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@ -69,16 +69,11 @@ static void unmanaged_handle_map(struct wl_listener *listener, void *data) {
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surface->ly = xsurface->y;
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surface->ly = xsurface->y;
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desktop_damage_surface(xsurface->surface, surface->lx, surface->ly, true);
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desktop_damage_surface(xsurface->surface, surface->lx, surface->ly, true);
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if (!xsurface->override_redirect) {
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struct sway_seat *seat = input_manager_current_seat(input_manager);
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struct sway_seat *seat = input_manager_current_seat(input_manager);
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struct wlr_xwayland *xwayland =
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struct wlr_xwayland *xwayland =
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seat->input->server->xwayland.wlr_xwayland;
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seat->input->server->xwayland.wlr_xwayland;
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wlr_xwayland_set_seat(xwayland, seat->wlr_seat);
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wlr_xwayland_set_seat(xwayland, seat->wlr_seat);
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seat_set_focus_surface(seat, xsurface->surface, false);
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seat_set_focus_surface(seat, xsurface->surface);
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}
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// TODO: we don't send surface enter/leave events to xwayland unmanaged
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// surfaces, but xwayland doesn't support HiDPI anyway
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}
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}
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static void unmanaged_handle_unmap(struct wl_listener *listener, void *data) {
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static void unmanaged_handle_unmap(struct wl_listener *listener, void *data) {
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@ -89,18 +84,16 @@ static void unmanaged_handle_unmap(struct wl_listener *listener, void *data) {
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wl_list_remove(&surface->link);
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wl_list_remove(&surface->link);
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wl_list_remove(&surface->commit.link);
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wl_list_remove(&surface->commit.link);
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if (!xsurface->override_redirect) {
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struct sway_seat *seat = input_manager_current_seat(input_manager);
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struct sway_seat *seat = input_manager_current_seat(input_manager);
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if (seat->wlr_seat->keyboard_state.focused_surface ==
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if (seat->wlr_seat->keyboard_state.focused_surface ==
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xsurface->surface) {
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xsurface->surface) {
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// Restore focus
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// Restore focus
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struct sway_container *previous =
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struct sway_container *previous =
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seat_get_focus_inactive(seat, &root_container);
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seat_get_focus_inactive(seat, &root_container);
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if (previous) {
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if (previous) {
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// Hack to get seat to re-focus the return value of get_focus
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// Hack to get seat to re-focus the return value of get_focus
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seat_set_focus(seat, previous->parent);
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seat_set_focus(seat, previous->parent);
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seat_set_focus(seat, previous);
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seat_set_focus(seat, previous);
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}
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}
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}
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}
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}
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}
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}
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