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@ -21,6 +21,14 @@
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struct registry *registry;
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struct registry *registry;
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struct render_data render_data;
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struct render_data render_data;
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void wl_dispatch_events() {
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wl_display_flush(registry->display);
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if (wl_display_dispatch(registry->display) == -1) {
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sway_log(L_ERROR, "failed to run wl_display_dispatch");
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exit(1);
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}
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}
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void sigalarm_handler(int sig) {
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void sigalarm_handler(int sig) {
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signal(SIGALRM, SIG_IGN);
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signal(SIGALRM, SIG_IGN);
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// Hide typing indicator
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// Hide typing indicator
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@ -104,7 +112,6 @@ bool verify_password() {
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}
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}
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void notify_key(enum wl_keyboard_key_state state, xkb_keysym_t sym, uint32_t code, uint32_t codepoint) {
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void notify_key(enum wl_keyboard_key_state state, xkb_keysym_t sym, uint32_t code, uint32_t codepoint) {
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int i;
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int redraw_screen = 0;
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int redraw_screen = 0;
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if (state == WL_KEYBOARD_KEY_STATE_PRESSED) {
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if (state == WL_KEYBOARD_KEY_STATE_PRESSED) {
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switch (sym) {
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switch (sym) {
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@ -113,14 +120,8 @@ void notify_key(enum wl_keyboard_key_state state, xkb_keysym_t sym, uint32_t cod
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render(&render_data);
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render(&render_data);
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// Make sure our render call will actually be displayed on the screen
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// Make sure our render call will actually be displayed on the screen
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wl_display_flush(registry->display);
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wl_dispatch_events();
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// However, this is not how it should be done.
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for (i = 0; i < registry->outputs->length; ++i) {
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if (wl_display_dispatch(registry->display) == -1) {
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exit(0);
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}
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}
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if (verify_password()) {
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if (verify_password()) {
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exit(0);
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exit(0);
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}
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}
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@ -157,6 +158,7 @@ void notify_key(enum wl_keyboard_key_state state, xkb_keysym_t sym, uint32_t cod
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}
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}
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if (redraw_screen) {
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if (redraw_screen) {
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render(&render_data);
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render(&render_data);
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wl_dispatch_events();
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// Hide the indicator after a couple of seconds
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// Hide the indicator after a couple of seconds
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alarm(5);
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alarm(5);
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}
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}
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