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@ -15,6 +15,7 @@
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#include <wlr/util/region.h>
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#include <wlr/util/region.h>
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#include "log.h"
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#include "log.h"
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#include "sway/config.h"
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#include "sway/config.h"
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#include "sway/debug.h"
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#include "sway/input/input-manager.h"
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#include "sway/input/input-manager.h"
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#include "sway/input/seat.h"
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#include "sway/input/seat.h"
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#include "sway/layers.h"
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#include "sway/layers.h"
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@ -255,6 +256,10 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
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render_view_surfaces(view, output, damage, view->swayc->alpha);
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render_view_surfaces(view, output, damage, view->swayc->alpha);
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}
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}
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if (view->using_csd) {
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return;
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}
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struct wlr_box box;
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struct wlr_box box;
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float output_scale = output->wlr_output->scale;
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float output_scale = output->wlr_output->scale;
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float color[4];
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float color[4];
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@ -542,9 +547,6 @@ static void render_container(struct sway_output *output,
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static void render_container_simple(struct sway_output *output,
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static void render_container_simple(struct sway_output *output,
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pixman_region32_t *damage, struct sway_container *con,
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pixman_region32_t *damage, struct sway_container *con,
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bool parent_focused) {
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bool parent_focused) {
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struct sway_seat *seat = input_manager_current_seat(input_manager);
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struct sway_container *focus = seat_get_focus(seat);
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for (int i = 0; i < con->current.children->length; ++i) {
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for (int i = 0; i < con->current.children->length; ++i) {
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struct sway_container *child = con->current.children->items[i];
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struct sway_container *child = con->current.children->items[i];
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@ -555,11 +557,15 @@ static void render_container_simple(struct sway_output *output,
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struct wlr_texture *marks_texture;
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struct wlr_texture *marks_texture;
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struct sway_container_state *state = &child->current;
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struct sway_container_state *state = &child->current;
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if (focus == child || parent_focused) {
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if (view_is_urgent(view)) {
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colors = &config->border_colors.urgent;
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title_texture = child->title_urgent;
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marks_texture = view->marks_urgent;
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} else if (state->focused || parent_focused) {
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colors = &config->border_colors.focused;
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colors = &config->border_colors.focused;
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title_texture = child->title_focused;
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title_texture = child->title_focused;
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marks_texture = view->marks_focused;
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marks_texture = view->marks_focused;
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} else if (seat_get_focus_inactive(seat, con) == child) {
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} else if (con->current.focused_inactive_child == child) {
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colors = &config->border_colors.focused_inactive;
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colors = &config->border_colors.focused_inactive;
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title_texture = child->title_focused_inactive;
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title_texture = child->title_focused_inactive;
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marks_texture = view->marks_focused_inactive;
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marks_texture = view->marks_focused_inactive;
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@ -569,6 +575,7 @@ static void render_container_simple(struct sway_output *output,
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marks_texture = view->marks_unfocused;
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marks_texture = view->marks_unfocused;
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}
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}
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if (!view->using_csd) {
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if (state->border == B_NORMAL) {
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if (state->border == B_NORMAL) {
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render_titlebar(output, damage, child, state->swayc_x,
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render_titlebar(output, damage, child, state->swayc_x,
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state->swayc_y, state->swayc_width, colors,
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state->swayc_y, state->swayc_width, colors,
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@ -576,10 +583,11 @@ static void render_container_simple(struct sway_output *output,
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} else {
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} else {
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render_top_border(output, damage, child, colors);
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render_top_border(output, damage, child, colors);
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}
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}
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}
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render_view(output, damage, child, colors);
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render_view(output, damage, child, colors);
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} else {
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} else {
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render_container(output, damage, child,
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render_container(output, damage, child,
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parent_focused || focus == child);
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parent_focused || child->current.focused);
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}
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}
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}
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}
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}
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}
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@ -593,26 +601,34 @@ static void render_container_tabbed(struct sway_output *output,
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if (!con->current.children->length) {
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if (!con->current.children->length) {
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return;
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return;
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}
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}
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struct sway_seat *seat = input_manager_current_seat(input_manager);
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struct sway_container *focus = seat_get_focus(seat);
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struct sway_container *current = seat_get_active_current_child(seat, con);
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struct border_colors *current_colors = &config->border_colors.unfocused;
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struct sway_container_state *pstate = &con->current;
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struct sway_container_state *pstate = &con->current;
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struct sway_container *current = pstate->focused_inactive_child;
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struct border_colors *current_colors = &config->border_colors.unfocused;
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double width_gap_adjustment = 2 * pstate->current_gaps;
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int tab_width =
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(pstate->swayc_width - width_gap_adjustment) / pstate->children->length;
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// Render tabs
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// Render tabs
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for (int i = 0; i < con->current.children->length; ++i) {
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for (int i = 0; i < pstate->children->length; ++i) {
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struct sway_container *child = con->current.children->items[i];
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struct sway_container *child = pstate->children->items[i];
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struct sway_view *view = child->type == C_VIEW ? child->sway_view : NULL;
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struct sway_view *view = child->type == C_VIEW ? child->sway_view : NULL;
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struct sway_container_state *cstate = &child->current;
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struct sway_container_state *cstate = &child->current;
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struct border_colors *colors;
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struct border_colors *colors;
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struct wlr_texture *title_texture;
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struct wlr_texture *title_texture;
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struct wlr_texture *marks_texture;
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struct wlr_texture *marks_texture;
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bool urgent = view ?
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if (focus == child || parent_focused) {
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view_is_urgent(view) : container_has_urgent_child(child);
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if (urgent) {
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colors = &config->border_colors.urgent;
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title_texture = child->title_urgent;
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marks_texture = view ? view->marks_urgent : NULL;
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} else if (cstate->focused || parent_focused) {
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colors = &config->border_colors.focused;
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colors = &config->border_colors.focused;
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title_texture = child->title_focused;
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title_texture = child->title_focused;
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marks_texture = view ? view->marks_focused : NULL;
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marks_texture = view ? view->marks_focused : NULL;
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} else if (child == current) {
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} else if (child == pstate->focused_inactive_child) {
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colors = &config->border_colors.focused_inactive;
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colors = &config->border_colors.focused_inactive;
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title_texture = child->title_focused_inactive;
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title_texture = child->title_focused_inactive;
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marks_texture = view ? view->marks_focused_inactive : NULL;
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marks_texture = view ? view->marks_focused_inactive : NULL;
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@ -622,11 +638,12 @@ static void render_container_tabbed(struct sway_output *output,
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marks_texture = view ? view->marks_unfocused : NULL;
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marks_texture = view ? view->marks_unfocused : NULL;
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}
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}
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int tab_width = pstate->swayc_width / pstate->children->length;
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int x = cstate->swayc_x + tab_width * i;
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int x = pstate->swayc_x + tab_width * i;
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// Make last tab use the remaining width of the parent
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// Make last tab use the remaining width of the parent
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if (i == pstate->children->length - 1) {
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if (i == pstate->children->length - 1) {
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tab_width = pstate->swayc_width - tab_width * i;
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tab_width =
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pstate->swayc_width - width_gap_adjustment - tab_width * i;
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}
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}
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render_titlebar(output, damage, child, x, cstate->swayc_y, tab_width,
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render_titlebar(output, damage, child, x, cstate->swayc_y, tab_width,
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@ -638,13 +655,11 @@ static void render_container_tabbed(struct sway_output *output,
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}
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}
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// Render surface and left/right/bottom borders
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// Render surface and left/right/bottom borders
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if (current) {
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if (current->type == C_VIEW) {
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if (current->type == C_VIEW) {
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render_view(output, damage, current, current_colors);
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render_view(output, damage, current, current_colors);
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} else {
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} else {
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render_container(output, damage, current,
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render_container(output, damage, current,
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parent_focused || current == focus);
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parent_focused || current->current.focused);
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}
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}
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}
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}
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}
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@ -657,26 +672,32 @@ static void render_container_stacked(struct sway_output *output,
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if (!con->current.children->length) {
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if (!con->current.children->length) {
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return;
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return;
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}
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}
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struct sway_seat *seat = input_manager_current_seat(input_manager);
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struct sway_container *focus = seat_get_focus(seat);
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struct sway_container *current = seat_get_active_current_child(seat, con);
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struct border_colors *current_colors = &config->border_colors.unfocused;
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struct sway_container_state *pstate = &con->current;
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struct sway_container_state *pstate = &con->current;
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struct sway_container *current = pstate->focused_inactive_child;
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struct border_colors *current_colors = &config->border_colors.unfocused;
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size_t titlebar_height = container_titlebar_height();
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// Render titles
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// Render titles
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for (int i = 0; i < con->current.children->length; ++i) {
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for (int i = 0; i < pstate->children->length; ++i) {
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struct sway_container *child = con->current.children->items[i];
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struct sway_container *child = pstate->children->items[i];
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struct sway_view *view = child->type == C_VIEW ? child->sway_view : NULL;
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struct sway_view *view = child->type == C_VIEW ? child->sway_view : NULL;
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struct sway_container_state *cstate = &child->current;
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struct sway_container_state *cstate = &child->current;
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struct border_colors *colors;
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struct border_colors *colors;
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struct wlr_texture *title_texture;
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struct wlr_texture *title_texture;
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struct wlr_texture *marks_texture;
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struct wlr_texture *marks_texture;
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bool urgent = view ?
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if (focus == child || parent_focused) {
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view_is_urgent(view) : container_has_urgent_child(child);
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if (urgent) {
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colors = &config->border_colors.urgent;
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title_texture = child->title_urgent;
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marks_texture = view ? view->marks_urgent : NULL;
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} else if (cstate->focused || parent_focused) {
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colors = &config->border_colors.focused;
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colors = &config->border_colors.focused;
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title_texture = child->title_focused;
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title_texture = child->title_focused;
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marks_texture = view ? view->marks_focused : NULL;
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marks_texture = view ? view->marks_focused : NULL;
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} else if (child == current) {
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} else if (child == pstate->focused_inactive_child) {
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colors = &config->border_colors.focused_inactive;
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colors = &config->border_colors.focused_inactive;
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title_texture = child->title_focused_inactive;
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title_texture = child->title_focused_inactive;
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marks_texture = view ? view->marks_focused_inactive : NULL;
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marks_texture = view ? view->marks_focused_inactive : NULL;
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@ -686,7 +707,7 @@ static void render_container_stacked(struct sway_output *output,
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marks_texture = view ? view->marks_unfocused : NULL;
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marks_texture = view ? view->marks_unfocused : NULL;
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}
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}
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int y = pstate->swayc_y + container_titlebar_height() * i;
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int y = cstate->swayc_y + titlebar_height * i;
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render_titlebar(output, damage, child, cstate->swayc_x, y,
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render_titlebar(output, damage, child, cstate->swayc_x, y,
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cstate->swayc_width, colors, title_texture, marks_texture);
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cstate->swayc_width, colors, title_texture, marks_texture);
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@ -696,13 +717,11 @@ static void render_container_stacked(struct sway_output *output,
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}
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}
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// Render surface and left/right/bottom borders
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// Render surface and left/right/bottom borders
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if (current) {
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if (current->type == C_VIEW) {
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if (current->type == C_VIEW) {
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render_view(output, damage, current, current_colors);
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render_view(output, damage, current, current_colors);
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} else {
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} else {
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render_container(output, damage, current,
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render_container(output, damage, current,
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parent_focused || current == focus);
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parent_focused || current->current.focused);
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}
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}
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}
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}
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}
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@ -730,13 +749,15 @@ static void render_floating_container(struct sway_output *soutput,
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pixman_region32_t *damage, struct sway_container *con) {
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pixman_region32_t *damage, struct sway_container *con) {
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if (con->type == C_VIEW) {
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if (con->type == C_VIEW) {
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struct sway_view *view = con->sway_view;
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struct sway_view *view = con->sway_view;
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struct sway_seat *seat = input_manager_current_seat(input_manager);
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struct sway_container *focus = seat_get_focus(seat);
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struct border_colors *colors;
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struct border_colors *colors;
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struct wlr_texture *title_texture;
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struct wlr_texture *title_texture;
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struct wlr_texture *marks_texture;
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struct wlr_texture *marks_texture;
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if (focus == con) {
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if (view_is_urgent(view)) {
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colors = &config->border_colors.urgent;
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title_texture = con->title_urgent;
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marks_texture = view->marks_urgent;
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} else if (con->current.focused) {
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colors = &config->border_colors.focused;
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colors = &config->border_colors.focused;
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title_texture = con->title_focused;
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title_texture = con->title_focused;
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marks_texture = view->marks_focused;
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marks_texture = view->marks_focused;
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@ -746,6 +767,7 @@ static void render_floating_container(struct sway_output *soutput,
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marks_texture = view->marks_unfocused;
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marks_texture = view->marks_unfocused;
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}
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}
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if (!view->using_csd) {
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if (con->current.border == B_NORMAL) {
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if (con->current.border == B_NORMAL) {
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render_titlebar(soutput, damage, con, con->current.swayc_x,
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render_titlebar(soutput, damage, con, con->current.swayc_x,
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con->current.swayc_y, con->current.swayc_width, colors,
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con->current.swayc_y, con->current.swayc_width, colors,
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@ -753,6 +775,7 @@ static void render_floating_container(struct sway_output *soutput,
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} else if (con->current.border != B_NONE) {
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} else if (con->current.border != B_NONE) {
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render_top_border(soutput, damage, con, colors);
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render_top_border(soutput, damage, con, colors);
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}
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}
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}
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render_view(soutput, damage, con, colors);
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render_view(soutput, damage, con, colors);
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} else {
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} else {
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render_container(soutput, damage, con, false);
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render_container(soutput, damage, con, false);
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@ -779,6 +802,8 @@ static void render_floating(struct sway_output *soutput,
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}
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}
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}
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}
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const char *damage_debug = NULL;
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void output_render(struct sway_output *output, struct timespec *when,
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void output_render(struct sway_output *output, struct timespec *when,
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pixman_region32_t *damage) {
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pixman_region32_t *damage) {
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struct wlr_output *wlr_output = output->wlr_output;
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struct wlr_output *wlr_output = output->wlr_output;
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@ -798,7 +823,6 @@ void output_render(struct sway_output *output, struct timespec *when,
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goto renderer_end;
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goto renderer_end;
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}
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}
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const char *damage_debug = getenv("SWAY_DAMAGE_DEBUG");
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if (damage_debug != NULL) {
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if (damage_debug != NULL) {
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if (strcmp(damage_debug, "highlight") == 0) {
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if (strcmp(damage_debug, "highlight") == 0) {
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wlr_renderer_clear(renderer, (float[]){1, 1, 0, 1});
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wlr_renderer_clear(renderer, (float[]){1, 1, 0, 1});
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@ -837,7 +861,11 @@ void output_render(struct sway_output *output, struct timespec *when,
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}
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}
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// TODO: handle views smaller than the output
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// TODO: handle views smaller than the output
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if (fullscreen_view->swayc->instructions->length) {
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render_saved_view(fullscreen_view, output, damage, 1.0f);
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} else {
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render_view_surfaces(fullscreen_view, output, damage, 1.0f);
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render_view_surfaces(fullscreen_view, output, damage, 1.0f);
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}
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if (fullscreen_view->type == SWAY_VIEW_XWAYLAND) {
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if (fullscreen_view->type == SWAY_VIEW_XWAYLAND) {
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render_unmanaged(output, damage,
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render_unmanaged(output, damage,
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@ -858,9 +886,7 @@ void output_render(struct sway_output *output, struct timespec *when,
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render_layer(output, damage,
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render_layer(output, damage,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
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struct sway_seat *seat = input_manager_current_seat(input_manager);
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render_container(output, damage, workspace, workspace->current.focused);
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struct sway_container *focus = seat_get_focus(seat);
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render_container(output, damage, workspace, focus == workspace);
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render_floating(output, damage);
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render_floating(output, damage);
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render_unmanaged(output, damage,
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render_unmanaged(output, damage,
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