Refactor config file loading

master
Drew DeVault 9 years ago
parent 8fb2e7e34e
commit 79f9d93ef3

@ -16,121 +16,121 @@ static bool exists(const char *path) {
return access(path, R_OK) != -1;
}
static char *get_config_path() {
char *name = "/.sway/config";
const char *home = getenv("HOME");
// Check home dir
sway_log(L_DEBUG, "Trying to find config in ~/.sway/config");
char *temp = malloc(strlen(home) + strlen(name) + 1);
strcpy(temp, home);
strcat(temp, name);
if (exists(temp)) {
return temp;
}
free(temp);
// Check XDG_CONFIG_HOME with fallback to ~/.config/
sway_log(L_DEBUG, "Trying to find config in XDG_CONFIG_HOME/sway/config");
char *xdg_config_home = getenv("XDG_CONFIG_HOME");
if (xdg_config_home == NULL) {
sway_log(L_DEBUG, "Falling back to ~/.config/sway/config");
name = "/.config/sway/config";
temp = malloc(strlen(home) + strlen(name) + 1);
strcpy(temp, home);
strcat(temp, name);
} else {
name = "/sway/config";
temp = malloc(strlen(xdg_config_home) + strlen(name) + 1);
strcpy(temp, xdg_config_home);
strcat(temp, name);
}
if (exists(temp)) {
return temp;
void config_defaults(struct sway_config *config) {
config->symbols = create_list();
config->modes = create_list();
config->cmd_queue = create_list();
config->workspace_outputs = create_list();
config->current_mode = malloc(sizeof(struct sway_mode));
config->current_mode->name = NULL;
config->current_mode->bindings = create_list();
list_add(config->modes, config->current_mode);
// Flags
config->focus_follows_mouse = true;
config->mouse_warping = true;
config->reloading = false;
config->active = false;
config->failed = false;
config->gaps_inner = 0;
config->gaps_outer = 0;
}
// Check /etc/
sway_log(L_DEBUG, "Trying to find config in /etc/sway/config");
strcpy(temp, "/etc/sway/config");
if (exists(temp)) {
return temp;
void free_mode(struct sway_mode *mode) {
free(mode->name);
free_flat_list(mode->bindings);
}
free(temp);
// Check XDG_CONFIG_DIRS
sway_log(L_DEBUG, "Trying to find config in XDG_CONFIG_DIRS");
char *xdg_config_dirs = getenv("XDG_CONFIG_DIRS");
if (xdg_config_dirs != NULL) {
list_t *paths = split_string(xdg_config_dirs, ":");
name = "/sway/config";
void free_config(struct sway_config *config) {
int i;
for (i = 0; i < paths->length; i++ ) {
temp = malloc(strlen(paths->items[i]) + strlen(name) + 1);
strcpy(temp, paths->items[i]);
strcat(temp, name);
if (exists(temp)) {
free_flat_list(paths);
return temp;
}
free(temp);
}
free_flat_list(paths);
}
for (i = 0; i < config->modes->length; ++i) {
free_mode((struct sway_mode *)config->modes->items[i]);
}
free_flat_list(config->modes);
for (i = 0; i < config->workspace_outputs->length; ++i) {
struct workspace_output *wso = config->workspace_outputs->items[i];
free(wso->output);
free(wso->workspace);
}
free_flat_list(config->workspace_outputs);
free_flat_list(config->cmd_queue);
for (i = 0; i < config->symbols->length; ++i) {
struct sway_variable *sym = config->symbols->items[i];
free(sym->name);
free(sym->value);
}
free_flat_list(config->symbols);
}
static const char *search_paths[] = {
"$home/.sway/config",
"$config/.sway/config",
"/etc/sway/config",
"$home/.i3/config",
"$config/.i3/config",
"/etc/i3/config"
};
//Now fall back to i3 paths and try the same thing
name = "/.i3/config";
sway_log(L_DEBUG, "Trying to find config in ~/.i3/config");
temp = malloc(strlen(home) + strlen(name) + 1);
strcpy(temp, home);
strcat(temp, name);
if (exists(temp)) {
return temp;
static char *get_config_path() {
char *home = getenv("HOME");
char *config = getenv("XDG_CONFIG_HOME");
if (!config) {
const char *def = "/.config/sway";
config = malloc(strlen(home) + strlen(def) + 1);
strcpy(config, home);
strcat(config, def);
}
free(temp);
sway_log(L_DEBUG, "Trying to find config in XDG_CONFIG_HOME/i3/config");
if (xdg_config_home == NULL) {
sway_log(L_DEBUG, "Falling back to ~/.config/i3/config");
name = "/.config/i3/config";
temp = malloc(strlen(home) + strlen(name) + 1);
strcpy(temp, home);
strcat(temp, name);
} else {
name = "/i3/config";
temp = malloc(strlen(xdg_config_home) + strlen(name) + 1);
strcpy(temp, xdg_config_home);
strcat(temp, name);
}
if (exists(temp)) {
return temp;
// Set up a temporary config for holding set variables
struct sway_config *temp_config = malloc(sizeof(struct sway_config));
config_defaults(temp_config);
const char *set_home = "set $home ";
char *_home = malloc(strlen(home) + strlen(set_home) + 1);
strcpy(_home, set_home);
strcat(_home, home);
handle_command(temp_config, _home);
free(_home);
const char *set_config = "set $config ";
char *_config = malloc(strlen(config) + strlen(set_config) + 1);
strcpy(_config, set_config);
strcat(_config, config);
handle_command(temp_config, _config);
free(_config);
char *test = NULL;
int i;
for (i = 0; i < sizeof(search_paths) / sizeof(char *); ++i) {
test = strdup(search_paths[i]);
test = do_var_replacement(temp_config, test);
sway_log(L_DEBUG, "Checking for config at %s", test);
if (exists(test)) {
goto _continue;
}
sway_log(L_DEBUG, "Trying to find config in /etc/i3/config");
strcpy(temp, "/etc/i3/config");
if (exists(temp)) {
return temp;
free(test);
test = NULL;
}
free(temp);
sway_log(L_DEBUG, "Trying to find config in XDG_CONFIG_DIRS");
char *xdg_config_dirs = getenv("XDG_CONFIG_DIRS");
if (xdg_config_dirs != NULL) {
list_t *paths = split_string(xdg_config_dirs, ":");
name = "/i3/config";
char *name = "/sway/config";
int i;
for (i = 0; i < paths->length; i++ ) {
temp = malloc(strlen(paths->items[i]) + strlen(name) + 1);
strcpy(temp, paths->items[i]);
strcat(temp, name);
if (exists(temp)) {
test = malloc(strlen(paths->items[i]) + strlen(name) + 1);
strcpy(test, paths->items[i]);
strcat(test, name);
if (exists(test)) {
free_flat_list(paths);
return temp;
return test;
}
free(temp);
free(test);
}
free_flat_list(paths);
}
return NULL;
_continue:
free_config(temp_config);
return test;
}
bool load_config(void) {
@ -162,25 +162,6 @@ bool load_config(void) {
return config_load_success;
}
void config_defaults(struct sway_config *config) {
config->symbols = create_list();
config->modes = create_list();
config->cmd_queue = create_list();
config->workspace_outputs = create_list();
config->current_mode = malloc(sizeof(struct sway_mode));
config->current_mode->name = NULL;
config->current_mode->bindings = create_list();
list_add(config->modes, config->current_mode);
// Flags
config->focus_follows_mouse = true;
config->mouse_warping = true;
config->reloading = false;
config->active = false;
config->failed = false;
config->gaps_inner = 0;
config->gaps_outer = 0;
}
bool read_config(FILE *file, bool is_active) {
struct sway_config *temp_config = malloc(sizeof(struct sway_config));
config_defaults(temp_config);

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