Allow subsurfaces which overflow the container to be interacted with

Fixes #2492.
master
Ryan Dwyer 6 years ago
parent 2c91afbb34
commit 4afb2e3f24

@ -704,10 +704,11 @@ struct sway_container *container_at(struct sway_container *workspace,
return NULL;
}
struct sway_container *c;
// Focused view's popups
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_container *focus =
seat_get_focus_inactive(seat, &root_container);
bool is_floating = focus && container_is_floating_or_child(focus);
// Focused view's popups
if (focus && focus->type == C_VIEW) {
surface_at_view(focus, lx, ly, surface, sx, sy);
if (*surface && surface_is_popup(*surface)) {
@ -715,11 +716,27 @@ struct sway_container *container_at(struct sway_container *workspace,
}
*surface = NULL;
}
// Floating
// If focused is floating, focused view's non-popups
if (focus && focus->type == C_VIEW && is_floating) {
surface_at_view(focus, lx, ly, surface, sx, sy);
if (*surface) {
return focus;
}
*surface = NULL;
}
// Floating (non-focused)
if ((c = floating_container_at(lx, ly, surface, sx, sy))) {
return c;
}
// Tiling
// If focused is tiling, focused view's non-popups
if (focus && focus->type == C_VIEW && !is_floating) {
surface_at_view(focus, lx, ly, surface, sx, sy);
if (*surface) {
return focus;
}
*surface = NULL;
}
// Tiling (non-focused)
if ((c = tiling_container_at(workspace, lx, ly, surface, sx, sy))) {
return c;
}

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