render: Use wlroots scale filter

master
Alexander Orzechowski 2 years ago committed by Simon Ser
parent c08762901e
commit 876687000d

@ -48,7 +48,6 @@ wlroots = dependency('wlroots', version: wlroots_version)
wlroots_features = { wlroots_features = {
'xwayland': false, 'xwayland': false,
'libinput_backend': false, 'libinput_backend': false,
'gles2_renderer': false,
'session': false, 'session': false,
} }
foreach name, _ : wlroots_features foreach name, _ : wlroots_features
@ -75,7 +74,6 @@ pango = dependency('pango')
pangocairo = dependency('pangocairo') pangocairo = dependency('pangocairo')
gdk_pixbuf = dependency('gdk-pixbuf-2.0', required: get_option('gdk-pixbuf')) gdk_pixbuf = dependency('gdk-pixbuf-2.0', required: get_option('gdk-pixbuf'))
pixman = dependency('pixman-1') pixman = dependency('pixman-1')
glesv2 = wlroots_features['gles2_renderer'] ? dependency('glesv2') : null_dep
libevdev = dependency('libevdev') libevdev = dependency('libevdev')
libinput = wlroots_features['libinput_backend'] ? dependency('libinput', version: '>=1.21.0') : null_dep libinput = wlroots_features['libinput_backend'] ? dependency('libinput', version: '>=1.21.0') : null_dep
xcb = dependency('xcb', required: get_option('xwayland')) xcb = dependency('xcb', required: get_option('xwayland'))

@ -27,10 +27,6 @@
#include "sway/tree/view.h" #include "sway/tree/view.h"
#include "sway/tree/workspace.h" #include "sway/tree/workspace.h"
#if WLR_HAS_GLES2_RENDERER
#include <wlr/render/gles2.h>
#endif
struct render_data { struct render_data {
struct render_context *ctx; struct render_context *ctx;
const pixman_region32_t *damage; const pixman_region32_t *damage;
@ -71,30 +67,15 @@ static int scale_length(int length, int offset, float scale) {
return roundf((offset + length) * scale) - roundf(offset * scale); return roundf((offset + length) * scale) - roundf(offset * scale);
} }
static void set_scale_filter(struct wlr_output *wlr_output, static enum wlr_scale_filter_mode get_scale_filter(struct sway_output *output) {
struct wlr_texture *texture, enum scale_filter_mode scale_filter) { switch (output->scale_filter) {
#if WLR_HAS_GLES2_RENDERER
if (!wlr_texture_is_gles2(texture)) {
return;
}
struct wlr_gles2_texture_attribs attribs;
wlr_gles2_texture_get_attribs(texture, &attribs);
glBindTexture(attribs.target, attribs.tex);
switch (scale_filter) {
case SCALE_FILTER_LINEAR: case SCALE_FILTER_LINEAR:
glTexParameteri(attribs.target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); return WLR_SCALE_FILTER_BILINEAR;
break;
case SCALE_FILTER_NEAREST: case SCALE_FILTER_NEAREST:
glTexParameteri(attribs.target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); return WLR_SCALE_FILTER_NEAREST;
break; default:
case SCALE_FILTER_DEFAULT: abort(); // unreachable
case SCALE_FILTER_SMART:
assert(false); // unreachable
} }
#endif
} }
static void render_texture(struct render_context *ctx, struct wlr_texture *texture, static void render_texture(struct render_context *ctx, struct wlr_texture *texture,
@ -128,7 +109,6 @@ static void render_texture(struct render_context *ctx, struct wlr_texture *textu
transform_output_damage(&damage, output->wlr_output); transform_output_damage(&damage, output->wlr_output);
transform = wlr_output_transform_compose(transform, output->wlr_output->transform); transform = wlr_output_transform_compose(transform, output->wlr_output->transform);
set_scale_filter(output->wlr_output, texture, output->scale_filter);
wlr_render_pass_add_texture(ctx->pass, &(struct wlr_render_texture_options) { wlr_render_pass_add_texture(ctx->pass, &(struct wlr_render_texture_options) {
.texture = texture, .texture = texture,
.src_box = src_box, .src_box = src_box,
@ -136,6 +116,7 @@ static void render_texture(struct render_context *ctx, struct wlr_texture *textu
.transform = transform, .transform = transform,
.alpha = &alpha, .alpha = &alpha,
.clip = &damage, .clip = &damage,
.filter_mode = get_scale_filter(output),
}); });
damage_finish: damage_finish:

@ -223,7 +223,6 @@ sway_deps = [
math, math,
pango, pango,
pcre2, pcre2,
glesv2,
pixman, pixman,
threads, threads,
wayland_server, wayland_server,

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