
|
struct sway_view *view, struct wlr_surface *surface,
|
|
|
|
|
struct wlr_box *box, void *user_data) {
|
|
|
|
|
surface_update_outputs(surface);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void handle_commit(struct wl_listener *listener, void *data) {
|
|
|
|
|
struct sway_output *output = wl_container_of(listener, output, commit);
|
|
|
|
|
struct wlr_output_event_commit *event = data;
|
|
|
|
@ -950,11 +695,6 @@ static void handle_commit(struct wl_listener *listener, void *data) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (event->state->committed & WLR_OUTPUT_STATE_SCALE) {
|
|
|
|
|
output_for_each_container(output, update_textures, NULL);
|
|
|
|
|
output_for_each_surface(output, update_output_scale_iterator, NULL);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (event->state->committed & (
|
|
|
|
|
WLR_OUTPUT_STATE_MODE |
|
|
|
|
|
WLR_OUTPUT_STATE_TRANSFORM |
|
|
|
|
@ -1066,12 +806,8 @@ void handle_new_output(struct wl_listener *listener, void *data) {
|
|
|
|
|
output->commit.notify = handle_commit;
|
|
|
|
|
wl_signal_add(&wlr_output->events.present, &output->present);
|
|
|
|
|
output->present.notify = handle_present;
|
|
|
|
|
wl_signal_add(&wlr_output->events.damage, &output->damage);
|
|
|
|
|
output->damage.notify = handle_damage;
|
|
|
|
|
wl_signal_add(&wlr_output->events.frame, &output->frame);
|
|
|
|
|
output->frame.notify = handle_frame;
|
|
|
|
|
wl_signal_add(&wlr_output->events.needs_frame, &output->needs_frame);
|
|
|
|
|
output->needs_frame.notify = handle_needs_frame;
|
|
|
|
|
wl_signal_add(&wlr_output->events.request_state, &output->request_state);
|
|
|
|
|
output->request_state.notify = handle_request_state;
|
|
|
|
|
|
|
|
|
|