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@ -948,8 +948,30 @@ static void render_output(struct sway_output *output, struct timespec *when,
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struct sway_container *workspace = output_get_active_workspace(output);
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struct sway_view *fullscreen_view = workspace->current.ws_fullscreen;
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struct sway_seat *seat = input_manager_current_seat(input_manager);
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if (fullscreen_view) {
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if (seat->exclusive_client && seat->focused_layer) {
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float clear_color[] = {0.0f, 0.0f, 0.0f, 1.0f};
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int nrects;
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pixman_box32_t *rects = pixman_region32_rectangles(damage, &nrects);
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for (int i = 0; i < nrects; ++i) {
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scissor_output(wlr_output, &rects[i]);
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wlr_renderer_clear(renderer, clear_color);
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}
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struct wlr_layer_surface *wlr_layer_surface = seat->focused_layer;
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struct sway_layer_surface *sway_layer_surface =
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layer_from_wlr_layer_surface(seat->focused_layer);
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struct render_data data = {
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.output = output,
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.damage = damage,
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.alpha = 1.0f,
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};
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surface_for_each_surface(wlr_layer_surface->surface,
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sway_layer_surface->geo.x, sway_layer_surface->geo.y,
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&data.root_geo, render_surface_iterator, &data);
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} else if (fullscreen_view) {
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float clear_color[] = {0.0f, 0.0f, 0.0f, 1.0f};
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int nrects;
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@ -1019,11 +1041,16 @@ struct send_frame_done_data {
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struct root_geometry root_geo;
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struct sway_output *output;
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struct timespec *when;
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struct wl_client *exclusive_client;
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};
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static void send_frame_done_iterator(struct wlr_surface *surface,
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int sx, int sy, void *_data) {
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struct send_frame_done_data *data = _data;
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if (data->exclusive_client &&
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data->exclusive_client != surface->resource->client) {
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return;
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}
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bool intersects = get_surface_box(&data->root_geo, data->output, surface,
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sx, sy, NULL);
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@ -1072,9 +1099,11 @@ static void send_frame_done_container(struct send_frame_done_data *data,
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}
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static void send_frame_done(struct sway_output *output, struct timespec *when) {
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struct sway_seat *seat = input_manager_current_seat(input_manager);
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struct send_frame_done_data data = {
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.output = output,
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.when = when,
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.exclusive_client = seat->exclusive_client,
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};
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struct sway_container *workspace = output_get_active_workspace(output);
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