Give exclusive focus to layers above shell layer

master
Drew DeVault 7 years ago
parent 623a08e14f
commit 56078edd65

@ -1,6 +1,7 @@
#ifndef _SWAY_INPUT_SEAT_H
#define _SWAY_INPUT_SEAT_H
#include <wlr/types/wlr_layer_shell.h>
#include <wlr/types/wlr_seat.h>
#include "sway/input/input-manager.h"
@ -28,6 +29,9 @@ struct sway_seat {
bool has_focus;
struct wl_list focus_stack; // list of containers in focus order
// If the focused layer is set, views cannot receive keyboard focus
struct wlr_layer_surface *focused_layer;
struct wl_listener focus_destroy;
struct wl_listener new_container;
@ -57,6 +61,9 @@ void seat_set_focus(struct sway_seat *seat, struct sway_container *container);
void seat_set_focus_warp(struct sway_seat *seat,
struct sway_container *container, bool warp);
void seat_set_focus_layer(struct sway_seat *seat,
struct wlr_layer_surface *layer);
struct sway_container *seat_get_focus(struct sway_seat *seat);
/**

@ -7,6 +7,8 @@
#include <wlr/types/wlr_output_damage.h>
#include <wlr/types/wlr_output.h>
#include <wlr/util/log.h>
#include "sway/input/input-manager.h"
#include "sway/input/seat.h"
#include "sway/layers.h"
#include "sway/output.h"
#include "sway/server.h"
@ -208,7 +210,10 @@ void arrange_layers(struct sway_output *output) {
}
}
wlr_log(L_DEBUG, "topmost layer: %p", topmost);
struct sway_seat *seat;
wl_list_for_each(seat, &input_manager->seats, link) {
seat_set_focus_layer(seat, topmost ? topmost->layer_surface : NULL);
}
}
static void handle_output_destroy(struct wl_listener *listener, void *data) {

@ -352,8 +352,11 @@ void seat_configure_xcursor(struct sway_seat *seat) {
void seat_set_focus_warp(struct sway_seat *seat,
struct sway_container *container, bool warp) {
struct sway_container *last_focus = seat_get_focus(seat);
if (seat->focused_layer) {
return;
}
struct sway_container *last_focus = seat_get_focus(seat);
if (container && last_focus == container) {
return;
}
@ -419,6 +422,37 @@ void seat_set_focus(struct sway_seat *seat,
seat_set_focus_warp(seat, container, true);
}
void seat_set_focus_layer(struct sway_seat *seat,
struct wlr_layer_surface *layer) {
if (!layer) {
seat->focused_layer = NULL;
return;
}
if (seat->focused_layer == layer) {
return;
}
if (seat->has_focus) {
struct sway_container *focus = seat_get_focus(seat);
if (focus->type == C_VIEW) {
wlr_seat_keyboard_clear_focus(seat->wlr_seat);
view_set_activated(focus->sway_view, false);
}
}
if (layer->layer >= ZWLR_LAYER_SHELL_V1_LAYER_TOP) {
seat->focused_layer = layer;
}
struct wlr_keyboard *keyboard =
wlr_seat_get_keyboard(seat->wlr_seat);
if (keyboard) {
wlr_seat_keyboard_notify_enter(seat->wlr_seat,
layer->surface, keyboard->keycodes,
keyboard->num_keycodes, &keyboard->modifiers);
} else {
wlr_seat_keyboard_notify_enter(seat->wlr_seat,
layer->surface, NULL, 0, NULL);
}
}
struct sway_container *seat_get_focus_inactive(struct sway_seat *seat,
struct sway_container *container) {
return seat_get_focus_by_type(seat, container, C_TYPES);

Loading…
Cancel
Save