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@ -368,6 +368,12 @@ static void handle_touch_down(struct wl_listener *listener, void *data) {
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event->touch_id, sx, sy);
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cursor_hide(cursor);
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}
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//move cursor so focus follows touch
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float delta_x = lx - cursor->cursor->x;
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float delta_y = ly - cursor->cursor->y;
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cursor_motion(cursor, 0, event->device, delta_x,
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delta_y, delta_x, delta_y);
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}
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static void handle_touch_up(struct wl_listener *listener, void *data) {
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