When we have type safety we'll need to have functions for workspace_add_tiling and so on. This means the existing container functions will be just for containers, so they are being moved to container.c. At this point layout.c doesn't contain much else, so I've relocated everything and removed the file. * container_swap and its static functions have been moved to the swap command and made static. * container_recursive_resize has been moved to the resize command and made static. * The following have been moved to container.c: * container_handle_fullscreen_reparent * container_insert_child * container_add_sibling * container_add_child * container_remove_child * container_replace_child * container_split * enum movement_direction and sway_dir_to_wlr have been moved to util.c. Side note: Several commands included layout.h which then included root.h. With layout.h gone, root.h has to be included by those commands.master
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5dbbab7bdc
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#ifndef _SWAY_LAYOUT_H
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#define _SWAY_LAYOUT_H
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/render/wlr_texture.h>
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#include "sway/tree/container.h"
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#include "sway/tree/root.h"
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#include "config.h"
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enum movement_direction {
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MOVE_LEFT,
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MOVE_RIGHT,
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MOVE_UP,
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MOVE_DOWN,
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MOVE_PARENT,
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MOVE_CHILD,
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};
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enum wlr_edges;
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struct sway_container;
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void container_handle_fullscreen_reparent(struct sway_container *con,
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struct sway_container *old_parent);
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void container_add_child(struct sway_container *parent,
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struct sway_container *child);
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void container_insert_child(struct sway_container *parent,
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struct sway_container *child, int i);
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struct sway_container *container_add_sibling(struct sway_container *parent,
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struct sway_container *child);
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struct sway_container *container_remove_child(struct sway_container *child);
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struct sway_container *container_replace_child(struct sway_container *child,
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struct sway_container *new_child);
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bool sway_dir_to_wlr(enum movement_direction dir, enum wlr_direction *out);
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enum sway_container_layout container_get_default_layout(
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struct sway_container *con);
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struct sway_container *container_split(struct sway_container *child,
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enum sway_container_layout layout);
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void container_recursive_resize(struct sway_container *container,
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double amount, enum wlr_edges edge);
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void container_swap(struct sway_container *con1, struct sway_container *con2);
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#endif
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@ -1,403 +0,0 @@
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#define _POSIX_C_SOURCE 200809L
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#include <math.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <string.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_output_layout.h>
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#include "config.h"
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#include "sway/debug.h"
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#include "sway/tree/arrange.h"
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#include "sway/tree/container.h"
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#include "sway/tree/layout.h"
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#include "sway/output.h"
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#include "sway/tree/workspace.h"
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#include "sway/tree/view.h"
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#include "sway/input/seat.h"
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#include "sway/ipc-server.h"
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#include "list.h"
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#include "log.h"
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void container_handle_fullscreen_reparent(struct sway_container *con,
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struct sway_container *old_parent) {
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if (!con->is_fullscreen) {
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return;
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}
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struct sway_container *old_workspace = old_parent;
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if (old_workspace && old_workspace->type != C_WORKSPACE) {
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old_workspace = container_parent(old_workspace, C_WORKSPACE);
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}
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struct sway_container *new_workspace = container_parent(con, C_WORKSPACE);
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if (old_workspace == new_workspace) {
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return;
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}
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// Unmark the old workspace as fullscreen
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if (old_workspace) {
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old_workspace->sway_workspace->fullscreen = NULL;
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}
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// Mark the new workspace as fullscreen
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if (new_workspace->sway_workspace->fullscreen) {
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container_set_fullscreen(
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new_workspace->sway_workspace->fullscreen, false);
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}
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new_workspace->sway_workspace->fullscreen = con;
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// Resize container to new output dimensions
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struct sway_container *output = new_workspace->parent;
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con->x = output->x;
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con->y = output->y;
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con->width = output->width;
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con->height = output->height;
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if (con->type == C_VIEW) {
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struct sway_view *view = con->sway_view;
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view->x = output->x;
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view->y = output->y;
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view->width = output->width;
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view->height = output->height;
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} else {
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arrange_windows(new_workspace);
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}
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}
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void container_insert_child(struct sway_container *parent,
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struct sway_container *child, int i) {
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struct sway_container *old_parent = child->parent;
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if (old_parent) {
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container_remove_child(child);
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}
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wlr_log(WLR_DEBUG, "Inserting id:%zd at index %d", child->id, i);
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list_insert(parent->children, i, child);
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child->parent = parent;
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container_handle_fullscreen_reparent(child, old_parent);
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}
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struct sway_container *container_add_sibling(struct sway_container *fixed,
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struct sway_container *active) {
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// TODO handle floating
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struct sway_container *old_parent = NULL;
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if (active->parent) {
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old_parent = active->parent;
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container_remove_child(active);
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}
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struct sway_container *parent = fixed->parent;
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int i = container_sibling_index(fixed);
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list_insert(parent->children, i + 1, active);
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active->parent = parent;
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container_handle_fullscreen_reparent(active, old_parent);
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return active->parent;
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}
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void container_add_child(struct sway_container *parent,
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struct sway_container *child) {
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wlr_log(WLR_DEBUG, "Adding %p (%d, %fx%f) to %p (%d, %fx%f)",
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child, child->type, child->width, child->height,
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parent, parent->type, parent->width, parent->height);
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struct sway_container *old_parent = child->parent;
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list_add(parent->children, child);
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child->parent = parent;
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container_handle_fullscreen_reparent(child, old_parent);
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if (old_parent) {
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container_set_dirty(old_parent);
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}
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container_set_dirty(child);
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}
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struct sway_container *container_remove_child(struct sway_container *child) {
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if (child->is_fullscreen) {
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struct sway_container *workspace = container_parent(child, C_WORKSPACE);
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workspace->sway_workspace->fullscreen = NULL;
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}
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struct sway_container *parent = child->parent;
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list_t *list = container_is_floating(child) ?
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parent->sway_workspace->floating : parent->children;
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int index = list_find(list, child);
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if (index != -1) {
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list_del(list, index);
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}
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child->parent = NULL;
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container_notify_subtree_changed(parent);
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container_set_dirty(parent);
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container_set_dirty(child);
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return parent;
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}
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bool sway_dir_to_wlr(enum movement_direction dir, enum wlr_direction *out) {
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switch (dir) {
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case MOVE_UP:
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*out = WLR_DIRECTION_UP;
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break;
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case MOVE_DOWN:
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*out = WLR_DIRECTION_DOWN;
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break;
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case MOVE_LEFT:
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*out = WLR_DIRECTION_LEFT;
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break;
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case MOVE_RIGHT:
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*out = WLR_DIRECTION_RIGHT;
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break;
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default:
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return false;
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}
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return true;
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}
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enum sway_container_layout container_get_default_layout(
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struct sway_container *con) {
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if (con->type != C_OUTPUT) {
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con = container_parent(con, C_OUTPUT);
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}
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if (!sway_assert(con != NULL,
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"container_get_default_layout must be called on an attached"
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" container below the root container")) {
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return 0;
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}
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if (config->default_layout != L_NONE) {
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return config->default_layout;
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} else if (config->default_orientation != L_NONE) {
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return config->default_orientation;
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} else if (con->width >= con->height) {
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return L_HORIZ;
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} else {
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return L_VERT;
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}
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}
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struct sway_container *container_replace_child(struct sway_container *child,
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struct sway_container *new_child) {
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struct sway_container *parent = child->parent;
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if (parent == NULL) {
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return NULL;
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}
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list_t *list = container_is_floating(child) ?
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parent->sway_workspace->floating : parent->children;
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int i = list_find(list, child);
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if (new_child->parent) {
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container_remove_child(new_child);
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}
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list->items[i] = new_child;
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new_child->parent = parent;
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child->parent = NULL;
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// Set geometry for new child
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new_child->x = child->x;
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new_child->y = child->y;
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new_child->width = child->width;
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new_child->height = child->height;
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// reset geometry for child
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child->width = 0;
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child->height = 0;
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return parent;
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}
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struct sway_container *container_split(struct sway_container *child,
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enum sway_container_layout layout) {
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// TODO floating: cannot split a floating container
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if (!sway_assert(child, "child cannot be null")) {
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return NULL;
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}
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if (child->type == C_WORKSPACE && child->children->length == 0) {
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// Special case: this just behaves like splitt
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child->prev_split_layout = child->layout;
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child->layout = layout;
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return child;
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}
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struct sway_container *cont = container_create(C_CONTAINER);
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wlr_log(WLR_DEBUG, "creating container %p around %p", cont, child);
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child->type == C_WORKSPACE ? workspace_remove_gaps(child)
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: container_remove_gaps(child);
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cont->prev_split_layout = L_NONE;
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cont->width = child->width;
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cont->height = child->height;
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cont->x = child->x;
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cont->y = child->y;
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struct sway_seat *seat = input_manager_get_default_seat(input_manager);
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bool set_focus = (seat_get_focus(seat) == child);
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container_add_gaps(cont);
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if (child->type == C_WORKSPACE) {
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struct sway_container *workspace = child;
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while (workspace->children->length) {
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struct sway_container *ws_child = workspace->children->items[0];
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container_remove_child(ws_child);
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container_add_child(cont, ws_child);
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}
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container_add_child(workspace, cont);
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enum sway_container_layout old_layout = workspace->layout;
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workspace->layout = layout;
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cont->layout = old_layout;
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} else {
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cont->layout = layout;
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container_replace_child(child, cont);
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container_add_child(cont, child);
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}
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if (set_focus) {
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seat_set_focus(seat, cont);
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seat_set_focus(seat, child);
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}
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container_notify_subtree_changed(cont);
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return cont;
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}
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void container_recursive_resize(struct sway_container *container,
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double amount, enum wlr_edges edge) {
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bool layout_match = true;
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wlr_log(WLR_DEBUG, "Resizing %p with amount: %f", container, amount);
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if (edge == WLR_EDGE_LEFT || edge == WLR_EDGE_RIGHT) {
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container->width += amount;
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layout_match = container->layout == L_HORIZ;
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} else if (edge == WLR_EDGE_TOP || edge == WLR_EDGE_BOTTOM) {
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container->height += amount;
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layout_match = container->layout == L_VERT;
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}
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if (container->children) {
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for (int i = 0; i < container->children->length; i++) {
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struct sway_container *child = container->children->items[i];
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double amt = layout_match ?
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amount / container->children->length : amount;
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container_recursive_resize(child, amt, edge);
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}
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}
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}
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static void swap_places(struct sway_container *con1,
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struct sway_container *con2) {
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struct sway_container *temp = malloc(sizeof(struct sway_container));
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temp->x = con1->x;
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temp->y = con1->y;
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temp->width = con1->width;
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temp->height = con1->height;
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temp->parent = con1->parent;
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con1->x = con2->x;
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con1->y = con2->y;
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con1->width = con2->width;
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con1->height = con2->height;
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con2->x = temp->x;
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con2->y = temp->y;
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con2->width = temp->width;
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con2->height = temp->height;
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int temp_index = container_sibling_index(con1);
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container_insert_child(con2->parent, con1, container_sibling_index(con2));
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container_insert_child(temp->parent, con2, temp_index);
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free(temp);
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}
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static void swap_focus(struct sway_container *con1,
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struct sway_container *con2, struct sway_seat *seat,
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struct sway_container *focus) {
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if (focus == con1 || focus == con2) {
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struct sway_container *ws1 = container_parent(con1, C_WORKSPACE);
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struct sway_container *ws2 = container_parent(con2, C_WORKSPACE);
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if (focus == con1 && (con2->parent->layout == L_TABBED
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|| con2->parent->layout == L_STACKED)) {
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if (workspace_is_visible(ws2)) {
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seat_set_focus_warp(seat, con2, false, true);
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}
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seat_set_focus(seat, ws1 != ws2 ? con2 : con1);
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} else if (focus == con2 && (con1->parent->layout == L_TABBED
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|| con1->parent->layout == L_STACKED)) {
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if (workspace_is_visible(ws1)) {
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seat_set_focus_warp(seat, con1, false, true);
|
|
||||||
}
|
|
||||||
seat_set_focus(seat, ws1 != ws2 ? con1 : con2);
|
|
||||||
} else if (ws1 != ws2) {
|
|
||||||
seat_set_focus(seat, focus == con1 ? con2 : con1);
|
|
||||||
} else {
|
|
||||||
seat_set_focus(seat, focus);
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
seat_set_focus(seat, focus);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void container_swap(struct sway_container *con1, struct sway_container *con2) {
|
|
||||||
if (!sway_assert(con1 && con2, "Cannot swap with nothing")) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (!sway_assert(con1->type >= C_CONTAINER && con2->type >= C_CONTAINER,
|
|
||||||
"Can only swap containers and views")) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (!sway_assert(!container_has_ancestor(con1, con2)
|
|
||||||
&& !container_has_ancestor(con2, con1),
|
|
||||||
"Cannot swap ancestor and descendant")) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (!sway_assert(!container_is_floating(con1)
|
|
||||||
&& !container_is_floating(con2),
|
|
||||||
"Swapping with floating containers is not supported")) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
wlr_log(WLR_DEBUG, "Swapping containers %zu and %zu", con1->id, con2->id);
|
|
||||||
|
|
||||||
int fs1 = con1->is_fullscreen;
|
|
||||||
int fs2 = con2->is_fullscreen;
|
|
||||||
if (fs1) {
|
|
||||||
container_set_fullscreen(con1, false);
|
|
||||||
}
|
|
||||||
if (fs2) {
|
|
||||||
container_set_fullscreen(con2, false);
|
|
||||||
}
|
|
||||||
|
|
||||||
struct sway_seat *seat = input_manager_get_default_seat(input_manager);
|
|
||||||
struct sway_container *focus = seat_get_focus(seat);
|
|
||||||
struct sway_container *vis1 = container_parent(
|
|
||||||
seat_get_focus_inactive(seat, container_parent(con1, C_OUTPUT)),
|
|
||||||
C_WORKSPACE);
|
|
||||||
struct sway_container *vis2 = container_parent(
|
|
||||||
seat_get_focus_inactive(seat, container_parent(con2, C_OUTPUT)),
|
|
||||||
C_WORKSPACE);
|
|
||||||
|
|
||||||
char *stored_prev_name = NULL;
|
|
||||||
if (prev_workspace_name) {
|
|
||||||
stored_prev_name = strdup(prev_workspace_name);
|
|
||||||
}
|
|
||||||
|
|
||||||
swap_places(con1, con2);
|
|
||||||
|
|
||||||
if (!workspace_is_visible(vis1)) {
|
|
||||||
seat_set_focus(seat, seat_get_focus_inactive(seat, vis1));
|
|
||||||
}
|
|
||||||
if (!workspace_is_visible(vis2)) {
|
|
||||||
seat_set_focus(seat, seat_get_focus_inactive(seat, vis2));
|
|
||||||
}
|
|
||||||
|
|
||||||
swap_focus(con1, con2, seat, focus);
|
|
||||||
|
|
||||||
if (stored_prev_name) {
|
|
||||||
free(prev_workspace_name);
|
|
||||||
prev_workspace_name = stored_prev_name;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (fs1) {
|
|
||||||
container_set_fullscreen(con2, true);
|
|
||||||
}
|
|
||||||
if (fs2) {
|
|
||||||
container_set_fullscreen(con1, true);
|
|
||||||
}
|
|
||||||
}
|
|
Loading…
Reference in new issue