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@ -17,10 +17,14 @@
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#include "input_state.h"
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#include "resize.h"
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struct wlc_origin mouse_origin;
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// Event should be sent to client
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#define EVENT_PASSTHROUGH false
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// Event handled by sway and should not be sent to client
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#define EVENT_HANDLED true
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static bool pointer_test(swayc_t *view, void *_origin) {
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const struct wlc_origin *origin = _origin;
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const struct mouse_origin *origin = _origin;
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// Determine the output that the view is under
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swayc_t *parent = swayc_parent_by_type(view, C_OUTPUT);
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if (origin->x >= view->x && origin->y >= view->y
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@ -55,7 +59,7 @@ swayc_t *container_under_pointer(void) {
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i = len = lookup->floating->length;
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bool got_floating = false;
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while (--i > -1) {
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if (pointer_test(lookup->floating->items[i], &mouse_origin)) {
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if (pointer_test(lookup->floating->items[i], &pointer_state.origin)) {
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lookup = lookup->floating->items[i];
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got_floating = true;
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break;
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@ -68,7 +72,7 @@ swayc_t *container_under_pointer(void) {
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// search children
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len = lookup->children->length;
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for (i = 0; i < len; ++i) {
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if (pointer_test(lookup->children->items[i], &mouse_origin)) {
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if (pointer_test(lookup->children->items[i], &pointer_state.origin)) {
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lookup = lookup->children->items[i];
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break;
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}
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@ -284,13 +288,12 @@ static bool handle_key(wlc_handle view, uint32_t time, const struct wlc_modifier
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uint32_t key, uint32_t sym, enum wlc_key_state state) {
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if (locked_view_focus && state == WLC_KEY_STATE_PRESSED) {
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return false;
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return EVENT_PASSTHROUGH;
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}
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// Revert floating container back to original position on keypress
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if (state == WLC_KEY_STATE_PRESSED &&
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(pointer_state.floating.drag || pointer_state.floating.resize)) {
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reset_floating(get_focused_view(&root_container));
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// reset pointer mode on keypress
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if (state == WLC_KEY_STATE_PRESSED && pointer_state.mode) {
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pointer_mode_reset();
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}
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struct sway_mode *mode = config->current_mode;
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@ -319,125 +322,119 @@ static bool handle_key(wlc_handle view, uint32_t time, const struct wlc_modifier
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if (match) {
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if (state == WLC_KEY_STATE_PRESSED) {
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handle_command(config, binding->command);
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return true;
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return EVENT_HANDLED;
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} else if (state == WLC_KEY_STATE_RELEASED) {
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// TODO: --released
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}
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}
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}
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}
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return false;
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return EVENT_PASSTHROUGH;
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}
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static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct wlc_origin *origin) {
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static struct wlc_origin prev_pos;
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static wlc_handle prev_handle = 0;
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mouse_origin = *origin;
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bool changed_floating = false;
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bool changed_tiling = false;
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if (!swayc_active_workspace()) {
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return false;
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}
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// Do checks to determine if proper keys are being held
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swayc_t *view = container_under_pointer();
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if (pointer_state.floating.drag && view) {
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if (view->is_floating) {
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int dx = mouse_origin.x - prev_pos.x;
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int dy = mouse_origin.y - prev_pos.y;
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view->x += dx;
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view->y += dy;
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struct wlc_geometry geometry = {
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.origin = {
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.x = view->x,
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.y = view->y
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},
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.size = {
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.w = view->width,
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.h = view->height
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}
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};
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wlc_view_set_geometry(view->handle, 0, &geometry);
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changed_floating = true;
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} else {
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swayc_t *init_view = pointer_state.tiling.init_view;
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if (view != init_view && view->type == C_VIEW) {
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changed_tiling = true;
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int i, j;
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for (i = 0; i < view->parent->children->length; i++) {
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if (view->parent->children->items[i] == view) {
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for (j = 0; j < init_view->parent->children->length; j++) {
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if (init_view->parent->children->items[j] == init_view) {
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double temp_w = view->width;
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double temp_h = view->height;
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view->width = init_view->width;
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view->height = init_view->height;
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init_view->width = temp_w;
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init_view->height = temp_h;
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init_view->parent->children->items[j] = view;
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view->parent->children->items[i] = init_view;
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swayc_t *temp = view->parent;
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view->parent = init_view->parent;
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init_view->parent = temp;
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arrange_windows(&root_container, -1, -1);
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break;
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}
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}
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break;
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}
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}
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}
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}
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} else if (pointer_state.floating.resize && view) {
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changed_floating = resize_floating(prev_pos);
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} else if (pointer_state.tiling.resize && view) {
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changed_tiling = mouse_resize_tiled(prev_pos);
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// Update pointer origin
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pointer_state.delta.x = origin->x - pointer_state.origin.x;
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pointer_state.delta.y = origin->y - pointer_state.origin.y;
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pointer_state.origin.x = origin->x;
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pointer_state.origin.y = origin->y;
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// Update view under pointer
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swayc_t *prev_view = pointer_state.view;
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pointer_state.view = container_under_pointer();
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// If pointer is in a mode, update it
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if (pointer_state.mode) {
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pointer_mode_update();
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}
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if (config->focus_follows_mouse && prev_handle != handle) {
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// Dont change focus if fullscreen
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swayc_t *focused = get_focused_view(view);
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if (!swayc_is_fullscreen(focused)
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&& !(pointer_state.l_held || pointer_state.r_held)) {
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set_focused_container(container_under_pointer());
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// Otherwise change focus if config is set an
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else if (prev_view != pointer_state.view && config->focus_follows_mouse) {
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if (pointer_state.view && pointer_state.view->type == C_VIEW) {
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set_focused_container(pointer_state.view);
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}
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}
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prev_handle = handle;
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prev_pos = mouse_origin;
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if (changed_tiling || changed_floating) {
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return true;
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}
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return false;
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return EVENT_PASSTHROUGH;
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}
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static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct wlc_modifiers *modifiers,
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uint32_t button, enum wlc_button_state state, const struct wlc_origin *origin) {
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swayc_t *focused = get_focused_container(&root_container);
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// dont change focus if fullscreen
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if (swayc_is_fullscreen(focused)) {
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return false;
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}
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if (state == WLC_BUTTON_STATE_PRESSED) {
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sway_log(L_DEBUG, "Mouse button %u pressed", button);
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if (button == M_LEFT_CLICK) {
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pointer_state.l_held = true;
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// Update view pointer is on
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pointer_state.view = container_under_pointer();
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// Update pointer origin
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pointer_state.origin.x = origin->x;
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pointer_state.origin.y = origin->y;
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// Update pointer_state
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switch (button) {
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case M_LEFT_CLICK:
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if (state == WLC_BUTTON_STATE_PRESSED) {
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pointer_state.left.held = true;
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pointer_state.left.x = origin->x;
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pointer_state.left.y = origin->y;
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pointer_state.left.view = pointer_state.view;
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} else {
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pointer_state.left.held = false;
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}
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if (button == M_RIGHT_CLICK) {
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pointer_state.r_held = true;
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break;
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case M_RIGHT_CLICK:
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if (state == WLC_BUTTON_STATE_PRESSED) {
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pointer_state.right.held = true;
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pointer_state.right.x = origin->x;
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pointer_state.right.y = origin->y;
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pointer_state.right.view = pointer_state.view;
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} else {
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pointer_state.right.held = false;
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}
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swayc_t *pointer = container_under_pointer();
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if (pointer) {
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set_focused_container(pointer);
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int midway_x = pointer->x + pointer->width/2;
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int midway_y = pointer->y + pointer->height/2;
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pointer_state.lock.bottom = origin->y < midway_y;
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pointer_state.lock.top = !pointer_state.lock.bottom;
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pointer_state.lock.right = origin->x < midway_x;
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pointer_state.lock.left = !pointer_state.lock.right;
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break;
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case M_SCROLL_CLICK:
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if (state == WLC_BUTTON_STATE_PRESSED) {
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pointer_state.scroll.held = true;
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pointer_state.scroll.x = origin->x;
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pointer_state.scroll.y = origin->y;
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pointer_state.scroll.view = pointer_state.view;
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} else {
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pointer_state.scroll.held = false;
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}
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break;
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//TODO scrolling behavior
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case M_SCROLL_UP:
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case M_SCROLL_DOWN:
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break;
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}
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// get focused window and check if to change focus on mouse click
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swayc_t *focused = get_focused_container(&root_container);
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// dont change focus or mode if fullscreen
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if (swayc_is_fullscreen(focused)) {
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return EVENT_PASSTHROUGH;
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}
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// set pointer mode
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pointer_mode_set(button,
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(modifiers->mods & config->floating_mod) == config->floating_mod);
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// Return if mode has been set
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if (pointer_state.mode) {
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return EVENT_HANDLED;
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}
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// Always send mouse release
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if (state == WLC_BUTTON_STATE_RELEASED) {
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return EVENT_PASSTHROUGH;
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}
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// Check whether to change focus
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swayc_t *pointer = pointer_state.view;
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if (pointer && focused != pointer) {
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set_focused_container(pointer_state.view);
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// Send to front if floating
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if (pointer->is_floating) {
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int i;
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for (i = 0; i < pointer->parent->floating->length; i++) {
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@ -447,40 +444,12 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w
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break;
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}
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}
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arrange_windows(pointer->parent, -1, -1);
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if (modifiers->mods & config->floating_mod) {
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pointer_state.floating.drag = pointer_state.l_held;
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pointer_state.floating.resize = pointer_state.r_held;
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start_floating(pointer);
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}
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// Dont want pointer sent to window while dragging or resizing
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return (pointer_state.floating.drag || pointer_state.floating.resize);
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} else {
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if (modifiers->mods & config->floating_mod) {
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pointer_state.floating.drag = pointer_state.l_held;
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pointer_state.tiling.resize = pointer_state.r_held;
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pointer_state.tiling.init_view = pointer;
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// Dont want pointer sent when resizing
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return (pointer_state.tiling.resize);
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}
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}
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return (pointer && pointer != focused);
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} else {
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sway_log(L_DEBUG, "Mouse button %u released", button);
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if (button == M_LEFT_CLICK) {
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pointer_state.l_held = false;
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pointer_state.floating.drag = false;
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pointer_state.tiling.init_view = NULL;
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}
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if (button == M_RIGHT_CLICK) {
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pointer_state.r_held = false;
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pointer_state.floating.resize = false;
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pointer_state.tiling.resize = false;
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pointer_state.tiling.init_view = NULL;
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pointer_state.lock = (struct pointer_lock){false ,false ,false ,false, false, false, false, false};
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wlc_view_bring_to_front(view);
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}
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}
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return false;
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// Finally send click
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return EVENT_PASSTHROUGH;
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}
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static void handle_wlc_ready(void) {
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