Add support for wlr-layer-shell ON_DEMAND keyboard interactivity

This allows for layer shell surfaces to receive focus while the surface is explicitly focused, i.e allowing
text fields to receive keyboard input just like a regular surface.
master
Erik Reider 2 years ago committed by Kenny Levinsen
parent 7ab8cb2ee6
commit 913a7679cb

@ -104,8 +104,9 @@ struct sway_seat {
struct sway_workspace *workspace;
char *prev_workspace_name; // for workspace back_and_forth
// If the focused layer is set, views cannot receive keyboard focus
struct wlr_layer_surface_v1 *focused_layer;
// If the exclusive layer is set, views cannot receive keyboard focus
bool has_exclusive_layer;
// If exclusive_client is set, no other clients will receive input events
struct wl_client *exclusive_client;

@ -55,6 +55,10 @@ struct sway_layer_subsurface {
};
struct sway_output;
struct wlr_layer_surface_v1 *toplevel_layer_surface_from_surface(
struct wlr_surface *surface);
void arrange_layers(struct sway_output *output);
struct sway_layer_surface *layer_from_wlr_layer_surface_v1(

@ -17,6 +17,39 @@
#include "sway/tree/arrange.h"
#include "sway/tree/workspace.h"
struct wlr_layer_surface_v1 *toplevel_layer_surface_from_surface(
struct wlr_surface *surface) {
struct wlr_layer_surface_v1 *layer;
do {
if (!surface) {
return NULL;
}
// Topmost layer surface
if ((layer = wlr_layer_surface_v1_try_from_wlr_surface(surface))) {
return layer;
}
// Layer subsurface
if (wlr_subsurface_try_from_wlr_surface(surface)) {
surface = wlr_surface_get_root_surface(surface);
continue;
}
// Layer surface popup
struct wlr_xdg_surface * xdg_popup = NULL;
if ((xdg_popup = wlr_xdg_surface_try_from_wlr_surface(surface)) &&
xdg_popup->role == WLR_XDG_SURFACE_ROLE_POPUP) {
if (!xdg_popup->popup->parent) {
return NULL;
}
surface = wlr_surface_get_root_surface(xdg_popup->popup->parent);
continue;
}
// Return early if the surface is not a layer/xdg_popup/sub surface
return NULL;
} while (true);
}
static void apply_exclusive(struct wlr_box *usable_area,
uint32_t anchor, int32_t exclusive,
int32_t margin_top, int32_t margin_right,
@ -218,7 +251,8 @@ void arrange_layers(struct sway_output *output) {
for (size_t i = 0; i < nlayers; ++i) {
wl_list_for_each_reverse(layer,
&output->layers[layers_above_shell[i]], link) {
if (layer->layer_surface->current.keyboard_interactive &&
if (layer->layer_surface->current.keyboard_interactive
== ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE &&
layer->layer_surface->surface->mapped) {
topmost = layer;
break;
@ -231,10 +265,12 @@ void arrange_layers(struct sway_output *output) {
struct sway_seat *seat;
wl_list_for_each(seat, &server.input->seats, link) {
seat->has_exclusive_layer = false;
if (topmost != NULL) {
seat_set_focus_layer(seat, topmost->layer_surface);
} else if (seat->focused_layer &&
!seat->focused_layer->current.keyboard_interactive) {
seat->focused_layer->current.keyboard_interactive
!= ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE) {
seat_set_focus_layer(seat, NULL);
}
}

@ -1295,11 +1295,15 @@ static void seat_set_workspace_focus(struct sway_seat *seat, struct sway_node *n
}
void seat_set_focus(struct sway_seat *seat, struct sway_node *node) {
if (seat->focused_layer) {
// Prevents the layer from losing focus if it has keyboard exclusivity
if (seat->has_exclusive_layer) {
struct wlr_layer_surface_v1 *layer = seat->focused_layer;
seat_set_focus_layer(seat, NULL);
seat_set_workspace_focus(seat, node);
seat_set_focus_layer(seat, layer);
} else if (seat->focused_layer) {
seat_set_focus_layer(seat, NULL);
seat_set_workspace_focus(seat, node);
} else {
seat_set_workspace_focus(seat, node);
}
@ -1347,14 +1351,20 @@ void seat_set_focus_layer(struct sway_seat *seat,
seat_set_focus(seat, previous);
}
return;
} else if (!layer || seat->focused_layer == layer) {
} else if (!layer) {
return;
}
assert(layer->surface->mapped);
seat_set_focus_surface(seat, layer->surface, true);
if (layer->current.layer >= ZWLR_LAYER_SHELL_V1_LAYER_TOP) {
seat->focused_layer = layer;
if (layer->current.layer >= ZWLR_LAYER_SHELL_V1_LAYER_TOP &&
layer->current.keyboard_interactive
== ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE) {
seat->has_exclusive_layer = true;
}
if (seat->focused_layer == layer) {
return;
}
seat_set_focus_surface(seat, layer->surface, true);
seat->focused_layer = layer;
}
void seat_set_exclusive_client(struct sway_seat *seat,

@ -2,6 +2,7 @@
#include <float.h>
#include <libevdev/libevdev.h>
#include <wlr/types/wlr_cursor.h>
#include <wlr/types/wlr_subcompositor.h>
#include <wlr/types/wlr_tablet_v2.h>
#include <wlr/types/wlr_xcursor_manager.h>
#include "gesture.h"
@ -9,6 +10,7 @@
#include "sway/input/cursor.h"
#include "sway/input/seat.h"
#include "sway/input/tablet.h"
#include "sway/layers.h"
#include "sway/output.h"
#include "sway/tree/view.h"
#include "sway/tree/workspace.h"
@ -365,10 +367,9 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec,
return;
}
// Handle clicking a layer surface
struct wlr_layer_surface_v1 *layer;
if (surface &&
(layer = wlr_layer_surface_v1_try_from_wlr_surface(surface))) {
// Handle clicking a layer surface and its popups/subsurfaces
struct wlr_layer_surface_v1 *layer = NULL;
if ((layer = toplevel_layer_surface_from_surface(surface))) {
if (layer->current.keyboard_interactive) {
seat_set_focus_layer(seat, layer);
transaction_commit_dirty();
@ -544,6 +545,21 @@ static void check_focus_follows_mouse(struct sway_seat *seat,
if (wlr_output == NULL) {
return;
}
struct wlr_surface *surface = NULL;
double sx, sy;
node_at_coords(seat, seat->cursor->cursor->x, seat->cursor->cursor->y,
&surface, &sx, &sy);
// Focus topmost layer surface
struct wlr_layer_surface_v1 *layer = NULL;
if ((layer = toplevel_layer_surface_from_surface(surface)) &&
layer->current.keyboard_interactive) {
seat_set_focus_layer(seat, layer);
transaction_commit_dirty();
return;
}
struct sway_output *hovered_output = wlr_output->data;
if (focus && hovered_output != node_get_output(focus)) {
struct sway_workspace *ws = output_get_active_workspace(hovered_output);

@ -55,7 +55,7 @@
#endif
#define SWAY_XDG_SHELL_VERSION 2
#define SWAY_LAYER_SHELL_VERSION 3
#define SWAY_LAYER_SHELL_VERSION 4
#if WLR_HAS_DRM_BACKEND
static void handle_drm_lease_request(struct wl_listener *listener, void *data) {

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