Merge pull request #2511 from RyanDwyer/refactor-arrange

Prepare arrange code for type safe arguments
master
Drew DeVault 6 years ago committed by GitHub
commit 83230435f7
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@ -1,12 +1,16 @@
#ifndef _SWAY_ARRANGE_H
#define _SWAY_ARRANGE_H
#include "sway/desktop/transaction.h"
struct sway_container;
/**
* Arrange layout for all the children of the given container.
*/
void arrange_container(struct sway_container *container);
void arrange_workspace(struct sway_container *workspace);
void arrange_output(struct sway_container *output);
void arrange_root(void);
void arrange_windows(struct sway_container *container);
#endif

@ -103,7 +103,7 @@ struct cmd_results *cmd_layout(int argc, char **argv) {
parent->prev_split_layout = prev;
}
container_notify_subtree_changed(parent);
arrange_windows(parent);
arrange_windows(parent->parent);
}
return cmd_results_new(CMD_SUCCESS, NULL, NULL);

@ -16,6 +16,7 @@
#include "log.h"
#include "config.h"
#include "sway/config.h"
#include "sway/desktop/transaction.h"
#include "sway/input/input-manager.h"
#include "sway/input/seat.h"
#include "sway/layers.h"

@ -619,9 +619,7 @@ static void render_container_tabbed(struct sway_output *output,
struct sway_container *current = pstate->focused_inactive_child;
struct border_colors *current_colors = &config->border_colors.unfocused;
double width_gap_adjustment = 2 * pstate->current_gaps;
int tab_width =
(pstate->swayc_width - width_gap_adjustment) / pstate->children->length;
int tab_width = (pstate->swayc_width) / pstate->children->length;
// Render tabs
for (int i = 0; i < pstate->children->length; ++i) {
@ -656,11 +654,10 @@ static void render_container_tabbed(struct sway_output *output,
// Make last tab use the remaining width of the parent
if (i == pstate->children->length - 1) {
tab_width =
pstate->swayc_width - width_gap_adjustment - tab_width * i;
tab_width = pstate->swayc_width - tab_width * i;
}
render_titlebar(output, damage, child, x, cstate->swayc_y, tab_width,
render_titlebar(output, damage, child, x, pstate->swayc_y, tab_width,
colors, title_texture, marks_texture);
if (child == current) {
@ -721,9 +718,9 @@ static void render_container_stacked(struct sway_output *output,
marks_texture = view ? view->marks_unfocused : NULL;
}
int y = cstate->swayc_y + titlebar_height * i;
render_titlebar(output, damage, child, cstate->swayc_x, y,
cstate->swayc_width, colors, title_texture, marks_texture);
int y = pstate->swayc_y + titlebar_height * i;
render_titlebar(output, damage, child, pstate->swayc_x, y,
pstate->swayc_width, colors, title_texture, marks_texture);
if (child == current) {
current_colors = colors;

@ -8,6 +8,7 @@
#include "log.h"
#include "sway/decoration.h"
#include "sway/desktop.h"
#include "sway/desktop/transaction.h"
#include "sway/input/input-manager.h"
#include "sway/input/seat.h"
#include "sway/server.h"

@ -7,6 +7,7 @@
#include "log.h"
#include "sway/decoration.h"
#include "sway/desktop.h"
#include "sway/desktop/transaction.h"
#include "sway/input/input-manager.h"
#include "sway/input/seat.h"
#include "sway/server.h"

@ -13,27 +13,18 @@
#include "list.h"
#include "log.h"
static void apply_horiz_layout(struct sway_container *parent) {
size_t num_children = parent->children->length;
if (!num_children) {
static void apply_horiz_layout(list_t *children, struct wlr_box *parent) {
if (!children->length) {
return;
}
size_t parent_offset = 0;
if (parent->parent->layout == L_TABBED) {
parent_offset = container_titlebar_height();
} else if (parent->parent->layout == L_STACKED) {
parent_offset = container_titlebar_height() *
parent->parent->children->length;
}
size_t parent_height = parent->height - parent_offset;
// Calculate total width of children
double total_width = 0;
for (size_t i = 0; i < num_children; ++i) {
struct sway_container *child = parent->children->items[i];
for (int i = 0; i < children->length; ++i) {
struct sway_container *child = children->items[i];
if (child->width <= 0) {
if (num_children > 1) {
child->width = parent->width / (num_children - 1);
if (children->length > 1) {
child->width = parent->width / (children->length - 1);
} else {
child->width = parent->width;
}
@ -46,63 +37,48 @@ static void apply_horiz_layout(struct sway_container *parent) {
// Resize windows
wlr_log(WLR_DEBUG, "Arranging %p horizontally", parent);
double child_x = parent->x;
for (size_t i = 0; i < num_children; ++i) {
struct sway_container *child = parent->children->items[i];
wlr_log(WLR_DEBUG,
"Calculating arrangement for %p:%d (will scale %f by %f)",
child, child->type, child->width, scale);
for (int i = 0; i < children->length; ++i) {
struct sway_container *child = children->items[i];
child->x = child_x;
child->y = parent->y + parent_offset;
child->y = parent->y;
child->width = floor(child->width * scale);
child->height = parent_height;
child->height = parent->height;
child_x += child->width;
// Make last child use remaining width of parent
if (i == num_children - 1) {
if (i == children->length - 1) {
child->width = parent->x + parent->width - child->x;
}
container_add_gaps(child);
}
}
static void apply_vert_layout(struct sway_container *parent) {
size_t num_children = parent->children->length;
if (!num_children) {
static void apply_vert_layout(list_t *children, struct wlr_box *parent) {
if (!children->length) {
return;
}
size_t parent_offset = 0;
if (parent->parent->layout == L_TABBED) {
parent_offset = container_titlebar_height();
} else if (parent->parent->layout == L_STACKED) {
parent_offset =
container_titlebar_height() * parent->parent->children->length;
}
size_t parent_height = parent->height + parent_offset;
// Calculate total height of children
double total_height = 0;
for (size_t i = 0; i < num_children; ++i) {
struct sway_container *child = parent->children->items[i];
for (int i = 0; i < children->length; ++i) {
struct sway_container *child = children->items[i];
if (child->height <= 0) {
if (num_children > 1) {
child->height = parent_height / (num_children - 1);
if (children->length > 1) {
child->height = parent->height / (children->length - 1);
} else {
child->height = parent_height;
child->height = parent->height;
}
}
container_remove_gaps(child);
total_height += child->height;
}
double scale = parent_height / total_height;
double scale = parent->height / total_height;
// Resize
wlr_log(WLR_DEBUG, "Arranging %p vertically", parent);
double child_y = parent->y + parent_offset;
for (size_t i = 0; i < num_children; ++i) {
struct sway_container *child = parent->children->items[i];
wlr_log(WLR_DEBUG,
"Calculating arrangement for %p:%d (will scale %f by %f)",
child, child->type, child->height, scale);
double child_y = parent->y;
for (int i = 0; i < children->length; ++i) {
struct sway_container *child = children->items[i];
child->x = parent->x;
child->y = child_y;
child->width = parent->width;
@ -110,28 +86,21 @@ static void apply_vert_layout(struct sway_container *parent) {
child_y += child->height;
// Make last child use remaining height of parent
if (i == num_children - 1) {
child->height =
parent->y + parent_offset + parent_height - child->y;
if (i == children->length - 1) {
child->height = parent->y + parent->height - child->y;
}
container_add_gaps(child);
}
}
static void apply_tabbed_or_stacked_layout(struct sway_container *parent) {
if (!parent->children->length) {
static void apply_tabbed_layout(list_t *children, struct wlr_box *parent) {
if (!children->length) {
return;
}
size_t parent_offset = 0;
if (parent->parent->layout == L_TABBED) {
parent_offset = container_titlebar_height();
} else if (parent->parent->layout == L_STACKED) {
parent_offset =
container_titlebar_height() * parent->parent->children->length;
}
size_t parent_offset = container_titlebar_height();
size_t parent_height = parent->height - parent_offset;
for (int i = 0; i < parent->children->length; ++i) {
struct sway_container *child = parent->children->items[i];
for (int i = 0; i < children->length; ++i) {
struct sway_container *child = children->items[i];
container_remove_gaps(child);
child->x = parent->x;
child->y = parent->y + parent_offset;
@ -141,65 +110,83 @@ static void apply_tabbed_or_stacked_layout(struct sway_container *parent) {
}
}
static void arrange_children_of(struct sway_container *parent);
static void apply_stacked_layout(list_t *children, struct wlr_box *parent) {
if (!children->length) {
return;
}
size_t parent_offset = container_titlebar_height() * children->length;
size_t parent_height = parent->height - parent_offset;
for (int i = 0; i < children->length; ++i) {
struct sway_container *child = children->items[i];
container_remove_gaps(child);
child->x = parent->x;
child->y = parent->y + parent_offset;
child->width = parent->width;
child->height = parent_height;
container_add_gaps(child);
}
}
static void arrange_floating(list_t *floating) {
for (int i = 0; i < floating->length; ++i) {
struct sway_container *floater = floating->items[i];
if (floater->type == C_VIEW) {
view_autoconfigure(floater->sway_view);
} else {
arrange_children_of(floater);
}
container_set_dirty(floater);
}
arrange_container(floater);
}
static void arrange_children_of(struct sway_container *parent) {
if (config->reloading) {
return;
}
wlr_log(WLR_DEBUG, "Arranging layout for %p %s %fx%f+%f,%f", parent,
parent->name, parent->width, parent->height, parent->x, parent->y);
static void arrange_children(list_t *children,
enum sway_container_layout layout, struct wlr_box *parent) {
// Calculate x, y, width and height of children
switch (parent->layout) {
switch (layout) {
case L_HORIZ:
apply_horiz_layout(parent);
apply_horiz_layout(children, parent);
break;
case L_VERT:
apply_vert_layout(parent);
apply_vert_layout(children, parent);
break;
case L_TABBED:
apply_tabbed_layout(children, parent);
break;
case L_STACKED:
apply_tabbed_or_stacked_layout(parent);
apply_stacked_layout(children, parent);
break;
case L_NONE:
apply_horiz_layout(parent);
apply_horiz_layout(children, parent);
break;
}
// Recurse into child containers
for (int i = 0; i < parent->children->length; ++i) {
struct sway_container *child = parent->children->items[i];
if (parent->has_gaps && !child->has_gaps) {
child->has_gaps = true;
child->gaps_inner = parent->gaps_inner;
child->gaps_outer = parent->gaps_outer;
}
if (child->type == C_VIEW) {
view_autoconfigure(child->sway_view);
} else {
arrange_children_of(child);
for (int i = 0; i < children->length; ++i) {
struct sway_container *child = children->items[i];
arrange_container(child);
}
}
void arrange_container(struct sway_container *container) {
if (config->reloading) {
return;
}
container_set_dirty(child);
if (container->type == C_VIEW) {
view_autoconfigure(container->sway_view);
container_set_dirty(container);
return;
}
if (!sway_assert(container->type == C_CONTAINER, "Expected a container")) {
return;
}
struct wlr_box box;
container_get_box(container, &box);
arrange_children(container->children, container->layout, &box);
container_set_dirty(container);
}
static void arrange_workspace(struct sway_container *workspace) {
void arrange_workspace(struct sway_container *workspace) {
if (config->reloading) {
return;
}
if (!sway_assert(workspace->type == C_WORKSPACE, "Expected a workspace")) {
return;
}
struct sway_container *output = workspace->parent;
struct wlr_box *area = &output->sway_output->usable_area;
wlr_log(WLR_DEBUG, "Usable area for ws: %dx%d@%d,%d",
@ -241,22 +228,22 @@ static void arrange_workspace(struct sway_container *workspace) {
fs->y = workspace->parent->y;
fs->width = workspace->parent->width;
fs->height = workspace->parent->height;
if (fs->type == C_VIEW) {
view_autoconfigure(fs->sway_view);
} else {
arrange_children_of(fs);
}
container_set_dirty(fs);
arrange_container(fs);
} else {
struct wlr_box box;
container_get_box(workspace, &box);
arrange_children(workspace->children, workspace->layout, &box);
arrange_floating(workspace->sway_workspace->floating);
arrange_children_of(workspace);
}
}
static void arrange_output(struct sway_container *output) {
void arrange_output(struct sway_container *output) {
if (config->reloading) {
return;
}
if (!sway_assert(output->type == C_OUTPUT, "Expected an output")) {
return;
}
const struct wlr_box *output_box = wlr_output_layout_get_box(
root_container.sway_root->output_layout,
output->sway_output->wlr_output);
@ -273,7 +260,7 @@ static void arrange_output(struct sway_container *output) {
}
}
static void arrange_root() {
void arrange_root(void) {
if (config->reloading) {
return;
}
@ -304,12 +291,8 @@ void arrange_windows(struct sway_container *container) {
arrange_workspace(container);
break;
case C_CONTAINER:
arrange_children_of(container);
container_set_dirty(container);
break;
case C_VIEW:
view_autoconfigure(container->sway_view);
container_set_dirty(container);
arrange_container(container);
break;
case C_TYPES:
break;

@ -1159,11 +1159,23 @@ void container_add_gaps(struct sway_container *c) {
"Expected a container or view")) {
return;
}
if (c->current_gaps > 0 || c->type != C_VIEW) {
if (c->current_gaps > 0) {
return;
}
// Linear containers don't have gaps because it'd create double gaps
if (c->type == C_CONTAINER &&
c->layout != L_TABBED && c->layout != L_STACKED) {
return;
}
// Children of tabbed/stacked containers re-use the gaps of the container
enum sway_container_layout layout = c->parent->layout;
if (layout == L_TABBED || layout == L_STACKED) {
return;
}
c->current_gaps = c->has_gaps ? c->gaps_inner : config->gaps_inner;
struct sway_container *ws = container_parent(c, C_WORKSPACE);
c->current_gaps = ws->has_gaps ? ws->gaps_inner : config->gaps_inner;
c->x += c->current_gaps;
c->y += c->current_gaps;
c->width -= 2 * c->current_gaps;
@ -1353,20 +1365,16 @@ struct sway_container *container_split(struct sway_container *child,
wlr_log(WLR_DEBUG, "creating container %p around %p", cont, child);
child->type == C_WORKSPACE ? workspace_remove_gaps(child)
: container_remove_gaps(child);
cont->prev_split_layout = L_NONE;
cont->width = child->width;
cont->height = child->height;
cont->x = child->x;
cont->y = child->y;
cont->current_gaps = child->current_gaps;
struct sway_seat *seat = input_manager_get_default_seat(input_manager);
bool set_focus = (seat_get_focus(seat) == child);
container_add_gaps(cont);
if (child->type == C_WORKSPACE) {
struct sway_container *workspace = child;
while (workspace->children->length) {

@ -3,6 +3,7 @@
#include <stdlib.h>
#include <string.h>
#include <wlr/types/wlr_output_layout.h>
#include "sway/desktop/transaction.h"
#include "sway/input/seat.h"
#include "sway/output.h"
#include "sway/tree/arrange.h"

@ -13,6 +13,7 @@
#include "log.h"
#include "sway/criteria.h"
#include "sway/commands.h"
#include "sway/desktop/transaction.h"
#include "sway/ipc-server.h"
#include "sway/output.h"
#include "sway/input/seat.h"
@ -224,15 +225,13 @@ void view_autoconfigure(struct sway_view *view) {
x = y = width = height = 0;
double y_offset = 0;
// In a tabbed or stacked container, the swayc's y is the top of the title
// area. We have to offset the surface y by the height of the title bar, and
// disable any top border because we'll always have the title bar.
if (con->parent->layout == L_TABBED) {
y_offset = container_titlebar_height();
view->border_top = false;
} else if (con->parent->layout == L_STACKED) {
y_offset = container_titlebar_height() * con->parent->children->length;
// In a tabbed or stacked container, the swayc's y is the bottom of the
// title area. We have to disable any top border because the title bar is
// rendered by the parent.
if (con->parent->layout == L_TABBED || con->parent->layout == L_STACKED) {
view->border_top = false;
} else {
y_offset = container_titlebar_height();
}
enum sway_container_border border = view->border;
@ -243,17 +242,17 @@ void view_autoconfigure(struct sway_view *view) {
switch (border) {
case B_NONE:
x = con->x;
y = con->y + y_offset;
y = con->y;
width = con->width;
height = con->height - y_offset;
height = con->height;
break;
case B_PIXEL:
x = con->x + view->border_thickness * view->border_left;
y = con->y + view->border_thickness * view->border_top + y_offset;
y = con->y + view->border_thickness * view->border_top;
width = con->width
- view->border_thickness * view->border_left
- view->border_thickness * view->border_right;
height = con->height - y_offset
height = con->height
- view->border_thickness * view->border_top
- view->border_thickness * view->border_bottom;
break;
@ -263,15 +262,9 @@ void view_autoconfigure(struct sway_view *view) {
width = con->width
- view->border_thickness * view->border_left
- view->border_thickness * view->border_right;
if (y_offset) {
y = con->y + y_offset;
height = con->height - y_offset
- view->border_thickness * view->border_bottom;
} else {
y = con->y + container_titlebar_height();
height = con->height - container_titlebar_height()
- view->border_thickness * view->border_bottom;
}
break;
}

@ -694,7 +694,15 @@ void workspace_add_gaps(struct sway_container *ws) {
return;
}
ws->current_gaps = ws->has_gaps ? ws->gaps_inner : config->gaps_inner;
ws->current_gaps = ws->has_gaps ? ws->gaps_outer : config->gaps_outer;
if (ws->layout == L_TABBED || ws->layout == L_STACKED) {
// We have to add inner gaps for this, because children of tabbed and
// stacked containers don't apply their own gaps - they assume the
// tabbed/stacked container is using gaps.
ws->current_gaps += ws->has_gaps ? ws->gaps_inner : config->gaps_inner;
}
ws->x += ws->current_gaps;
ws->y += ws->current_gaps;
ws->width -= 2 * ws->current_gaps;

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