Tile some windows baby

master
Drew DeVault 9 years ago
parent 148f59f3a6
commit 6066467dff

@ -2,6 +2,7 @@
#include <stdbool.h>
#include <wlc/wlc.h>
#include "layout.h"
#include "log.h"
#include "handlers.h"
bool handle_output_created(wlc_handle output) {
@ -14,6 +15,12 @@ void handle_output_destroyed(wlc_handle output) {
}
void handle_output_resolution_change(wlc_handle output, const struct wlc_size *from, const struct wlc_size *to) {
sway_log(L_DEBUG, "Output %d resolution changed to %d x %d", output, to->w, to->h);
swayc_t *c = get_swayc_for_handle(output, &root_container);
if (!c) return;
c->width = to->w;
c->height = to->h;
arrange_windows(&root_container, -1, -1);
}
bool handle_view_created(wlc_handle view) {

@ -7,8 +7,66 @@
swayc_t root_container;
void arrange_windows() {
// TODO
void arrange_windows(swayc_t *container, int width, int height) {
int i;
if (width == -1 || height == -1) {
sway_log(L_DEBUG, "Arranging layout for %p", container);
}
if (width == -1) {
width = container->width;
}
if (height == -1) {
height = container->height;
}
if (container->type == C_ROOT) {
for (i = 0; i < container->children->length; ++i) {
arrange_windows(container->children->items[i], -1, -1);
}
return;
}
if (container->type == C_VIEW) {
sway_log(L_DEBUG, "Setting view to %d x %d @ %d, %d", width, height, container->x, container->y);
struct wlc_geometry geometry = {
.origin = {
.x = container->x,
.y = container->y
},
.size = {
.w = width,
.h = height
}
};
wlc_view_set_geometry(container->handle, &geometry);
return;
}
container->width = width;
container->height = height;
double total_weight = 0;
for (i = 0; i < container->children->length; ++i) {
swayc_t *child = container->children->items[i];
total_weight += child->weight;
}
int x = 0, y = 0;
switch (container->layout) {
case L_HORIZ:
default:
for (i = 0; i < container->children->length; ++i) {
swayc_t *child = container->children->items[i];
double percent = child->weight / total_weight;
sway_log(L_DEBUG, "Calculating arrangement for %p:%d (will receive %.2f of %d)", child, child->type, percent, width);
child->x = x + container->x;
child->y = y + container->y;
int w = width * percent;
int h = height;
arrange_windows(child, w, h);
x += w;
}
break;
}
}
void init_layout() {
@ -52,34 +110,36 @@ swayc_t *get_focused_container(swayc_t *parent) {
void add_view(wlc_handle view_handle) {
swayc_t *parent = get_focused_container(&root_container);
sway_log(L_DEBUG, "Adding new view %d under container %d", view_handle, (int)parent->type);
sway_log(L_DEBUG, "Adding new view %d under container %p %d", view_handle, parent, parent->type);
while (parent->type == C_VIEW) {
parent = parent->parent;
}
swayc_t *view = calloc(1, sizeof(swayc_t));
view->weight = 1;
view->layout = L_NONE;
view->handle = view_handle;
view->parent = parent;
view->type = C_VIEW;
list_add(parent->children, view);
add_child(parent, view);
wlc_view_focus(view_handle);
arrange_windows();
arrange_windows(parent, -1, -1);
}
void destroy_view(swayc_t *view) {
sway_log(L_DEBUG, "Destroying container %p", view);
if (!view->parent) {
swayc_t *parent = view->parent;
if (!parent) {
return;
}
int i;
for (i = 0; i < view->parent->children->length; ++i) {
if (view->parent->children->items[i] == view) {
list_del(view->parent->children, i);
for (i = 0; i < parent->children->length; ++i) {
if (parent->children->items[i] == view) {
list_del(parent->children, i);
break;
}
}
@ -88,7 +148,7 @@ void destroy_view(swayc_t *view) {
// TODO: Focus some other window
arrange_windows();
arrange_windows(parent, -1, -1);
}
void focus_view(swayc_t *view) {
@ -99,11 +159,18 @@ void focus_view(swayc_t *view) {
focus_view(view->parent);
}
void add_child(swayc_t *parent, swayc_t *child) {
sway_log(L_DEBUG, "Adding %p (%d, %dx%d) to %p (%d, %dx%d)", child, child->type,
child->width, child->height, parent, parent->type, parent->width, parent->height);
list_add(parent->children, child);
}
void add_output(wlc_handle output) {
sway_log(L_DEBUG, "Adding output %d", output);
const struct wlc_size* size = wlc_output_get_resolution(output);
swayc_t *container = calloc(1, sizeof(swayc_t));
container->weight = 1;
container->handle = output;
container->type = C_OUTPUT;
container->children = create_list();
@ -111,10 +178,10 @@ void add_output(wlc_handle output) {
container->layout = L_NONE;
container->width = size->w;
container->height = size->h;
list_add(root_container.children, container);
add_child(&root_container, container);
swayc_t *workspace = calloc(1, sizeof(swayc_t));
workspace->weight = 1;
workspace->handle = -1;
workspace->type = C_WORKSPACE;
workspace->parent = container;
@ -122,8 +189,7 @@ void add_output(wlc_handle output) {
workspace->height = size->h;
workspace->layout = L_HORIZ; // TODO: Get default layout from config
workspace->children = create_list();
list_add(container->children, workspace);
add_child(container, workspace);
if (root_container.focused == NULL) {
focus_view(workspace);

@ -27,6 +27,10 @@ struct sway_container {
// Not including borders or margins
int width, height;
int x, y;
int weight;
char *name;
list_t *children;
@ -40,11 +44,13 @@ typedef struct sway_container swayc_t;
extern swayc_t root_container;
void init_layout();
void add_child(swayc_t *parent, swayc_t *child);
void add_output(wlc_handle output);
void destroy_output(wlc_handle output);
void destroy_view(swayc_t *view);
void add_view(wlc_handle view);
void focus_view(swayc_t *view);
void arrange_windows(swayc_t *container, int width, int height);
swayc_t *get_swayc_for_handle(wlc_handle handle, swayc_t *parent);

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