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@ -144,14 +144,20 @@ static void handle_seat_node_destroy(struct wl_listener *listener, void *data) {
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struct sway_node *parent = node_get_parent(node);
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struct sway_node *focus = seat_get_focus(seat);
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bool set_focus =
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focus != NULL &&
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(focus == node || node_has_ancestor(focus, node)) &&
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node->type == N_CONTAINER;
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if (node->type == N_WORKSPACE) {
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seat_node_destroy(seat_node);
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return;
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}
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// Even though the container being destroyed might be nowhere near the
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// focused container, we still need to set focus_inactive on a sibling of
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// the container being destroyed.
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bool needs_new_focus = focus &&
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(focus == node || node_has_ancestor(focus, node));
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seat_node_destroy(seat_node);
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if (set_focus) {
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// Find new focus_inactive (ie. sibling, or workspace if no siblings left)
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struct sway_node *next_focus = NULL;
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while (next_focus == NULL) {
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struct sway_container *con =
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@ -166,10 +172,15 @@ static void handle_seat_node_destroy(struct wl_listener *listener, void *data) {
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parent = node_get_parent(parent);
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}
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// the structure change might have caused it to move up to the top of
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if (needs_new_focus) {
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// The structure change might have caused it to move up to the top of
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// the focus stack without sending focus notifications to the view
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seat_send_focus(next_focus, seat);
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seat_set_focus(seat, next_focus);
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} else {
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// Setting focus_inactive
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seat_set_focus_warp(seat, next_focus, false, false);
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seat_set_focus_warp(seat, focus, false, false);
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}
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}
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