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@ -280,6 +280,7 @@ static void render_output(struct sway_output *output, struct timespec *when,
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if (workspace->sway_workspace->fullscreen) {
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if (workspace->sway_workspace->fullscreen) {
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float clear_color[] = {0.0f, 0.0f, 0.0f, 1.0f};
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float clear_color[] = {0.0f, 0.0f, 0.0f, 1.0f};
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wlr_renderer_clear(renderer, clear_color);
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wlr_renderer_clear(renderer, clear_color);
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// TODO: handle views smaller than the output
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render_container(output, workspace->sway_workspace->fullscreen->swayc);
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render_container(output, workspace->sway_workspace->fullscreen->swayc);
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} else {
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} else {
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float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f};
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float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f};
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