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@ -1,5 +1,6 @@
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#define _POSIX_C_SOURCE 200809L
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#define _POSIX_C_SOURCE 200809L
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#include <assert.h>
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#include <assert.h>
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#include <wlr/types/wlr_scene.h>
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#include "log.h"
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#include "log.h"
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#include "sway/input/cursor.h"
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#include "sway/input/cursor.h"
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#include "sway/input/keyboard.h"
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#include "sway/input/keyboard.h"
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@ -9,19 +10,28 @@
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#include "sway/server.h"
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#include "sway/server.h"
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#include "sway/surface.h"
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#include "sway/surface.h"
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struct sway_session_lock_surface {
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struct sway_session_lock_output {
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struct wlr_session_lock_surface_v1 *lock_surface;
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struct wlr_scene_tree *tree;
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struct wlr_scene_rect *background;
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struct sway_session_lock *lock;
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struct sway_output *output;
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struct sway_output *output;
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struct wlr_surface *surface;
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struct wl_listener map;
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struct wl_list link; // sway_session_lock::outputs
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struct wl_listener destroy;
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struct wl_listener destroy;
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struct wl_listener surface_commit;
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struct wl_listener commit;
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struct wl_listener output_commit;
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struct wl_listener output_destroy;
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struct wlr_session_lock_surface_v1 *surface;
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// invalid if surface is NULL
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struct wl_listener surface_destroy;
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struct wl_listener surface_map;
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};
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};
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static void set_lock_focused_surface(struct wlr_surface *focused) {
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static void focus_surface(struct sway_session_lock *lock,
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server.session_lock.focused = focused;
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struct wlr_surface *focused) {
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lock->focused = focused;
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struct sway_seat *seat;
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struct sway_seat *seat;
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wl_list_for_each(seat, &server.input->seats, link) {
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wl_list_for_each(seat, &server.input->seats, link) {
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@ -29,104 +39,189 @@ static void set_lock_focused_surface(struct wlr_surface *focused) {
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}
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}
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}
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}
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static void refocus_output(struct sway_session_lock_output *output) {
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// Move the seat focus to another surface if one is available
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if (output->lock->focused == output->surface->surface) {
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struct wlr_surface *next_focus = NULL;
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struct sway_session_lock_output *candidate;
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wl_list_for_each(candidate, &output->lock->outputs, link) {
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if (candidate == output || !candidate->surface) {
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continue;
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}
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if (candidate->surface->surface->mapped) {
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next_focus = candidate->surface->surface;
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break;
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}
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}
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focus_surface(output->lock, next_focus);
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}
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}
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static void handle_surface_map(struct wl_listener *listener, void *data) {
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static void handle_surface_map(struct wl_listener *listener, void *data) {
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struct sway_session_lock_surface *surf = wl_container_of(listener, surf, map);
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struct sway_session_lock_output *surf = wl_container_of(listener, surf, surface_map);
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if (server.session_lock.focused == NULL) {
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if (surf->lock->focused == NULL) {
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set_lock_focused_surface(surf->surface);
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focus_surface(surf->lock, surf->surface->surface);
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}
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}
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cursor_rebase_all();
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cursor_rebase_all();
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surface_enter_output(surf->surface, surf->output);
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output_damage_whole(surf->output);
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}
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}
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static void handle_surface_commit(struct wl_listener *listener, void *data) {
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static void handle_surface_destroy(struct wl_listener *listener, void *data) {
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struct sway_session_lock_surface *surf = wl_container_of(listener, surf, surface_commit);
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struct sway_session_lock_output *output =
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output_damage_surface(surf->output, 0, 0, surf->surface, false);
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wl_container_of(listener, output, surface_destroy);
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refocus_output(output);
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sway_assert(output->surface, "Trying to destroy a surface that the lock doesn't think exists");
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output->surface = NULL;
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wl_list_remove(&output->surface_destroy.link);
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wl_list_remove(&output->surface_map.link);
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}
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static void lock_output_reconfigure(struct sway_session_lock_output *output) {
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int width = output->output->width;
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int height = output->output->height;
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wlr_scene_rect_set_size(output->background, width, height);
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if (output->surface) {
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wlr_session_lock_surface_v1_configure(output->surface, width, height);
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}
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}
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}
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static void handle_output_commit(struct wl_listener *listener, void *data) {
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static void handle_new_surface(struct wl_listener *listener, void *data) {
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struct sway_session_lock *lock = wl_container_of(listener, lock, new_surface);
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struct wlr_session_lock_surface_v1 *lock_surface = data;
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struct sway_output *output = lock_surface->output->data;
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sway_log(SWAY_DEBUG, "new lock layer surface");
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struct sway_session_lock_output *current_lock_output, *lock_output = NULL;
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wl_list_for_each(current_lock_output, &lock->outputs, link) {
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if (current_lock_output->output == output) {
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lock_output = current_lock_output;
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break;
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}
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}
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sway_assert(lock_output, "Couldn't find output to lock");
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sway_assert(!lock_output->surface, "Tried to reassign a surface to an existing output");
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lock_output->surface = lock_surface;
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wlr_scene_subsurface_tree_create(lock_output->tree, lock_surface->surface);
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lock_output->surface_destroy.notify = handle_surface_destroy;
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wl_signal_add(&lock_surface->events.destroy, &lock_output->surface_destroy);
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lock_output->surface_map.notify = handle_surface_map;
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wl_signal_add(&lock_surface->surface->events.map, &lock_output->surface_map);
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lock_output_reconfigure(lock_output);
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}
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static void sway_session_lock_output_destroy(struct sway_session_lock_output *output) {
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if (output->surface) {
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refocus_output(output);
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wl_list_remove(&output->surface_destroy.link);
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wl_list_remove(&output->surface_map.link);
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}
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wl_list_remove(&output->commit.link);
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wl_list_remove(&output->destroy.link);
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wl_list_remove(&output->link);
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free(output);
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}
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static void lock_node_handle_destroy(struct wl_listener *listener, void *data) {
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struct sway_session_lock_output *output =
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wl_container_of(listener, output, destroy);
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sway_session_lock_output_destroy(output);
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}
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static void lock_output_handle_commit(struct wl_listener *listener, void *data) {
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struct wlr_output_event_commit *event = data;
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struct wlr_output_event_commit *event = data;
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struct sway_session_lock_surface *surf = wl_container_of(listener, surf, output_commit);
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struct sway_session_lock_output *output =
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wl_container_of(listener, output, commit);
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if (event->state->committed & (
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if (event->state->committed & (
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WLR_OUTPUT_STATE_MODE |
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WLR_OUTPUT_STATE_MODE |
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WLR_OUTPUT_STATE_SCALE |
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WLR_OUTPUT_STATE_SCALE |
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WLR_OUTPUT_STATE_TRANSFORM)) {
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WLR_OUTPUT_STATE_TRANSFORM)) {
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wlr_session_lock_surface_v1_configure(surf->lock_surface,
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lock_output_reconfigure(output);
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surf->output->width, surf->output->height);
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}
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}
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}
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}
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static void destroy_lock_surface(struct sway_session_lock_surface *surf) {
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static struct sway_session_lock_output *session_lock_output_create(
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// Move the seat focus to another surface if one is available
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struct sway_session_lock *lock, struct sway_output *output) {
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if (server.session_lock.focused == surf->surface) {
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struct sway_session_lock_output *lock_output = calloc(1, sizeof(*lock_output));
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struct wlr_surface *next_focus = NULL;
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if (!lock_output) {
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sway_log(SWAY_ERROR, "failed to allocate a session lock output");
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return NULL;
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}
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struct wlr_session_lock_surface_v1 *other;
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struct wlr_scene_tree *tree = wlr_scene_tree_create(output->layers.session_lock);
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wl_list_for_each(other, &server.session_lock.lock->surfaces, link) {
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if (!tree) {
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if (other != surf->lock_surface && other->surface->mapped) {
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sway_log(SWAY_ERROR, "failed to allocate a session lock output scene tree");
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next_focus = other->surface;
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free(lock_output);
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break;
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return NULL;
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}
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}
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set_lock_focused_surface(next_focus);
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}
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}
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wl_list_remove(&surf->map.link);
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struct wlr_scene_rect *background = wlr_scene_rect_create(tree, 0, 0, (float[4]){
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wl_list_remove(&surf->destroy.link);
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lock->abandoned ? 1.f : 0.f,
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wl_list_remove(&surf->surface_commit.link);
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0.f,
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wl_list_remove(&surf->output_commit.link);
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0.f,
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wl_list_remove(&surf->output_destroy.link);
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1.f,
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output_damage_whole(surf->output);
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});
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free(surf);
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if (!background) {
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}
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sway_log(SWAY_ERROR, "failed to allocate a session lock output scene background");
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wlr_scene_node_destroy(&tree->node);
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free(lock_output);
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return NULL;
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}
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static void handle_surface_destroy(struct wl_listener *listener, void *data) {
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lock_output->output = output;
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struct sway_session_lock_surface *surf = wl_container_of(listener, surf, destroy);
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lock_output->tree = tree;
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destroy_lock_surface(surf);
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lock_output->background = background;
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}
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lock_output->lock = lock;
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lock_output->destroy.notify = lock_node_handle_destroy;
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wl_signal_add(&tree->node.events.destroy, &lock_output->destroy);
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static void handle_output_destroy(struct wl_listener *listener, void *data) {
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lock_output->commit.notify = lock_output_handle_commit;
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struct sway_session_lock_surface *surf =
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wl_signal_add(&output->wlr_output->events.commit, &lock_output->commit);
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wl_container_of(listener, surf, output_destroy);
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destroy_lock_surface(surf);
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lock_output_reconfigure(lock_output);
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wl_list_insert(&lock->outputs, &lock_output->link);
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return lock_output;
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}
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}
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static void handle_new_surface(struct wl_listener *listener, void *data) {
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static void sway_session_lock_destroy(struct sway_session_lock* lock) {
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struct wlr_session_lock_surface_v1 *lock_surface = data;
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struct sway_session_lock_output *lock_output, *tmp_lock_output;
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struct sway_session_lock_surface *surf = calloc(1, sizeof(*surf));
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wl_list_for_each_safe(lock_output, tmp_lock_output, &lock->outputs, link) {
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if (surf == NULL) {
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|
|
|
// destroying the node will also destroy the whole lock output
|
|
|
|
return;
|
|
|
|
wlr_scene_node_destroy(&lock_output->tree->node);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
sway_log(SWAY_DEBUG, "new lock layer surface");
|
|
|
|
if (server.session_lock.lock == lock) {
|
|
|
|
|
|
|
|
server.session_lock.lock = NULL;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
struct sway_output *output = lock_surface->output->data;
|
|
|
|
if (!lock->abandoned) {
|
|
|
|
wlr_session_lock_surface_v1_configure(lock_surface, output->width, output->height);
|
|
|
|
wl_list_remove(&lock->destroy.link);
|
|
|
|
|
|
|
|
wl_list_remove(&lock->unlock.link);
|
|
|
|
surf->lock_surface = lock_surface;
|
|
|
|
wl_list_remove(&lock->new_surface.link);
|
|
|
|
surf->surface = lock_surface->surface;
|
|
|
|
}
|
|
|
|
surf->output = output;
|
|
|
|
|
|
|
|
surf->map.notify = handle_surface_map;
|
|
|
|
free(lock);
|
|
|
|
wl_signal_add(&lock_surface->surface->events.map, &surf->map);
|
|
|
|
|
|
|
|
surf->destroy.notify = handle_surface_destroy;
|
|
|
|
|
|
|
|
wl_signal_add(&lock_surface->events.destroy, &surf->destroy);
|
|
|
|
|
|
|
|
surf->surface_commit.notify = handle_surface_commit;
|
|
|
|
|
|
|
|
wl_signal_add(&surf->surface->events.commit, &surf->surface_commit);
|
|
|
|
|
|
|
|
surf->output_commit.notify = handle_output_commit;
|
|
|
|
|
|
|
|
wl_signal_add(&output->wlr_output->events.commit, &surf->output_commit);
|
|
|
|
|
|
|
|
surf->output_destroy.notify = handle_output_destroy;
|
|
|
|
|
|
|
|
wl_signal_add(&output->node.events.destroy, &surf->output_destroy);
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static void handle_unlock(struct wl_listener *listener, void *data) {
|
|
|
|
static void handle_unlock(struct wl_listener *listener, void *data) {
|
|
|
|
|
|
|
|
struct sway_session_lock *lock = wl_container_of(listener, lock, unlock);
|
|
|
|
sway_log(SWAY_DEBUG, "session unlocked");
|
|
|
|
sway_log(SWAY_DEBUG, "session unlocked");
|
|
|
|
server.session_lock.locked = false;
|
|
|
|
|
|
|
|
server.session_lock.lock = NULL;
|
|
|
|
|
|
|
|
server.session_lock.focused = NULL;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
wl_list_remove(&server.session_lock.lock_new_surface.link);
|
|
|
|
sway_session_lock_destroy(lock);
|
|
|
|
wl_list_remove(&server.session_lock.lock_unlock.link);
|
|
|
|
|
|
|
|
wl_list_remove(&server.session_lock.lock_destroy.link);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
struct sway_seat *seat;
|
|
|
|
struct sway_seat *seat;
|
|
|
|
wl_list_for_each(seat, &server.input->seats, link) {
|
|
|
|
wl_list_for_each(seat, &server.input->seats, link) {
|
|
|
@ -145,28 +240,22 @@ static void handle_unlock(struct wl_listener *listener, void *data) {
|
|
|
|
struct sway_output *output = root->outputs->items[i];
|
|
|
|
struct sway_output *output = root->outputs->items[i];
|
|
|
|
arrange_layers(output);
|
|
|
|
arrange_layers(output);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// redraw everything
|
|
|
|
|
|
|
|
for (int i = 0; i < root->outputs->length; ++i) {
|
|
|
|
|
|
|
|
struct sway_output *output = root->outputs->items[i];
|
|
|
|
|
|
|
|
output_damage_whole(output);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static void handle_abandon(struct wl_listener *listener, void *data) {
|
|
|
|
static void handle_abandon(struct wl_listener *listener, void *data) {
|
|
|
|
|
|
|
|
struct sway_session_lock *lock = wl_container_of(listener, lock, destroy);
|
|
|
|
sway_log(SWAY_INFO, "session lock abandoned");
|
|
|
|
sway_log(SWAY_INFO, "session lock abandoned");
|
|
|
|
server.session_lock.lock = NULL;
|
|
|
|
|
|
|
|
server.session_lock.focused = NULL;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
wl_list_remove(&server.session_lock.lock_new_surface.link);
|
|
|
|
struct sway_session_lock_output *lock_output;
|
|
|
|
wl_list_remove(&server.session_lock.lock_unlock.link);
|
|
|
|
wl_list_for_each(lock_output, &lock->outputs, link) {
|
|
|
|
wl_list_remove(&server.session_lock.lock_destroy.link);
|
|
|
|
wlr_scene_rect_set_color(lock_output->background,
|
|
|
|
|
|
|
|
(float[4]){ 1.f, 0.f, 0.f, 1.f });
|
|
|
|
// redraw everything
|
|
|
|
|
|
|
|
for (int i = 0; i < root->outputs->length; ++i) {
|
|
|
|
|
|
|
|
struct sway_output *output = root->outputs->items[i];
|
|
|
|
|
|
|
|
output_damage_whole(output);
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
lock->abandoned = true;
|
|
|
|
|
|
|
|
wl_list_remove(&lock->destroy.link);
|
|
|
|
|
|
|
|
wl_list_remove(&lock->unlock.link);
|
|
|
|
|
|
|
|
wl_list_remove(&lock->new_surface.link);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static void handle_session_lock(struct wl_listener *listener, void *data) {
|
|
|
|
static void handle_session_lock(struct wl_listener *listener, void *data) {
|
|
|
@ -174,44 +263,89 @@ static void handle_session_lock(struct wl_listener *listener, void *data) {
|
|
|
|
struct wl_client *client = wl_resource_get_client(lock->resource);
|
|
|
|
struct wl_client *client = wl_resource_get_client(lock->resource);
|
|
|
|
|
|
|
|
|
|
|
|
if (server.session_lock.lock) {
|
|
|
|
if (server.session_lock.lock) {
|
|
|
|
|
|
|
|
if (server.session_lock.lock->abandoned) {
|
|
|
|
|
|
|
|
sway_log(SWAY_INFO, "Replacing abandoned lock");
|
|
|
|
|
|
|
|
sway_session_lock_destroy(server.session_lock.lock);
|
|
|
|
|
|
|
|
} else {
|
|
|
|
|
|
|
|
sway_log(SWAY_ERROR, "Cannot lock an already locked session");
|
|
|
|
|
|
|
|
wlr_session_lock_v1_destroy(lock);
|
|
|
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
struct sway_session_lock *sway_lock = calloc(1, sizeof(*sway_lock));
|
|
|
|
|
|
|
|
if (!sway_lock) {
|
|
|
|
|
|
|
|
sway_log(SWAY_ERROR, "failed to allocate a session lock object");
|
|
|
|
wlr_session_lock_v1_destroy(lock);
|
|
|
|
wlr_session_lock_v1_destroy(lock);
|
|
|
|
return;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
wl_list_init(&sway_lock->outputs);
|
|
|
|
|
|
|
|
|
|
|
|
sway_log(SWAY_DEBUG, "session locked");
|
|
|
|
sway_log(SWAY_DEBUG, "session locked");
|
|
|
|
server.session_lock.locked = true;
|
|
|
|
|
|
|
|
server.session_lock.lock = lock;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
struct sway_seat *seat;
|
|
|
|
struct sway_seat *seat;
|
|
|
|
wl_list_for_each(seat, &server.input->seats, link) {
|
|
|
|
wl_list_for_each(seat, &server.input->seats, link) {
|
|
|
|
seat_unfocus_unless_client(seat, client);
|
|
|
|
seat_unfocus_unless_client(seat, client);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
wl_signal_add(&lock->events.new_surface, &server.session_lock.lock_new_surface);
|
|
|
|
struct sway_output *output;
|
|
|
|
wl_signal_add(&lock->events.unlock, &server.session_lock.lock_unlock);
|
|
|
|
wl_list_for_each(output, &root->all_outputs, link) {
|
|
|
|
wl_signal_add(&lock->events.destroy, &server.session_lock.lock_destroy);
|
|
|
|
sway_session_lock_add_output(sway_lock, output);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
sway_lock->new_surface.notify = handle_new_surface;
|
|
|
|
|
|
|
|
wl_signal_add(&lock->events.new_surface, &sway_lock->new_surface);
|
|
|
|
|
|
|
|
sway_lock->unlock.notify = handle_unlock;
|
|
|
|
|
|
|
|
wl_signal_add(&lock->events.unlock, &sway_lock->unlock);
|
|
|
|
|
|
|
|
sway_lock->destroy.notify = handle_abandon;
|
|
|
|
|
|
|
|
wl_signal_add(&lock->events.destroy, &sway_lock->destroy);
|
|
|
|
|
|
|
|
|
|
|
|
wlr_session_lock_v1_send_locked(lock);
|
|
|
|
wlr_session_lock_v1_send_locked(lock);
|
|
|
|
|
|
|
|
server.session_lock.lock = sway_lock;
|
|
|
|
// redraw everything
|
|
|
|
|
|
|
|
for (int i = 0; i < root->outputs->length; ++i) {
|
|
|
|
|
|
|
|
struct sway_output *output = root->outputs->items[i];
|
|
|
|
|
|
|
|
output_damage_whole(output);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static void handle_session_lock_destroy(struct wl_listener *listener, void *data) {
|
|
|
|
static void handle_session_lock_destroy(struct wl_listener *listener, void *data) {
|
|
|
|
assert(server.session_lock.lock == NULL);
|
|
|
|
// if the server shuts down while a lock is active, destroy the lock
|
|
|
|
|
|
|
|
if (server.session_lock.lock) {
|
|
|
|
|
|
|
|
sway_session_lock_destroy(server.session_lock.lock);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
wl_list_remove(&server.session_lock.new_lock.link);
|
|
|
|
wl_list_remove(&server.session_lock.new_lock.link);
|
|
|
|
wl_list_remove(&server.session_lock.manager_destroy.link);
|
|
|
|
wl_list_remove(&server.session_lock.manager_destroy.link);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
server.session_lock.manager = NULL;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void sway_session_lock_add_output(struct sway_session_lock *lock,
|
|
|
|
|
|
|
|
struct sway_output *output) {
|
|
|
|
|
|
|
|
struct sway_session_lock_output *lock_output =
|
|
|
|
|
|
|
|
session_lock_output_create(lock, output);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// if we run out of memory while trying to lock the screen, the best we
|
|
|
|
|
|
|
|
// can do is kill the sway process. Security conscious users will have
|
|
|
|
|
|
|
|
// the sway session fall back to a login shell.
|
|
|
|
|
|
|
|
if (!lock_output) {
|
|
|
|
|
|
|
|
sway_log(SWAY_ERROR, "aborting: failed to allocate a lock output");
|
|
|
|
|
|
|
|
abort();
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
bool sway_session_lock_has_surface(struct sway_session_lock *lock,
|
|
|
|
|
|
|
|
struct wlr_surface *surface) {
|
|
|
|
|
|
|
|
struct sway_session_lock_output *lock_output;
|
|
|
|
|
|
|
|
wl_list_for_each(lock_output, &lock->outputs, link) {
|
|
|
|
|
|
|
|
if (lock_output->surface && lock_output->surface->surface == surface) {
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void sway_session_lock_init(void) {
|
|
|
|
void sway_session_lock_init(void) {
|
|
|
|
server.session_lock.manager = wlr_session_lock_manager_v1_create(server.wl_display);
|
|
|
|
server.session_lock.manager = wlr_session_lock_manager_v1_create(server.wl_display);
|
|
|
|
|
|
|
|
|
|
|
|
server.session_lock.lock_new_surface.notify = handle_new_surface;
|
|
|
|
|
|
|
|
server.session_lock.lock_unlock.notify = handle_unlock;
|
|
|
|
|
|
|
|
server.session_lock.lock_destroy.notify = handle_abandon;
|
|
|
|
|
|
|
|
server.session_lock.new_lock.notify = handle_session_lock;
|
|
|
|
server.session_lock.new_lock.notify = handle_session_lock;
|
|
|
|
server.session_lock.manager_destroy.notify = handle_session_lock_destroy;
|
|
|
|
server.session_lock.manager_destroy.notify = handle_session_lock_destroy;
|
|
|
|
wl_signal_add(&server.session_lock.manager->events.new_lock,
|
|
|
|
wl_signal_add(&server.session_lock.manager->events.new_lock,
|
|
|
|