Properly place windows with xdg-positioner

master
Mykyta Holubakha 8 years ago
parent 28278864b4
commit 7520607b8d

@ -331,6 +331,24 @@ static bool handle_view_created(wlc_handle handle) {
} }
} }
} }
const struct wlc_geometry *anchor = wlc_view_positioner_get_anchor_rect(handle);
if (anchor) {
struct wlc_geometry geo = *wlc_view_get_geometry(handle);
struct wlc_size sr = *wlc_view_positioner_get_size(handle);
if (sr.w <= 0 || sr.h <= 0)
sr = geo.size;
geo.origin = anchor->origin;
geo.size = sr;
wlc_handle parent = wlc_view_get_parent(handle);
if (parent) {
const struct wlc_geometry *pg = wlc_view_get_geometry(parent);
geo.origin.x += pg->origin.x;
geo.origin.y += pg->origin.y;
}
wlc_view_set_geometry(handle, 0, &geo);
}
sway_log(L_DEBUG, "handle:%" PRIuPTR " type:%x state:%x parent:%" PRIuPTR " " sway_log(L_DEBUG, "handle:%" PRIuPTR " type:%x state:%x parent:%" PRIuPTR " "
"mask:%d (x:%d y:%d w:%d h:%d) title:%s " "mask:%d (x:%d y:%d w:%d h:%d) title:%s "
"class:%s appid:%s", "class:%s appid:%s",

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