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@ -132,6 +132,9 @@ static void constrain_popup(struct sway_input_popup *popup) {
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struct sway_text_input *text_input =
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struct sway_text_input *text_input =
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relay_get_focused_text_input(popup->relay);
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relay_get_focused_text_input(popup->relay);
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if (!popup->desc.relative) {
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return;
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}
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struct wlr_box parent = {0};
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struct wlr_box parent = {0};
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wlr_scene_node_coords(&popup->desc.relative->parent->node, &parent.x, &parent.y);
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wlr_scene_node_coords(&popup->desc.relative->parent->node, &parent.x, &parent.y);
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@ -199,7 +202,10 @@ static void constrain_popup(struct sway_input_popup *popup) {
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wlr_input_popup_surface_v2_send_text_input_rectangle(
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wlr_input_popup_surface_v2_send_text_input_rectangle(
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popup->popup_surface, &box);
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popup->popup_surface, &box);
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}
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}
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if (popup->scene_tree) {
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wlr_scene_node_set_position(&popup->scene_tree->node, x - geo.x, y - geo.y);
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wlr_scene_node_set_position(&popup->scene_tree->node, x - geo.x, y - geo.y);
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}
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}
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}
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static void relay_send_im_state(struct sway_input_method_relay *relay,
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static void relay_send_im_state(struct sway_input_method_relay *relay,
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@ -376,7 +382,6 @@ static void input_popup_update(struct sway_input_popup *popup) {
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wlr_layer_surface_v1_try_from_wlr_surface(focused_surface);
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wlr_layer_surface_v1_try_from_wlr_surface(focused_surface);
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struct wlr_scene_tree *relative_parent;
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struct wlr_scene_tree *relative_parent;
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popup->scene_tree = wlr_scene_subsurface_tree_create(root->layers.popup, popup->popup_surface->surface);
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if (layer_surface != NULL) {
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if (layer_surface != NULL) {
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struct sway_layer_surface *layer = layer_surface->data;
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struct sway_layer_surface *layer = layer_surface->data;
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if (layer == NULL) {
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if (layer == NULL) {
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@ -435,19 +440,43 @@ static void input_popup_set_focus(struct sway_input_popup *popup,
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static void handle_im_popup_destroy(struct wl_listener *listener, void *data) {
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static void handle_im_popup_destroy(struct wl_listener *listener, void *data) {
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struct sway_input_popup *popup =
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struct sway_input_popup *popup =
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wl_container_of(listener, popup, popup_destroy);
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wl_container_of(listener, popup, popup_destroy);
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wlr_scene_node_destroy(&popup->scene_tree->node);
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wl_list_remove(&popup->focused_surface_unmap.link);
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wl_list_remove(&popup->focused_surface_unmap.link);
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wl_list_remove(&popup->popup_surface_commit.link);
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wl_list_remove(&popup->popup_surface_commit.link);
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wl_list_remove(&popup->popup_surface_map.link);
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wl_list_remove(&popup->popup_surface_unmap.link);
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wl_list_remove(&popup->popup_destroy.link);
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wl_list_remove(&popup->popup_destroy.link);
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wl_list_remove(&popup->link);
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wl_list_remove(&popup->link);
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free(popup);
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free(popup);
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}
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}
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static void handle_im_popup_surface_commit(struct wl_listener *listener,
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static void handle_im_popup_surface_map(struct wl_listener *listener, void *data) {
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void *data) {
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struct sway_input_popup *popup =
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wl_container_of(listener, popup, popup_surface_map);
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struct sway_text_input *text_input = relay_get_focused_text_input(popup->relay);
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if (text_input != NULL) {
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input_popup_set_focus(popup, text_input->input->focused_surface);
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} else {
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input_popup_set_focus(popup, NULL);
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}
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}
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static void handle_im_popup_surface_unmap(struct wl_listener *listener, void *data) {
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struct sway_input_popup *popup =
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wl_container_of(listener, popup, popup_surface_unmap);
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// relative should already be freed as it should be a child of the just unmapped scene
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popup->desc.relative = NULL;
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input_popup_set_focus(popup, NULL);
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}
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static void handle_im_popup_surface_commit(struct wl_listener *listener, void *data) {
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struct sway_input_popup *popup =
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struct sway_input_popup *popup =
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wl_container_of(listener, popup, popup_surface_commit);
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wl_container_of(listener, popup, popup_surface_commit);
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input_popup_update(popup);
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constrain_popup(popup);
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}
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}
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static void handle_im_focused_surface_unmap(
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static void handle_im_focused_surface_unmap(
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@ -471,12 +500,29 @@ static void handle_im_new_popup_surface(struct wl_listener *listener,
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popup->popup_surface = data;
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popup->popup_surface = data;
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popup->popup_surface->data = popup;
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popup->popup_surface->data = popup;
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wl_signal_add(
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popup->scene_tree = wlr_scene_tree_create(root->layers.popup);
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&popup->popup_surface->events.destroy, &popup->popup_destroy);
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if (!popup->scene_tree) {
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sway_log(SWAY_ERROR, "Failed to allocate scene tree");
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free(popup);
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return;
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}
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if (!wlr_scene_subsurface_tree_create(popup->scene_tree,
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popup->popup_surface->surface)) {
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sway_log(SWAY_ERROR, "Failed to allocate subsurface tree");
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wlr_scene_node_destroy(&popup->scene_tree->node);
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free(popup);
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return;
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}
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wl_signal_add(&popup->popup_surface->events.destroy, &popup->popup_destroy);
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popup->popup_destroy.notify = handle_im_popup_destroy;
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popup->popup_destroy.notify = handle_im_popup_destroy;
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wl_signal_add(&popup->popup_surface->surface->events.commit,
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wl_signal_add(&popup->popup_surface->surface->events.commit, &popup->popup_surface_commit);
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&popup->popup_surface_commit);
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popup->popup_surface_commit.notify = handle_im_popup_surface_commit;
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popup->popup_surface_commit.notify = handle_im_popup_surface_commit;
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wl_signal_add(&popup->popup_surface->surface->events.map, &popup->popup_surface_map);
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popup->popup_surface_map.notify = handle_im_popup_surface_map;
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wl_signal_add(&popup->popup_surface->surface->events.unmap, &popup->popup_surface_unmap);
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popup->popup_surface_unmap.notify = handle_im_popup_surface_unmap;
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wl_list_init(&popup->focused_surface_unmap.link);
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wl_list_init(&popup->focused_surface_unmap.link);
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popup->focused_surface_unmap.notify = handle_im_focused_surface_unmap;
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popup->focused_surface_unmap.notify = handle_im_focused_surface_unmap;
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