commands: move position mouse

Bounds checking works ok except it overlaps the bar. Just like with
normal floating. Should be fixed once swaybar is fixed.
master
crondog 9 years ago
parent 3a4564a367
commit 7916eb70b9

@ -854,6 +854,27 @@ static struct cmd_results *cmd_move(int argc, char **argv) {
focused = swayc_active_workspace(); focused = swayc_active_workspace();
} }
set_focused_container(focused); set_focused_container(focused);
} else if (strcasecmp(argv[0], "position") == 0 && strcasecmp(argv[1], "mouse") == 0) {
if (view->is_floating) {
swayc_t *output = swayc_parent_by_type(view, C_OUTPUT);
const struct wlc_geometry *geometry = wlc_view_get_geometry(view->handle);
const struct wlc_size *size = wlc_output_get_resolution(output->handle);
struct wlc_geometry g = *geometry;
struct wlc_point origin;
wlc_pointer_get_position(&origin);
int32_t x = origin.x - g.size.w / 2;
int32_t y = origin.y - g.size.h / 2;
uint32_t w = size->w - g.size.w;
uint32_t h = size->h - g.size.h;
view->x = g.origin.x = MIN(w, MAX(x, 0));
view->y = g.origin.y = MIN(h, MAX(y, 0));
wlc_view_set_geometry(view->handle, 0, &g);
}
} else { } else {
return cmd_results_new(CMD_INVALID, "move", expected_syntax); return cmd_results_new(CMD_INVALID, "move", expected_syntax);
} }

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