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@ -308,7 +308,11 @@ static void render_container_simple_border_normal(struct sway_output *output,
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// Title text
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if (title_texture) {
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wlr_renderer_scissor(renderer, &box);
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struct wlr_box scissor_box;
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wlr_box_transform(&box,
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wlr_output_transform_invert(output->wlr_output->transform),
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output->swayc->width, output->swayc->height, &scissor_box);
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wlr_renderer_scissor(renderer, &scissor_box);
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wlr_render_texture(renderer, title_texture,
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output->wlr_output->transform_matrix, box.x, box.y, 1);
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wlr_renderer_scissor(renderer, NULL);
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