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@ -8,24 +8,32 @@
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#include <wlr/backend/headless.h>
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#include <wlr/backend/headless.h>
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#include <wlr/backend/multi.h>
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#include <wlr/backend/multi.h>
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#include <wlr/config.h>
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#include <wlr/config.h>
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#include <wlr/render/allocator.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/types/wlr_compositor.h>
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#include <wlr/types/wlr_compositor.h>
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#include <wlr/types/wlr_content_type_v1.h>
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#include <wlr/types/wlr_content_type_v1.h>
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#include <wlr/types/wlr_cursor_shape_v1.h>
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#include <wlr/types/wlr_cursor_shape_v1.h>
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#include <wlr/types/wlr_data_control_v1.h>
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#include <wlr/types/wlr_data_control_v1.h>
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#include <wlr/types/wlr_data_device.h>
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#include <wlr/types/wlr_drm.h>
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#include <wlr/types/wlr_drm.h>
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#include <wlr/types/wlr_export_dmabuf_v1.h>
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#include <wlr/types/wlr_export_dmabuf_v1.h>
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#include <wlr/types/wlr_ext_foreign_toplevel_list_v1.h>
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#include <wlr/types/wlr_foreign_toplevel_management_v1.h>
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#include <wlr/types/wlr_fractional_scale_v1.h>
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#include <wlr/types/wlr_fractional_scale_v1.h>
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#include <wlr/types/wlr_gamma_control_v1.h>
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#include <wlr/types/wlr_gamma_control_v1.h>
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#include <wlr/types/wlr_idle_notify_v1.h>
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#include <wlr/types/wlr_idle_notify_v1.h>
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#include <wlr/types/wlr_layer_shell_v1.h>
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#include <wlr/types/wlr_layer_shell_v1.h>
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#include <wlr/types/wlr_linux_dmabuf_v1.h>
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#include <wlr/types/wlr_linux_dmabuf_v1.h>
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#include <wlr/types/wlr_output_management_v1.h>
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#include <wlr/types/wlr_output_power_management_v1.h>
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#include <wlr/types/wlr_pointer_constraints_v1.h>
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#include <wlr/types/wlr_pointer_constraints_v1.h>
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#include <wlr/types/wlr_presentation_time.h>
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#include <wlr/types/wlr_primary_selection_v1.h>
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#include <wlr/types/wlr_primary_selection_v1.h>
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#include <wlr/types/wlr_relative_pointer_v1.h>
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#include <wlr/types/wlr_relative_pointer_v1.h>
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#include <wlr/types/wlr_screencopy_v1.h>
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#include <wlr/types/wlr_screencopy_v1.h>
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#include <wlr/types/wlr_security_context_v1.h>
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#include <wlr/types/wlr_security_context_v1.h>
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#include <wlr/types/wlr_server_decoration.h>
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#include <wlr/types/wlr_server_decoration.h>
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#include <wlr/types/wlr_session_lock_v1.h>
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#include <wlr/types/wlr_single_pixel_buffer_v1.h>
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#include <wlr/types/wlr_single_pixel_buffer_v1.h>
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#include <wlr/types/wlr_subcompositor.h>
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#include <wlr/types/wlr_subcompositor.h>
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#include <wlr/types/wlr_tablet_v2.h>
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#include <wlr/types/wlr_tablet_v2.h>
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