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@ -410,6 +410,10 @@ struct sway_container *container_flatten(struct sway_container *container) {
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* This function just wraps container_destroy_noreaping(), then does reaping.
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*/
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struct sway_container *container_destroy(struct sway_container *con) {
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if (con->is_fullscreen) {
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struct sway_container *ws = container_parent(con, C_WORKSPACE);
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ws->sway_workspace->fullscreen = NULL;
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}
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struct sway_container *parent = container_destroy_noreaping(con);
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if (!parent) {
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@ -948,37 +952,100 @@ size_t container_titlebar_height() {
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return config->font_height + TITLEBAR_V_PADDING * 2;
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}
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void container_init_floating(struct sway_container *con) {
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if (!sway_assert(con->type == C_VIEW || con->type == C_CONTAINER,
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"Expected a view or container")) {
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return;
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}
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struct sway_container *ws = container_parent(con, C_WORKSPACE);
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int min_width, min_height;
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int max_width, max_height;
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if (config->floating_minimum_width == -1) { // no minimum
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min_width = 0;
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} else if (config->floating_minimum_width == 0) { // automatic
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min_width = 75;
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} else {
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min_width = config->floating_minimum_width;
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}
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if (config->floating_minimum_height == -1) { // no minimum
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min_height = 0;
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} else if (config->floating_minimum_height == 0) { // automatic
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min_height = 50;
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} else {
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min_height = config->floating_minimum_height;
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}
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if (config->floating_maximum_width == -1) { // no maximum
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max_width = INT_MAX;
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} else if (config->floating_maximum_width == 0) { // automatic
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max_width = ws->width * 0.6666;
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} else {
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max_width = config->floating_maximum_width;
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}
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if (config->floating_maximum_height == -1) { // no maximum
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max_height = INT_MAX;
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} else if (config->floating_maximum_height == 0) { // automatic
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max_height = ws->height * 0.6666;
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} else {
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max_height = config->floating_maximum_height;
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}
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if (con->type == C_CONTAINER) {
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con->width = max_width;
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con->height = max_height;
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con->x = ws->x + (ws->width - con->width) / 2;
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con->y = ws->y + (ws->height - con->height) / 2;
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} else {
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struct sway_view *view = con->sway_view;
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view->width = fmax(min_width, fmin(view->natural_width, max_width));
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view->height = fmax(min_height, fmin(view->natural_height, max_height));
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view->x = ws->x + (ws->width - view->width) / 2;
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view->y = ws->y + (ws->height - view->height) / 2;
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// If the view's border is B_NONE then these properties are ignored.
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view->border_top = view->border_bottom = true;
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view->border_left = view->border_right = true;
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container_set_geometry_from_floating_view(view->swayc);
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}
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}
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void container_set_floating(struct sway_container *container, bool enable) {
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if (container_is_floating(container) == enable) {
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return;
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}
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struct sway_container *workspace = container_parent(container, C_WORKSPACE);
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struct sway_seat *seat = input_manager_current_seat(input_manager);
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struct sway_container *workspace = container_parent(container, C_WORKSPACE);
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if (enable) {
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container_remove_child(container);
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container_add_child(workspace->sway_workspace->floating, container);
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container_init_floating(container);
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if (container->type == C_VIEW) {
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view_init_floating(container->sway_view);
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view_set_tiled(container->sway_view, false);
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}
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seat_set_focus(seat, seat_get_focus_inactive(seat, container));
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container_reap_empty_recursive(workspace);
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} else {
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// Returning to tiled
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if (container->scratchpad) {
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scratchpad_remove_container(container);
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}
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container_remove_child(container);
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container_add_child(workspace, container);
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struct sway_container *reference =
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seat_get_focus_inactive_tiling(seat, workspace);
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if (reference->type == C_VIEW) {
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reference = reference->parent;
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}
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container_add_child(reference, container);
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container->width = container->parent->width;
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container->height = container->parent->height;
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if (container->type == C_VIEW) {
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view_set_tiled(container->sway_view, true);
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}
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container->is_sticky = false;
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container_reap_empty_recursive(workspace->sway_workspace->floating);
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}
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container_end_mouse_operation(container);
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@ -1198,6 +1265,17 @@ void container_set_fullscreen(struct sway_container *container, bool enable) {
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ipc_event_window(container, "fullscreen_mode");
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}
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bool container_is_floating_or_child(struct sway_container *container) {
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do {
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if (container->parent && container->parent->layout == L_FLOATING) {
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return true;
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}
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container = container->parent;
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} while (container && container->type != C_WORKSPACE);
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return false;
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}
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bool container_is_fullscreen_or_child(struct sway_container *container) {
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do {
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if (container->is_fullscreen) {
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