Fix up wayland client implementation

Now it receives frame callbacks and renders properly, and is double
buffered and such.
master
Drew DeVault 9 years ago
parent 01202568f9
commit 399220f14b

@ -0,0 +1,8 @@
#ifndef _BUFFER_H
#define _BUFFER_H
#include "client/client.h"
struct buffer *get_next_buffer(struct client_state *state);
#endif

@ -10,13 +10,16 @@
struct output_state { struct output_state {
struct wl_output *output; struct wl_output *output;
uint32_t flags; uint32_t flags;
int width, height; uint32_t width, height;
}; };
struct buffer { struct buffer {
struct wl_buffer *buffer; struct wl_buffer *buffer;
struct wl_shm_pool *pool; cairo_surface_t *surface;
cairo_t *cairo;
PangoContext *pango;
uint32_t width, height; uint32_t width, height;
bool busy;
}; };
struct client_state { struct client_state {
@ -26,20 +29,18 @@ struct client_state {
struct wl_seat *seat; struct wl_seat *seat;
struct wl_shell *shell; struct wl_shell *shell;
struct wl_shm *shm; struct wl_shm *shm;
struct buffer buffers[2];
struct buffer *buffer; struct buffer *buffer;
struct wl_surface *surface; struct wl_surface *surface;
struct wl_shell_surface *shell_surface; struct wl_shell_surface *shell_surface;
struct wl_callback *frame_cb; struct wl_callback *frame_cb;
bool busy; uint32_t width, height;
cairo_t *cairo; cairo_t *cairo;
cairo_surface_t *cairo_surface;
PangoContext *pango;
list_t *outputs; list_t *outputs;
}; };
struct client_state *client_setup(void); struct client_state *client_setup(uint32_t width, uint32_t height);
void client_teardown(struct client_state *state); void client_teardown(struct client_state *state);
struct buffer *create_memory_pool(struct client_state *state, int32_t width, int32_t height, uint32_t format);
int client_prerender(struct client_state *state); int client_prerender(struct client_state *state);
int client_render(struct client_state *state); int client_render(struct client_state *state);

@ -2,7 +2,7 @@
#include <stdlib.h> #include <stdlib.h>
#include <wayland-client.h> #include <wayland-client.h>
#include <time.h> #include <time.h>
#include "client.h" #include "client/client.h"
#include "log.h" #include "log.h"
struct client_state *state; struct client_state *state;
@ -14,36 +14,23 @@ void sway_terminate(void) {
int main(int argc, char **argv) { int main(int argc, char **argv) {
init_log(L_INFO); init_log(L_INFO);
if (!(state = client_setup())) { if (!(state = client_setup(100, 100))) {
return -1; return -1;
} }
uint8_t r = 0, g = 0, b = 0; uint8_t r = 100, g = 100, b = 100;
long last_ms = 0;
int rs;
do { do {
struct timespec spec; if (client_prerender(state)) {
clock_gettime(CLOCK_MONOTONIC, &spec); cairo_set_source_rgb(state->cairo, r / 256.0, g / 256.0, b / 256.0);
long ms = round(spec.tv_nsec / 1.0e6); cairo_rectangle(state->cairo, 0, 0, state->width, state->height);
cairo_set_source_rgb(state->cairo, r, g, b);
cairo_rectangle(state->cairo, 0, 0, 100, 100);
cairo_fill(state->cairo); cairo_fill(state->cairo);
rs = client_render(state); client_render(state);
if (ms - last_ms > 100) { r++; if (r == 0) { g++; if (g == 0) { b++; } }
r++;
if (r == 0) {
g++;
if (g == 0) {
b++;
}
}
ms = last_ms;
} }
} while (rs); } while (wl_display_dispatch(state->display) != -1);
client_teardown(state); client_teardown(state);
return 0; return 0;

@ -0,0 +1,116 @@
#include <wayland-client.h>
#include <cairo/cairo.h>
#include <pango/pangocairo.h>
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <unistd.h>
#include <errno.h>
#include <sys/mman.h>
#include "client/buffer.h"
#include "list.h"
#include "log.h"
static int create_pool_file(size_t size) {
static const char template[] = "/sway-client-XXXXXX";
const char *path = getenv("XDG_RUNTIME_DIR");
if (!path) {
return -1;
}
int ts = (path[strlen(path) - 1] == '/');
char *name = malloc(
strlen(template) +
strlen(path) +
(ts ? 1 : 0) + 1);
sprintf(name, "%s%s%s", path, ts ? "" : "/", template);
int fd = mkstemp(name);
free(name);
if (fd < 0) {
return -1;
}
if (ftruncate(fd, size) < 0) {
close(fd);
return -1;
}
return fd;
}
static void buffer_release(void *data, struct wl_buffer *wl_buffer) {
struct buffer *buffer = data;
buffer->busy = false;
}
static const struct wl_buffer_listener buffer_listener = {
.release = buffer_release
};
static struct buffer *create_buffer(struct client_state *state, struct buffer *buf,
int32_t width, int32_t height, uint32_t format) {
uint32_t stride = width * 4;
uint32_t size = stride * height;
int fd = create_pool_file(size);
void *data = mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
struct wl_shm_pool *pool = wl_shm_create_pool(state->shm, fd, size);
buf->buffer = wl_shm_pool_create_buffer(pool, 0, width, height, stride, format);
wl_shm_pool_destroy(pool);
close(fd);
fd = -1;
buf->surface = cairo_image_surface_create_for_data(data, CAIRO_FORMAT_ARGB32, width, height, stride);
buf->cairo = cairo_create(buf->surface);
buf->pango = pango_cairo_create_context(buf->cairo);
wl_buffer_add_listener(buf->buffer, &buffer_listener, state);
return buf;
}
static void destroy_buffer(struct buffer *buffer) {
if (buffer->buffer) {
wl_buffer_destroy(buffer->buffer);
}
if (buffer->cairo) {
cairo_destroy(buffer->cairo);
}
if (buffer->surface) {
cairo_surface_destroy(buffer->surface);
}
memset(buffer, 0, sizeof(struct buffer));
}
struct buffer *get_next_buffer(struct client_state *state) {
struct buffer *buffer = NULL;
int i;
for (i = 0; i < 2; ++i) {
if (state->buffers[i].busy) {
continue;
}
buffer = &state->buffers[i];
}
if (!buffer) {
return NULL;
}
if (buffer->width != state->width || buffer->height != state->height) {
destroy_buffer(buffer);
}
if (!buffer->buffer) {
if (!create_buffer(state, buffer, state->width, state->height, WL_SHM_FORMAT_ARGB8888)) {
return NULL;
}
}
state->cairo = buffer->cairo;
state->buffer = buffer;
return buffer;
}

@ -7,7 +7,8 @@
#include <unistd.h> #include <unistd.h>
#include <errno.h> #include <errno.h>
#include <sys/mman.h> #include <sys/mman.h>
#include "client.h" #include "client/client.h"
#include "client/buffer.h"
#include "list.h" #include "list.h"
#include "log.h" #include "log.h"
@ -73,87 +74,12 @@ static const struct wl_registry_listener registry_listener = {
.global_remove = registry_global_remove .global_remove = registry_global_remove
}; };
static int create_pool_file(size_t size) { struct client_state *client_setup(uint32_t width, uint32_t height) {
static const char template[] = "/swaybg-XXXXXX";
const char *path = getenv("XDG_RUNTIME_DIR");
if (!path) {
return -1;
}
int ts = (path[strlen(path) - 1] == '/');
char *name = malloc(
strlen(template) +
strlen(path) +
(ts ? 1 : 0) + 1);
sprintf(name, "%s%s%s", path, ts ? "" : "/", template);
int fd = mkstemp(name);
free(name);
if (fd < 0) {
return -1;
}
if (ftruncate(fd, size) < 0) {
close(fd);
return -1;
}
return fd;
}
static void buffer_release(void *data, struct wl_buffer *buffer) {
struct client_state *state = data;
state->busy = false;
sway_log(L_INFO, "buffer release");
}
static const struct wl_buffer_listener buffer_listener = {
.release = buffer_release
};
struct buffer *create_buffer(struct client_state *state,
int32_t width, int32_t height, uint32_t format) {
struct buffer *buf = malloc(sizeof(struct buffer));
memset(buf, 0, sizeof(struct buffer));
uint32_t stride = width * 4;
uint32_t size = stride * height;
int fd = create_pool_file(size);
void *data = mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
buf->pool = wl_shm_create_pool(state->shm, fd, size);
buf->buffer = wl_shm_pool_create_buffer(buf->pool, 0, width, height, stride, format);
wl_shm_pool_destroy(buf->pool);
close(fd);
fd = -1;
state->cairo_surface = cairo_image_surface_create_for_data(data, CAIRO_FORMAT_ARGB32, width, height, stride);
state->cairo = cairo_create(state->cairo_surface);
state->pango = pango_cairo_create_context(state->cairo);
wl_buffer_add_listener(buf->buffer, &buffer_listener, state);
sway_log(L_INFO, "%p %p", buf->pool, buf->buffer);
return buf;
}
static void frame_callback(void *data, struct wl_callback *callback, uint32_t time) {
sway_log(L_INFO, "frame callback");
struct client_state *state = data;
wl_callback_destroy(callback);
state->frame_cb = NULL;
}
static const struct wl_callback_listener listener = {
frame_callback
};
struct client_state *client_setup(void) {
struct client_state *state = malloc(sizeof(struct client_state)); struct client_state *state = malloc(sizeof(struct client_state));
memset(state, 0, sizeof(struct client_state)); memset(state, 0, sizeof(struct client_state));
state->outputs = create_list(); state->outputs = create_list();
state->width = width;
state->height = height;
state->display = wl_display_connect(NULL); state->display = wl_display_connect(NULL);
if (!state->display) { if (!state->display) {
@ -168,22 +94,33 @@ struct client_state *client_setup(void) {
wl_display_roundtrip(state->display); wl_display_roundtrip(state->display);
wl_registry_destroy(registry); wl_registry_destroy(registry);
state->buffer = create_buffer(state, 100, 100, WL_SHM_FORMAT_ARGB8888);
state->surface = wl_compositor_create_surface(state->compositor); state->surface = wl_compositor_create_surface(state->compositor);
state->shell_surface = wl_shell_get_shell_surface(state->shell, state->surface); state->shell_surface = wl_shell_get_shell_surface(state->shell, state->surface);
wl_shell_surface_set_toplevel(state->shell_surface); wl_shell_surface_set_toplevel(state->shell_surface);
wl_surface_damage(state->surface, 0, 0, 100, 100);
return state; return state;
} }
int client_render(struct client_state *state) { static void frame_callback(void *data, struct wl_callback *callback, uint32_t time) {
if (state->frame_cb || state->busy) { struct client_state *state = data;
return 2; wl_callback_destroy(callback);
state->frame_cb = NULL;
}
static const struct wl_callback_listener listener = {
frame_callback
};
int client_prerender(struct client_state *state) {
if (state->frame_cb) {
return 0;
} }
sway_log(L_INFO, "Rendering");
get_next_buffer(state);
return 1;
}
int client_render(struct client_state *state) {
state->frame_cb = wl_surface_frame(state->surface); state->frame_cb = wl_surface_frame(state->surface);
wl_callback_add_listener(state->frame_cb, &listener, state); wl_callback_add_listener(state->frame_cb, &listener, state);
@ -191,9 +128,7 @@ int client_render(struct client_state *state) {
wl_surface_attach(state->surface, state->buffer->buffer, 0, 0); wl_surface_attach(state->surface, state->buffer->buffer, 0, 0);
wl_surface_commit(state->surface); wl_surface_commit(state->surface);
state->busy = true; return 1;
return wl_display_dispatch(state->display) != -1;
} }
void client_teardown(struct client_state *state) { void client_teardown(struct client_state *state) {

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