Don't unfocus when an override redirect window is mapped

master
emersion 6 years ago
parent fb4eca5d56
commit 747725b8bb

@ -83,7 +83,7 @@ void seat_set_focus_warp(struct sway_seat *seat,
struct sway_container *container, bool warp); struct sway_container *container, bool warp);
void seat_set_focus_surface(struct sway_seat *seat, void seat_set_focus_surface(struct sway_seat *seat,
struct wlr_surface *surface); struct wlr_surface *surface, bool unfocus);
void seat_set_focus_layer(struct sway_seat *seat, void seat_set_focus_layer(struct sway_seat *seat,
struct wlr_layer_surface *layer); struct wlr_layer_surface *layer);

@ -69,16 +69,11 @@ static void unmanaged_handle_map(struct wl_listener *listener, void *data) {
surface->ly = xsurface->y; surface->ly = xsurface->y;
desktop_damage_surface(xsurface->surface, surface->lx, surface->ly, true); desktop_damage_surface(xsurface->surface, surface->lx, surface->ly, true);
if (!xsurface->override_redirect) { struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_seat *seat = input_manager_current_seat(input_manager); struct wlr_xwayland *xwayland =
struct wlr_xwayland *xwayland = seat->input->server->xwayland.wlr_xwayland;
seat->input->server->xwayland.wlr_xwayland; wlr_xwayland_set_seat(xwayland, seat->wlr_seat);
wlr_xwayland_set_seat(xwayland, seat->wlr_seat); seat_set_focus_surface(seat, xsurface->surface, false);
seat_set_focus_surface(seat, xsurface->surface);
}
// TODO: we don't send surface enter/leave events to xwayland unmanaged
// surfaces, but xwayland doesn't support HiDPI anyway
} }
static void unmanaged_handle_unmap(struct wl_listener *listener, void *data) { static void unmanaged_handle_unmap(struct wl_listener *listener, void *data) {
@ -89,18 +84,16 @@ static void unmanaged_handle_unmap(struct wl_listener *listener, void *data) {
wl_list_remove(&surface->link); wl_list_remove(&surface->link);
wl_list_remove(&surface->commit.link); wl_list_remove(&surface->commit.link);
if (!xsurface->override_redirect) { struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_seat *seat = input_manager_current_seat(input_manager); if (seat->wlr_seat->keyboard_state.focused_surface ==
if (seat->wlr_seat->keyboard_state.focused_surface == xsurface->surface) {
xsurface->surface) { // Restore focus
// Restore focus struct sway_container *previous =
struct sway_container *previous = seat_get_focus_inactive(seat, &root_container);
seat_get_focus_inactive(seat, &root_container); if (previous) {
if (previous) { // Hack to get seat to re-focus the return value of get_focus
// Hack to get seat to re-focus the return value of get_focus seat_set_focus(seat, previous->parent);
seat_set_focus(seat, previous->parent); seat_set_focus(seat, previous);
seat_set_focus(seat, previous);
}
} }
} }
} }

@ -753,11 +753,11 @@ void seat_set_focus(struct sway_seat *seat,
} }
void seat_set_focus_surface(struct sway_seat *seat, void seat_set_focus_surface(struct sway_seat *seat,
struct wlr_surface *surface) { struct wlr_surface *surface, bool unfocus) {
if (seat->focused_layer != NULL) { if (seat->focused_layer != NULL) {
return; return;
} }
if (seat->has_focus) { if (seat->has_focus && unfocus) {
struct sway_container *focus = seat_get_focus(seat); struct sway_container *focus = seat_get_focus(seat);
seat_send_unfocus(focus, seat); seat_send_unfocus(focus, seat);
seat->has_focus = false; seat->has_focus = false;
@ -789,7 +789,7 @@ void seat_set_focus_layer(struct sway_seat *seat,
} else if (!layer || seat->focused_layer == layer) { } else if (!layer || seat->focused_layer == layer) {
return; return;
} }
seat_set_focus_surface(seat, layer->surface); seat_set_focus_surface(seat, layer->surface, true);
if (layer->layer >= ZWLR_LAYER_SHELL_V1_LAYER_TOP) { if (layer->layer >= ZWLR_LAYER_SHELL_V1_LAYER_TOP) {
seat->focused_layer = layer; seat->focused_layer = layer;
} }

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