Use wlr_damage_ring

wlr_output_damage is to be replaced with wlr_damage_ring, so use that.
master
Kirill Primak 2 years ago committed by GitHub
parent dcd2076f38
commit 7862fa670e
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GPG Key ID: 4AEE18F83AFDEB23

@ -3,6 +3,7 @@
#include <time.h>
#include <unistd.h>
#include <wayland-server-core.h>
#include <wlr/types/wlr_damage_ring.h>
#include <wlr/types/wlr_output.h>
#include "config.h"
#include "sway/tree/node.h"
@ -26,7 +27,7 @@ struct sway_output {
struct wlr_box usable_area;
struct timespec last_frame;
struct wlr_output_damage *damage;
struct wlr_damage_ring damage_ring;
int lx, ly; // layout coords
int width, height; // transformed buffer size
@ -44,8 +45,9 @@ struct sway_output {
struct wl_listener commit;
struct wl_listener mode;
struct wl_listener present;
struct wl_listener damage_destroy;
struct wl_listener damage_frame;
struct wl_listener damage;
struct wl_listener frame;
struct wl_listener needs_frame;
struct {
struct wl_signal disable;

@ -3,7 +3,6 @@
#include <string.h>
#include <wayland-server-core.h>
#include <wlr/types/wlr_layer_shell_v1.h>
#include <wlr/types/wlr_output_damage.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_subcompositor.h>
#include "log.h"

@ -10,7 +10,6 @@
#include <wlr/types/wlr_buffer.h>
#include <wlr/types/wlr_drm_lease_v1.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_output_damage.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_presentation_time.h>
@ -553,31 +552,43 @@ static int output_repaint_timer_handler(void *data) {
}
}
bool needs_frame;
int buffer_age;
if (!wlr_output_attach_render(output->wlr_output, &buffer_age)) {
return 0;
}
pixman_region32_t damage;
pixman_region32_init(&damage);
if (!wlr_output_damage_attach_render(output->damage,
&needs_frame, &damage)) {
wlr_damage_ring_get_buffer_damage(&output->damage_ring, buffer_age, &damage);
if (!output->wlr_output->needs_frame &&
!pixman_region32_not_empty(&output->damage_ring.current)) {
pixman_region32_fini(&damage);
wlr_output_rollback(output->wlr_output);
return 0;
}
if (needs_frame) {
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
output_render(output, &now, &damage);
} else {
wlr_output_rollback(output->wlr_output);
}
pixman_region32_fini(&damage);
return 0;
}
static void damage_handle_frame(struct wl_listener *listener, void *user_data) {
static void handle_damage(struct wl_listener *listener, void *user_data) {
struct sway_output *output =
wl_container_of(listener, output, damage_frame);
wl_container_of(listener, output, damage);
struct wlr_output_event_damage *event = user_data;
if (wlr_damage_ring_add(&output->damage_ring, event->damage)) {
wlr_output_schedule_frame(output->wlr_output);
}
}
static void handle_frame(struct wl_listener *listener, void *user_data) {
struct sway_output *output =
wl_container_of(listener, output, frame);
if (!output->enabled || !output->wlr_output->enabled) {
return;
}
@ -640,11 +651,18 @@ static void damage_handle_frame(struct wl_listener *listener, void *user_data) {
send_frame_done(output, &data);
}
static void handle_needs_frame(struct wl_listener *listener, void *user_data) {
struct sway_output *output =
wl_container_of(listener, output, needs_frame);
wlr_output_schedule_frame(output->wlr_output);
}
void output_damage_whole(struct sway_output *output) {
// The output can exist with no wlr_output if it's just been disconnected
// and the transaction to evacuate it has't completed yet.
if (output && output->wlr_output && output->damage) {
wlr_output_damage_add_whole(output->damage);
if (output != NULL && output->wlr_output != NULL) {
wlr_damage_ring_add_whole(&output->damage_ring);
wlr_output_schedule_frame(output->wlr_output);
}
}
@ -668,11 +686,15 @@ static void damage_surface_iterator(struct sway_output *output,
ceil(output->wlr_output->scale) - surface->current.scale);
}
pixman_region32_translate(&damage, box.x, box.y);
wlr_output_damage_add(output->damage, &damage);
if (wlr_damage_ring_add(&output->damage_ring, &damage)) {
wlr_output_schedule_frame(output->wlr_output);
}
pixman_region32_fini(&damage);
if (whole) {
wlr_output_damage_add_box(output->damage, &box);
if (wlr_damage_ring_add_box(&output->damage_ring, &box)) {
wlr_output_schedule_frame(output->wlr_output);
}
}
if (!wl_list_empty(&surface->current.frame_callback_list)) {
@ -702,7 +724,9 @@ void output_damage_box(struct sway_output *output, struct wlr_box *_box) {
box.x -= output->lx;
box.y -= output->ly;
scale_box(&box, output->wlr_output->scale);
wlr_output_damage_add_box(output->damage, &box);
if (wlr_damage_ring_add_box(&output->damage_ring, &box)) {
wlr_output_schedule_frame(output->wlr_output);
}
}
static void damage_child_views_iterator(struct sway_container *con,
@ -726,7 +750,9 @@ void output_damage_whole_container(struct sway_output *output,
.height = con->current.height + 2,
};
scale_box(&box, output->wlr_output->scale);
wlr_output_damage_add_box(output->damage, &box);
if (wlr_damage_ring_add_box(&output->damage_ring, &box)) {
wlr_output_schedule_frame(output->wlr_output);
}
// Damage subsurfaces as well, which may extend outside the box
if (con->view) {
damage_child_views_iterator(con, output);
@ -735,20 +761,6 @@ void output_damage_whole_container(struct sway_output *output,
}
}
static void damage_handle_destroy(struct wl_listener *listener, void *data) {
struct sway_output *output =
wl_container_of(listener, output, damage_destroy);
if (!output->enabled) {
return;
}
output_disable(output);
wl_list_remove(&output->damage_destroy.link);
wl_list_remove(&output->damage_frame.link);
transaction_commit_dirty();
}
static void update_output_manager_config(struct sway_server *server) {
struct wlr_output_configuration_v1 *config =
wlr_output_configuration_v1_create();
@ -778,18 +790,24 @@ static void update_output_manager_config(struct sway_server *server) {
static void handle_destroy(struct wl_listener *listener, void *data) {
struct sway_output *output = wl_container_of(listener, output, destroy);
struct sway_server *server = output->server;
output_begin_destroy(output);
if (output->enabled) {
output_disable(output);
}
output_begin_destroy(output);
wl_list_remove(&output->link);
wl_list_remove(&output->destroy.link);
wl_list_remove(&output->commit.link);
wl_list_remove(&output->mode.link);
wl_list_remove(&output->present.link);
wl_list_remove(&output->damage.link);
wl_list_remove(&output->frame.link);
wl_list_remove(&output->needs_frame.link);
wlr_damage_ring_finish(&output->damage_ring);
output->wlr_output->data = NULL;
output->wlr_output = NULL;
@ -817,10 +835,15 @@ static void handle_mode(struct wl_listener *listener, void *data) {
if (!output->enabled) {
return;
}
arrange_layers(output);
arrange_output(output);
transaction_commit_dirty();
wlr_damage_ring_set_bounds(&output->damage_ring,
output->width, output->height);
wlr_output_schedule_frame(output->wlr_output);
update_output_manager_config(output->server);
}
@ -848,6 +871,14 @@ static void handle_commit(struct wl_listener *listener, void *data) {
update_output_manager_config(output->server);
}
if (event->committed & (WLR_OUTPUT_STATE_MODE |
WLR_OUTPUT_STATE_TRANSFORM |
WLR_OUTPUT_STATE_SCALE)) {
wlr_damage_ring_set_bounds(&output->damage_ring,
output->width, output->height);
wlr_output_schedule_frame(output->wlr_output);
}
}
static void handle_present(struct wl_listener *listener, void *data) {
@ -903,7 +934,7 @@ void handle_new_output(struct wl_listener *listener, void *data) {
return;
}
output->server = server;
output->damage = wlr_output_damage_create(wlr_output);
wlr_damage_ring_init(&output->damage_ring);
wl_signal_add(&wlr_output->events.destroy, &output->destroy);
output->destroy.notify = handle_destroy;
@ -913,10 +944,12 @@ void handle_new_output(struct wl_listener *listener, void *data) {
output->mode.notify = handle_mode;
wl_signal_add(&wlr_output->events.present, &output->present);
output->present.notify = handle_present;
wl_signal_add(&output->damage->events.frame, &output->damage_frame);
output->damage_frame.notify = damage_handle_frame;
wl_signal_add(&output->damage->events.destroy, &output->damage_destroy);
output->damage_destroy.notify = damage_handle_destroy;
wl_signal_add(&wlr_output->events.damage, &output->damage);
output->damage.notify = handle_damage;
wl_signal_add(&wlr_output->events.frame, &output->frame);
output->frame.notify = handle_frame;
wl_signal_add(&wlr_output->events.needs_frame, &output->needs_frame);
output->needs_frame.notify = handle_needs_frame;
output->repaint_timer = wl_event_loop_add_timer(server->wl_event_loop,
output_repaint_timer_handler, output);

@ -8,8 +8,8 @@
#include <wlr/render/gles2.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_buffer.h>
#include <wlr/types/wlr_damage_ring.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_output_damage.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_compositor.h>
@ -1186,7 +1186,7 @@ renderer_end:
enum wl_output_transform transform =
wlr_output_transform_invert(wlr_output->transform);
wlr_region_transform(&frame_damage, &output->damage->current,
wlr_region_transform(&frame_damage, &output->damage_ring.current,
transform, width, height);
if (debug.damage != DAMAGE_DEFAULT) {
@ -1200,5 +1200,7 @@ renderer_end:
if (!wlr_output_commit(wlr_output)) {
return;
}
wlr_damage_ring_rotate(&output->damage_ring);
output->last_frame = *when;
}

@ -3,7 +3,6 @@
#include <ctype.h>
#include <string.h>
#include <strings.h>
#include <wlr/types/wlr_output_damage.h>
#include "sway/ipc-server.h"
#include "sway/layers.h"
#include "sway/output.h"

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