Add sway_surface

For extending wlr_surface with additional things.
master
Ivan Molodetskikh 5 years ago committed by Simon Ser
parent 022df2542b
commit 5421198489

@ -28,6 +28,8 @@ struct sway_server {
struct wlr_backend *noop_backend; struct wlr_backend *noop_backend;
struct wlr_compositor *compositor; struct wlr_compositor *compositor;
struct wl_listener compositor_new_surface;
struct wlr_data_device_manager *data_device_manager; struct wlr_data_device_manager *data_device_manager;
struct sway_input_manager *input; struct sway_input_manager *input;
@ -99,6 +101,7 @@ void server_fini(struct sway_server *server);
bool server_start(struct sway_server *server); bool server_start(struct sway_server *server);
void server_run(struct sway_server *server); void server_run(struct sway_server *server);
void handle_compositor_new_surface(struct wl_listener *listener, void *data);
void handle_new_output(struct wl_listener *listener, void *data); void handle_new_output(struct wl_listener *listener, void *data);
void handle_idle_inhibitor_v1(struct wl_listener *listener, void *data); void handle_idle_inhibitor_v1(struct wl_listener *listener, void *data);

@ -0,0 +1,11 @@
#ifndef _SWAY_SURFACE_H
#define _SWAY_SURFACE_H
#include <wlr/types/wlr_surface.h>
struct sway_surface {
struct wlr_surface *wlr_surface;
struct wl_listener destroy;
};
#endif

@ -0,0 +1,24 @@
#include <stdlib.h>
#include <wlr/types/wlr_surface.h>
#include "sway/server.h"
#include "sway/surface.h"
void handle_destroy(struct wl_listener *listener, void *data) {
struct sway_surface *surface = wl_container_of(listener, surface, destroy);
surface->wlr_surface->data = NULL;
wl_list_remove(&surface->destroy.link);
free(surface);
}
void handle_compositor_new_surface(struct wl_listener *listener, void *data) {
struct wlr_surface *wlr_surface = data;
struct sway_surface *surface = calloc(1, sizeof(struct sway_surface));
surface->wlr_surface = wlr_surface;
wlr_surface->data = surface;
surface->destroy.notify = handle_destroy;
wl_signal_add(&wlr_surface->events.destroy, &surface->destroy);
}

@ -16,6 +16,7 @@ sway_sources = files(
'desktop/layer_shell.c', 'desktop/layer_shell.c',
'desktop/output.c', 'desktop/output.c',
'desktop/render.c', 'desktop/render.c',
'desktop/surface.c',
'desktop/transaction.c', 'desktop/transaction.c',
'desktop/xdg_shell.c', 'desktop/xdg_shell.c',

@ -59,6 +59,10 @@ bool server_init(struct sway_server *server) {
wlr_renderer_init_wl_display(renderer, server->wl_display); wlr_renderer_init_wl_display(renderer, server->wl_display);
server->compositor = wlr_compositor_create(server->wl_display, renderer); server->compositor = wlr_compositor_create(server->wl_display, renderer);
server->compositor_new_surface.notify = handle_compositor_new_surface;
wl_signal_add(&server->compositor->events.new_surface,
&server->compositor_new_surface);
server->data_device_manager = server->data_device_manager =
wlr_data_device_manager_create(server->wl_display); wlr_data_device_manager_create(server->wl_display);

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