Implement atomic layout updates for tree operations

This implements atomic layout updates for when views map, reparent or
unmap.
master
Ryan Dwyer 7 years ago
parent 1c89f32533
commit 38398e2d77

@ -1,5 +1,6 @@
#ifndef _SWAY_TRANSACTION_H
#define _SWAY_TRANSACTION_H
#include <wlr/render/wlr_texture.h>
#include "sway/tree/container.h"
/**
@ -48,4 +49,12 @@ void transaction_commit(struct sway_transaction *transaction);
*/
void transaction_notify_view_ready(struct sway_view *view, uint32_t serial);
/**
* Get the texture that should be rendered for a view.
*
* In most cases this will return the normal live texture for a view, but if the
* view is in a transaction then it'll return a saved texture.
*/
struct wlr_texture *transaction_get_texture(struct sway_view *view);
#endif

@ -12,6 +12,7 @@
#include <wlr/render/wlr_renderer.h>
// TODO WLR: make Xwayland optional
#include <wlr/xwayland.h>
#include "list.h"
struct sway_server {
struct wl_display *wl_display;
@ -43,6 +44,12 @@ struct sway_server {
struct wlr_wl_shell *wl_shell;
struct wl_listener wl_shell_surface;
bool terminating;
// When a view is being destroyed and is waiting for a transaction to
// complete it will be stored here.
list_t *destroying_containers;
};
struct sway_server server;

@ -65,8 +65,8 @@ struct sway_container_state {
double gaps_inner;
double gaps_outer;
//struct sway_container *parent;
//list_t *children;
struct sway_container *parent;
list_t *children;
// View properties
double view_x, view_y;
@ -79,6 +79,10 @@ struct sway_container_state {
bool border_bottom;
bool border_left;
bool border_right;
// Workspace properties
struct sway_view *ws_fullscreen;
struct sway_container *ws_floating;
};
struct sway_container {
@ -128,8 +132,6 @@ struct sway_container {
struct sway_container *parent;
list_t *marks; // list of char*
float alpha;
struct wlr_texture *title_focused;
@ -138,6 +140,10 @@ struct sway_container {
struct wlr_texture *title_urgent;
size_t title_height;
list_t *instructions; // struct sway_transaction_instruction *
bool destroying;
struct {
struct wl_signal destroy;
// Raised after the tree updates, but before arrange_windows
@ -181,6 +187,8 @@ struct sway_container *workspace_create(struct sway_container *output,
struct sway_container *container_view_create(
struct sway_container *sibling, struct sway_view *sway_view);
void container_free(struct sway_container *cont);
struct sway_container *container_destroy(struct sway_container *container);
struct sway_container *container_close(struct sway_container *container);

@ -37,7 +37,7 @@ struct sway_view_impl {
void (*for_each_surface)(struct sway_view *view,
wlr_surface_iterator_func_t iterator, void *user_data);
void (*close)(struct sway_view *view);
void (*destroy)(struct sway_view *view);
void (*free)(struct sway_view *view);
};
struct sway_view {
@ -68,15 +68,10 @@ struct sway_view {
bool border_left;
bool border_right;
bool destroying;
list_t *executed_criteria; // struct criteria *
list_t *marks; // char *
list_t *instructions; // struct sway_transaction_instruction *
// If saved_buffer is set, the main surface of the view will render this
// buffer/texture instead of its own. This is used while waiting for
// transactions to complete.
struct wlr_buffer *saved_buffer;
int saved_surface_width, saved_surface_height;
struct wlr_texture *marks_focused;
struct wlr_texture *marks_focused_inactive;
@ -244,11 +239,16 @@ void view_for_each_surface(struct sway_view *view,
void view_init(struct sway_view *view, enum sway_view_type type,
const struct sway_view_impl *impl);
void view_free(struct sway_view *view);
void view_destroy(struct sway_view *view);
void view_map(struct sway_view *view, struct wlr_surface *wlr_surface);
void view_unmap(struct sway_view *view);
/**
* Unmap the view and return the surviving parent (after reaping).
*/
struct sway_container *view_unmap(struct sway_view *view);
void view_update_position(struct sway_view *view, double lx, double ly);

@ -16,7 +16,7 @@ static struct cmd_results *do_split(int layout) {
}
struct sway_container *parent = container_split(con, layout);
container_create_notify(parent);
arrange_and_commit(parent);
arrange_and_commit(parent->parent);
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}

@ -102,40 +102,8 @@ static bool get_surface_box(struct root_geometry *geo,
wlr_box_rotated_bounds(&box, geo->rotation, &rotated_box);
struct wlr_box output_box = {
.width = output->swayc->width,
.height = output->swayc->height,
};
struct wlr_box intersection;
return wlr_box_intersection(&output_box, &rotated_box, &intersection);
}
static bool get_view_box(struct root_geometry *geo,
struct sway_output *output, struct sway_view *view, int sx, int sy,
struct wlr_box *surface_box) {
int sw = view->saved_surface_width;
int sh = view->saved_surface_height;
double _sx = sx, _sy = sy;
rotate_child_position(&_sx, &_sy, sw, sh, geo->width, geo->height,
geo->rotation);
struct wlr_box box = {
.x = geo->x + _sx,
.y = geo->y + _sy,
.width = sw,
.height = sh,
};
if (surface_box != NULL) {
memcpy(surface_box, &box, sizeof(struct wlr_box));
}
struct wlr_box rotated_box;
wlr_box_rotated_bounds(&box, geo->rotation, &rotated_box);
struct wlr_box output_box = {
.width = output->swayc->width,
.height = output->swayc->height,
.width = output->swayc->current.swayc_width,
.height = output->swayc->current.swayc_height,
};
struct wlr_box intersection;
@ -158,8 +126,8 @@ static void output_view_for_each_surface(struct sway_view *view,
struct root_geometry *geo, wlr_surface_iterator_func_t iterator,
void *user_data) {
struct render_data *data = user_data;
geo->x = view->swayc->current.view_x - data->output->swayc->x;
geo->y = view->swayc->current.view_y - data->output->swayc->y;
geo->x = view->swayc->current.view_x - data->output->swayc->current.swayc_x;
geo->y = view->swayc->current.view_y - data->output->swayc->current.swayc_y;
geo->width = view->swayc->current.view_width;
geo->height = view->swayc->current.view_height;
geo->rotation = 0; // TODO
@ -187,8 +155,8 @@ static void unmanaged_for_each_surface(struct wl_list *unmanaged,
wl_list_for_each(unmanaged_surface, unmanaged, link) {
struct wlr_xwayland_surface *xsurface =
unmanaged_surface->wlr_xwayland_surface;
double ox = unmanaged_surface->lx - output->swayc->x;
double oy = unmanaged_surface->ly - output->swayc->y;
double ox = unmanaged_surface->lx - output->swayc->current.swayc_x;
double oy = unmanaged_surface->ly - output->swayc->current.swayc_y;
surface_for_each_surface(xsurface->surface, ox, oy, geo,
iterator, user_data);
@ -274,26 +242,14 @@ static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
pixman_region32_t *output_damage = data->damage;
float alpha = data->alpha;
struct wlr_texture *texture = NULL;
struct wlr_box box;
bool intersects;
// If this is the main surface of a view, render the saved_buffer instead
// if it exists. It exists when we are mid-transaction.
if (data->view && data->view->saved_buffer &&
data->view->surface == surface) {
texture = data->view->saved_buffer->texture;
intersects = get_view_box(&data->root_geo, data->output, data->view,
sx, sy, &box);
} else {
texture = wlr_surface_get_texture(surface);
if (texture == NULL) {
struct wlr_texture *texture = wlr_surface_get_texture(surface);
if (!texture) {
return;
}
intersects = get_surface_box(&data->root_geo, data->output, surface,
sx, sy, &box);
}
struct wlr_box box;
bool intersects = get_surface_box(&data->root_geo, data->output, surface,
sx, sy, &box);
if (!intersects) {
return;
}
@ -394,58 +350,98 @@ static void render_view_surfaces(struct sway_view *view,
view, &data.root_geo, render_surface_iterator, &data);
}
static void render_saved_view(struct sway_view *view,
struct sway_output *output, pixman_region32_t *damage, float alpha) {
struct wlr_output *wlr_output = output->wlr_output;
struct wlr_texture *texture = transaction_get_texture(view);
if (!texture) {
return;
}
struct wlr_box box = {
.x = view->swayc->current.view_x - output->swayc->current.swayc_x,
.y = view->swayc->current.view_y - output->swayc->current.swayc_y,
.width = view->swayc->current.view_width,
.height = view->swayc->current.view_height,
};
struct wlr_box output_box = {
.width = output->swayc->current.swayc_width,
.height = output->swayc->current.swayc_height,
};
struct wlr_box intersection;
bool intersects = wlr_box_intersection(&output_box, &box, &intersection);
if (!intersects) {
return;
}
scale_box(&box, wlr_output->scale);
float matrix[9];
wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, 0,
wlr_output->transform_matrix);
render_texture(wlr_output, damage, texture, &box, matrix, alpha);
}
/**
* Render a view's surface and left/bottom/right borders.
*/
static void render_view(struct sway_output *output, pixman_region32_t *damage,
struct sway_container *con, struct border_colors *colors) {
struct sway_view *view = con->sway_view;
if (view->swayc->instructions->length) {
render_saved_view(view, output, damage, view->swayc->alpha);
} else {
render_view_surfaces(view, output, damage, view->swayc->alpha);
}
struct wlr_box box;
float output_scale = output->wlr_output->scale;
float color[4];
struct sway_container_state *state = &con->current;
if (con->current.border != B_NONE) {
if (con->current.border_left) {
if (state->border != B_NONE) {
if (state->border_left) {
memcpy(&color, colors->child_border, sizeof(float) * 4);
premultiply_alpha(color, con->alpha);
box.x = con->current.swayc_x;
box.y = con->current.view_y;
box.width = con->current.border_thickness;
box.height = con->current.view_height;
box.x = state->swayc_x;
box.y = state->view_y;
box.width = state->border_thickness;
box.height = state->view_height;
scale_box(&box, output_scale);
render_rect(output->wlr_output, damage, &box, color);
}
if (con->current.border_right) {
if (con->parent->children->length == 1
&& con->parent->current.layout == L_HORIZ) {
if (state->border_right) {
if (state->parent->current.children->length == 1
&& state->parent->current.layout == L_HORIZ) {
memcpy(&color, colors->indicator, sizeof(float) * 4);
} else {
memcpy(&color, colors->child_border, sizeof(float) * 4);
}
premultiply_alpha(color, con->alpha);
box.x = con->current.view_x + con->current.view_width;
box.y = con->current.view_y;
box.width = con->current.border_thickness;
box.height = con->current.view_height;
box.x = state->view_x + state->view_width;
box.y = state->view_y;
box.width = state->border_thickness;
box.height = state->view_height;
scale_box(&box, output_scale);
render_rect(output->wlr_output, damage, &box, color);
}
if (con->current.border_bottom) {
if (con->parent->children->length == 1
&& con->parent->current.layout == L_VERT) {
if (state->border_bottom) {
if (state->parent->current.children->length == 1
&& con->current.parent->current.layout == L_VERT) {
memcpy(&color, colors->indicator, sizeof(float) * 4);
} else {
memcpy(&color, colors->child_border, sizeof(float) * 4);
}
premultiply_alpha(color, con->alpha);
box.x = con->current.swayc_x;
box.y = con->current.view_y + con->current.view_height;
box.width = con->current.swayc_width;
box.height = con->current.border_thickness;
box.x = state->swayc_x;
box.y = state->view_y + state->view_height;
box.width = state->swayc_width;
box.height = state->border_thickness;
scale_box(&box, output_scale);
render_rect(output->wlr_output, damage, &box, color);
}
@ -469,10 +465,13 @@ static void render_titlebar(struct sway_output *output,
struct wlr_texture *marks_texture) {
struct wlr_box box;
float color[4];
struct sway_container_state *state = &con->current;
float output_scale = output->wlr_output->scale;
enum sway_container_layout layout = con->parent->current.layout;
bool is_last_child =
con->parent->children->items[con->parent->children->length - 1] == con;
enum sway_container_layout layout = state->parent->current.layout;
list_t *children = state->parent->current.children;
bool is_last_child = children->items[children->length - 1] == con;
double output_x = output->swayc->current.swayc_x;
double output_y = output->swayc->current.swayc_y;
// Single pixel bar above title
memcpy(&color, colors->border, sizeof(float) * 4);
@ -490,10 +489,8 @@ static void render_titlebar(struct sway_output *output,
if (layout == L_HORIZ || layout == L_VERT ||
(layout == L_STACKED && is_last_child)) {
if (con->type == C_VIEW) {
left_offset =
con->current.border_left * con->current.border_thickness;
right_offset =
con->current.border_right * con->current.border_thickness;
left_offset = state->border_left * state->border_thickness;
right_offset = state->border_right * state->border_thickness;
connects_sides = true;
}
}
@ -527,10 +524,9 @@ static void render_titlebar(struct sway_output *output,
struct wlr_box texture_box;
wlr_texture_get_size(marks_texture,
&texture_box.width, &texture_box.height);
texture_box.x = (x - output->swayc->x + width - TITLEBAR_H_PADDING)
texture_box.x = (x - output_x + width - TITLEBAR_H_PADDING)
* output_scale - texture_box.width;
texture_box.y = (y - output->swayc->y + TITLEBAR_V_PADDING)
* output_scale;
texture_box.y = (y - output_y + TITLEBAR_V_PADDING) * output_scale;
float matrix[9];
wlr_matrix_project_box(matrix, &texture_box,
@ -551,10 +547,8 @@ static void render_titlebar(struct sway_output *output,
struct wlr_box texture_box;
wlr_texture_get_size(title_texture,
&texture_box.width, &texture_box.height);
texture_box.x = (x - output->swayc->x + TITLEBAR_H_PADDING)
* output_scale;
texture_box.y = (y - output->swayc->y + TITLEBAR_V_PADDING)
* output_scale;
texture_box.x = (x - output_x + TITLEBAR_H_PADDING) * output_scale;
texture_box.y = (y - output_y + TITLEBAR_V_PADDING) * output_scale;
float matrix[9];
wlr_matrix_project_box(matrix, &texture_box,
@ -614,16 +608,15 @@ static void render_titlebar(struct sway_output *output,
// Left pixel in line with bottom bar
box.x = x;
box.y = y + container_titlebar_height() - TITLEBAR_BORDER_THICKNESS;
box.width = con->current.border_thickness * con->current.border_left;
box.width = state->border_thickness * state->border_left;
box.height = TITLEBAR_BORDER_THICKNESS;
scale_box(&box, output_scale);
render_rect(output->wlr_output, output_damage, &box, color);
// Right pixel in line with bottom bar
box.x = x + width -
con->current.border_thickness * con->current.border_right;
box.x = x + width - state->border_thickness * state->border_right;
box.y = y + container_titlebar_height() - TITLEBAR_BORDER_THICKNESS;
box.width = con->current.border_thickness * con->current.border_right;
box.width = state->border_thickness * state->border_right;
box.height = TITLEBAR_BORDER_THICKNESS;
scale_box(&box, output_scale);
render_rect(output->wlr_output, output_damage, &box, color);
@ -636,7 +629,8 @@ static void render_titlebar(struct sway_output *output,
static void render_top_border(struct sway_output *output,
pixman_region32_t *output_damage, struct sway_container *con,
struct border_colors *colors) {
if (!con->current.border_top) {
struct sway_container_state *state = &con->current;
if (!state->border_top) {
return;
}
struct wlr_box box;
@ -646,10 +640,10 @@ static void render_top_border(struct sway_output *output,
// Child border - top edge
memcpy(&color, colors->child_border, sizeof(float) * 4);
premultiply_alpha(color, con->alpha);
box.x = con->current.swayc_x;
box.y = con->current.swayc_y;
box.width = con->current.swayc_width;
box.height = con->current.border_thickness;
box.x = state->swayc_x;
box.y = state->swayc_y;
box.width = state->swayc_width;
box.height = state->border_thickness;
scale_box(&box, output_scale);
render_rect(output->wlr_output, output_damage, &box, color);
}
@ -669,31 +663,34 @@ static void render_container_simple(struct sway_output *output,
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_container *focus = seat_get_focus(seat);
for (int i = 0; i < con->children->length; ++i) {
struct sway_container *child = con->children->items[i];
for (int i = 0; i < con->current.children->length; ++i) {
struct sway_container *child = con->current.children->items[i];
if (child->type == C_VIEW) {
struct sway_view *view = child->sway_view;
struct border_colors *colors;
struct wlr_texture *title_texture;
struct wlr_texture *marks_texture;
struct sway_container_state *state = &child->current;
if (focus == child || parent_focused) {
colors = &config->border_colors.focused;
title_texture = child->title_focused;
marks_texture = child->sway_view->marks_focused;
marks_texture = view->marks_focused;
} else if (seat_get_focus_inactive(seat, con) == child) {
colors = &config->border_colors.focused_inactive;
title_texture = child->title_focused_inactive;
marks_texture = child->sway_view->marks_focused_inactive;
marks_texture = view->marks_focused_inactive;
} else {
colors = &config->border_colors.unfocused;
title_texture = child->title_unfocused;
marks_texture = child->sway_view->marks_unfocused;
marks_texture = view->marks_unfocused;
}
if (child->current.border == B_NORMAL) {
render_titlebar(output, damage, child, child->current.swayc_x,
child->current.swayc_y, child->current.swayc_width,
colors, title_texture, marks_texture);
if (state->border == B_NORMAL) {
render_titlebar(output, damage, child, state->swayc_x,
state->swayc_y, state->swayc_width, colors,
title_texture, marks_texture);
} else {
render_top_border(output, damage, child, colors);
}
@ -711,22 +708,23 @@ static void render_container_simple(struct sway_output *output,
static void render_container_tabbed(struct sway_output *output,
pixman_region32_t *damage, struct sway_container *con,
bool parent_focused) {
if (!con->children->length) {
if (!con->current.children->length) {
return;
}
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_container *focus = seat_get_focus(seat);
struct sway_container *current = seat_get_active_child(seat, con);
struct border_colors *current_colors = NULL;
struct sway_container_state *pstate = &con->current;
// Render tabs
for (int i = 0; i < con->children->length; ++i) {
struct sway_container *child = con->children->items[i];
for (int i = 0; i < con->current.children->length; ++i) {
struct sway_container *child = con->current.children->items[i];
struct sway_view *view = child->type == C_VIEW ? child->sway_view : NULL;
struct sway_container_state *cstate = &child->current;
struct border_colors *colors;
struct wlr_texture *title_texture;
struct wlr_texture *marks_texture;
struct sway_view *view =
child->type == C_VIEW ? child->sway_view : NULL;
if (focus == child || parent_focused) {
colors = &config->border_colors.focused;
@ -735,22 +733,22 @@ static void render_container_tabbed(struct sway_output *output,
} else if (child == current) {
colors = &config->border_colors.focused_inactive;
title_texture = child->title_focused_inactive;
marks_texture = view ? view->marks_focused : NULL;
marks_texture = view ? view->marks_focused_inactive : NULL;
} else {
colors = &config->border_colors.unfocused;
title_texture = child->title_unfocused;
marks_texture = view ? view->marks_unfocused : NULL;
}
int tab_width = con->current.swayc_width / con->children->length;
int x = con->current.swayc_x + tab_width * i;
int tab_width = pstate->swayc_width / pstate->children->length;
int x = pstate->swayc_x + tab_width * i;
// Make last tab use the remaining width of the parent
if (i == con->children->length - 1) {
tab_width = con->current.swayc_width - tab_width * i;
if (i == pstate->children->length - 1) {
tab_width = pstate->swayc_width - tab_width * i;
}
render_titlebar(output, damage, child, x, child->current.swayc_y,
tab_width, colors, title_texture, marks_texture);
render_titlebar(output, damage, child, x, cstate->swayc_y, tab_width,
colors, title_texture, marks_texture);
if (child == current) {
current_colors = colors;
@ -772,22 +770,23 @@ static void render_container_tabbed(struct sway_output *output,
static void render_container_stacked(struct sway_output *output,
pixman_region32_t *damage, struct sway_container *con,
bool parent_focused) {
if (!con->children->length) {
if (!con->current.children->length) {
return;
}
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_container *focus = seat_get_focus(seat);
struct sway_container *current = seat_get_active_child(seat, con);
struct border_colors *current_colors = NULL;
struct sway_container_state *pstate = &con->current;
// Render titles
for (int i = 0; i < con->children->length; ++i) {
struct sway_container *child = con->children->items[i];
for (int i = 0; i < con->current.children->length; ++i) {
struct sway_container *child = con->current.children->items[i];
struct sway_view *view = child->type == C_VIEW ? child->sway_view : NULL;
struct sway_container_state *cstate = &child->current;
struct border_colors *colors;
struct wlr_texture *title_texture;
struct wlr_texture *marks_texture;
struct sway_view *view =
child->type == C_VIEW ? child->sway_view : NULL;
if (focus == child || parent_focused) {
colors = &config->border_colors.focused;
@ -803,10 +802,9 @@ static void render_container_stacked(struct sway_output *output,
marks_texture = view ? view->marks_unfocused : NULL;
}
int y = con->current.swayc_y + container_titlebar_height() * i;
render_titlebar(output, damage, child, child->current.swayc_x, y,
child->current.swayc_width, colors,
title_texture, marks_texture);
int y = pstate->swayc_y + container_titlebar_height() * i;
render_titlebar(output, damage, child, cstate->swayc_x, y,
cstate->swayc_width, colors, title_texture, marks_texture);
if (child == current) {
current_colors = colors;
@ -877,17 +875,18 @@ static void render_floating_container(struct sway_output *soutput,
static void render_floating(struct sway_output *soutput,
pixman_region32_t *damage) {
for (int i = 0; i < root_container.children->length; ++i) {
struct sway_container *output = root_container.children->items[i];
for (int j = 0; j < output->children->length; ++j) {
struct sway_container *workspace = output->children->items[j];
struct sway_workspace *ws = workspace->sway_workspace;
if (!workspace_is_visible(workspace)) {
for (int i = 0; i < root_container.current.children->length; ++i) {
struct sway_container *output =
root_container.current.children->items[i];
for (int j = 0; j < output->current.children->length; ++j) {
struct sway_container *ws = output->current.children->items[j];
if (!workspace_is_visible(ws)) {
continue;
}
for (int k = 0; k < ws->floating->children->length; ++k) {
struct sway_container *floater =
ws->floating->children->items[k];
list_t *floating =
ws->current.ws_floating->current.children;
for (int k = 0; k < floating->length; ++k) {
struct sway_container *floater = floating->items[k];
render_floating_container(soutput, damage, floater);
}
}
@ -901,7 +900,7 @@ static struct sway_container *output_get_active_workspace(
seat_get_focus_inactive(seat, output->swayc);
if (!focus) {
// We've never been to this output before
focus = output->swayc->children->items[0];
focus = output->swayc->current.children->items[0];
}
struct sway_container *workspace = focus;
if (workspace->type != C_WORKSPACE) {
@ -942,8 +941,9 @@ static void render_output(struct sway_output *output, struct timespec *when,
}
struct sway_container *workspace = output_get_active_workspace(output);
struct sway_view *fullscreen_view = workspace->current.ws_fullscreen;
if (workspace->sway_workspace->fullscreen) {
if (fullscreen_view) {
float clear_color[] = {0.0f, 0.0f, 0.0f, 1.0f};
int nrects;
@ -954,10 +954,9 @@ static void render_output(struct sway_output *output, struct timespec *when,
}
// TODO: handle views smaller than the output
render_view_surfaces(
workspace->sway_workspace->fullscreen, output, damage, 1.0f);
render_view_surfaces(fullscreen_view, output, damage, 1.0f);
if (workspace->sway_workspace->fullscreen->type == SWAY_VIEW_XWAYLAND) {
if (fullscreen_view->type == SWAY_VIEW_XWAYLAND) {
render_unmanaged(output, damage,
&root_container.sway_root->xwayland_unmanaged);
}
@ -1073,11 +1072,11 @@ static void send_frame_done(struct sway_output *output, struct timespec *when) {
};
struct sway_container *workspace = output_get_active_workspace(output);
if (workspace->sway_workspace->fullscreen) {
if (workspace->current.ws_fullscreen) {
send_frame_done_container_iterator(
workspace->sway_workspace->fullscreen->swayc, &data);
workspace->current.ws_fullscreen->swayc, &data);
if (workspace->sway_workspace->fullscreen->type == SWAY_VIEW_XWAYLAND) {
if (workspace->current.ws_fullscreen->type == SWAY_VIEW_XWAYLAND) {
send_frame_done_unmanaged(&data,
&root_container.sway_root->xwayland_unmanaged);
}

@ -9,6 +9,7 @@
#include "sway/output.h"
#include "sway/tree/container.h"
#include "sway/tree/view.h"
#include "sway/tree/workspace.h"
#include "list.h"
#include "log.h"
@ -18,6 +19,13 @@
*/
#define TIMEOUT_MS 200
/**
* If enabled, sway will always wait for the transaction timeout before
* applying it, rather than applying it when the views are ready. This allows us
* to observe the rendered state while a transaction is in progress.
*/
#define TRANSACTION_DEBUG false
struct sway_transaction {
struct wl_event_source *timer;
list_t *instructions; // struct sway_transaction_instruction *
@ -29,7 +37,9 @@ struct sway_transaction_instruction {
struct sway_transaction *transaction;
struct sway_container *container;
struct sway_container_state state;
struct wlr_buffer *saved_buffer;
uint32_t serial;
bool ready;
};
struct sway_transaction *transaction_create() {
@ -40,44 +50,55 @@ struct sway_transaction *transaction_create() {
return transaction;
}
static void remove_saved_view_buffer(
struct sway_transaction_instruction *instruction) {
if (instruction->saved_buffer) {
wlr_buffer_unref(instruction->saved_buffer);
instruction->saved_buffer = NULL;
}
}
static void save_view_buffer(struct sway_view *view,
struct sway_transaction_instruction *instruction) {
if (!sway_assert(instruction->saved_buffer == NULL,
"Didn't expect instruction to have a saved buffer already")) {
remove_saved_view_buffer(instruction);
}
if (view->surface && wlr_surface_has_buffer(view->surface)) {
wlr_buffer_ref(view->surface->buffer);
instruction->saved_buffer = view->surface->buffer;
}
}
static void transaction_destroy(struct sway_transaction *transaction) {
int i;
// Free instructions
for (i = 0; i < transaction->instructions->length; ++i) {
for (int i = 0; i < transaction->instructions->length; ++i) {
struct sway_transaction_instruction *instruction =
transaction->instructions->items[i];
if (instruction->container->type == C_VIEW) {
struct sway_view *view = instruction->container->sway_view;
for (int j = 0; j < view->instructions->length; ++j) {
if (view->instructions->items[j] == instruction) {
list_del(view->instructions, j);
struct sway_container *con = instruction->container;
for (int j = 0; j < con->instructions->length; ++j) {
if (con->instructions->items[j] == instruction) {
list_del(con->instructions, j);
break;
}
}
if (con->destroying && !con->instructions->length) {
container_free(con);
}
remove_saved_view_buffer(instruction);
free(instruction);
}
list_free(transaction->instructions);
// Free damage
for (i = 0; i < transaction->damage->length; ++i) {
struct wlr_box *box = transaction->damage->items[i];
free(box);
}
list_foreach(transaction->damage, free);
list_free(transaction->damage);
free(transaction);
}
void transaction_add_container(struct sway_transaction *transaction,
struct sway_container *container) {
struct sway_transaction_instruction *instruction =
calloc(1, sizeof(struct sway_transaction_instruction));
instruction->transaction = transaction;
instruction->container = container;
// Copy the container's main (pending) properties into the instruction state
struct sway_container_state *state = &instruction->state;
static void copy_pending_state(struct sway_container *container,
struct sway_container_state *state) {
state->layout = container->layout;
state->swayc_x = container->x;
state->swayc_y = container->y;
@ -87,6 +108,7 @@ void transaction_add_container(struct sway_transaction *transaction,
state->current_gaps = container->current_gaps;
state->gaps_inner = container->gaps_inner;
state->gaps_outer = container->gaps_outer;
state->parent = container->parent;
if (container->type == C_VIEW) {
struct sway_view *view = container->sway_view;
@ -101,8 +123,44 @@ void transaction_add_container(struct sway_transaction *transaction,
state->border_left = view->border_left;
state->border_right = view->border_right;
state->border_bottom = view->border_bottom;
} else if (container->type == C_WORKSPACE) {
state->ws_fullscreen = container->sway_workspace->fullscreen;
state->ws_floating = container->sway_workspace->floating;
state->children = create_list();
list_cat(state->children, container->children);
} else {
state->children = create_list();
list_cat(state->children, container->children);
}
}
static bool transaction_has_container(struct sway_transaction *transaction,
struct sway_container *container) {
for (int i = 0; i < transaction->instructions->length; ++i) {
struct sway_transaction_instruction *instruction =
transaction->instructions->items[i];
if (instruction->container == container) {
return true;
}
}
return false;
}
void transaction_add_container(struct sway_transaction *transaction,
struct sway_container *container) {
if (transaction_has_container(transaction, container)) {
return;
}
struct sway_transaction_instruction *instruction =
calloc(1, sizeof(struct sway_transaction_instruction));
instruction->transaction = transaction;
instruction->container = container;
copy_pending_state(container, &instruction->state);
if (container->type == C_VIEW) {
save_view_buffer(container->sway_view, instruction);
}
list_add(transaction->instructions, instruction);
}
@ -113,47 +171,29 @@ void transaction_add_damage(struct sway_transaction *transaction,
list_add(transaction->damage, box);
}
static void save_view_buffer(struct sway_view *view) {
if (view->saved_buffer) {
wlr_buffer_unref(view->saved_buffer);
}
wlr_buffer_ref(view->surface->buffer);
view->saved_buffer = view->surface->buffer;
view->saved_surface_width = view->surface->current->width;
view->saved_surface_height = view->surface->current->height;
}
static void remove_saved_view_buffer(struct sway_view *view) {
if (view->saved_buffer) {
wlr_buffer_unref(view->saved_buffer);
view->saved_buffer = NULL;
view->saved_surface_width = 0;
view->saved_surface_height = 0;
}
}
/**
* Apply a transaction to the "current" state of the tree.
*
* This is mostly copying stuff from the pending state into the main swayc
* properties, but also includes reparenting and deleting containers.
*/
static void transaction_apply(struct sway_transaction *transaction) {
int i;
// Apply the instruction state to the container's current state
for (i = 0; i < transaction->instructions->length; ++i) {
struct sway_transaction_instruction *instruction =
transaction->instructions->items[i];
struct sway_container *container = instruction->container;
memcpy(&instruction->container->current, &instruction->state,
sizeof(struct sway_container_state));
// There are separate children lists for each instruction state, the
// container's current state and the container's pending state
// (ie. con->children). The list itself needs to be freed here.
// Any child containers which are being deleted will be cleaned up in
// transaction_destroy().
list_free(container->current.children);
if (container->type == C_VIEW) {
remove_saved_view_buffer(container->sway_view);
}
memcpy(&container->current, &instruction->state,
sizeof(struct sway_container_state));
}
// Damage
// Apply damage
for (i = 0; i < transaction->damage->length; ++i) {
struct wlr_box *box = transaction->damage->items[i];
for (int j = 0; j < root_container.children->length; ++j) {
@ -161,8 +201,6 @@ static void transaction_apply(struct sway_transaction *transaction) {
output_damage_box(output->sway_output, box);
}
}
update_debug_tree();
}
static int handle_timeout(void *data) {
@ -182,7 +220,7 @@ void transaction_commit(struct sway_transaction *transaction) {
struct sway_transaction_instruction *instruction =
transaction->instructions->items[i];
struct sway_container *con = instruction->container;
if (con->type == C_VIEW &&
if (con->type == C_VIEW && !con->destroying &&
(con->current.view_width != instruction->state.view_width ||
con->current.view_height != instruction->state.view_height)) {
instruction->serial = view_configure(con->sway_view,
@ -191,14 +229,12 @@ void transaction_commit(struct sway_transaction *transaction) {
instruction->state.view_width,
instruction->state.view_height);
if (instruction->serial) {
save_view_buffer(con->sway_view);
list_add(con->sway_view->instructions, instruction);
++transaction->num_waiting;
}
}
list_add(con->instructions, instruction);
}
if (!transaction->num_waiting) {
// This can happen if the transaction only contains xwayland views
wlr_log(L_DEBUG, "Transaction %p has nothing to wait for, applying",
transaction);
transaction_apply(transaction);
@ -210,31 +246,47 @@ void transaction_commit(struct sway_transaction *transaction) {
transaction->timer = wl_event_loop_add_timer(server.wl_event_loop,
handle_timeout, transaction);
wl_event_source_timer_update(transaction->timer, TIMEOUT_MS);
// The debug tree shows the pending/live tree. Here is a good place to
// update it, because we make a transaction every time we change the pending
// tree.
update_debug_tree();
}
void transaction_notify_view_ready(struct sway_view *view, uint32_t serial) {
// Find the instruction
struct sway_transaction_instruction *instruction = NULL;
for (int i = 0; i < view->instructions->length; ++i) {
for (int i = 0; i < view->swayc->instructions->length; ++i) {
struct sway_transaction_instruction *tmp_instruction =
view->instructions->items[i];
if (tmp_instruction->serial == serial) {
view->swayc->instructions->items[i];
if (tmp_instruction->serial == serial && !tmp_instruction->ready) {
instruction = tmp_instruction;
list_del(view->instructions, i);
break;
}
}
if (!instruction) {
// This can happen if the view acknowledges the configure after the
// transaction has timed out and applied.
return;
}
instruction->ready = true;
// If all views are ready, apply the transaction
struct sway_transaction *transaction = instruction->transaction;
if (--transaction->num_waiting == 0) {
#if !TRANSACTION_DEBUG
wlr_log(L_DEBUG, "Transaction %p is ready, applying", transaction);
wl_event_source_timer_update(transaction->timer, 0);
transaction_apply(transaction);
transaction_destroy(transaction);
#endif
}
}
struct wlr_texture *transaction_get_texture(struct sway_view *view) {
if (!view->swayc || !view->swayc->instructions->length) {
return view->surface->buffer->texture;
}
struct sway_transaction_instruction *instruction =
view->swayc->instructions->items[0];
return instruction->saved_buffer ?
instruction->saved_buffer->texture : NULL;
}

@ -143,16 +143,12 @@ static void _close(struct sway_view *view) {
}
}
static void destroy(struct sway_view *view) {
static void _free(struct sway_view *view) {
struct sway_xdg_shell_view *xdg_shell_view =
xdg_shell_view_from_view(view);
if (xdg_shell_view == NULL) {
return;
}
wl_list_remove(&xdg_shell_view->destroy.link);
wl_list_remove(&xdg_shell_view->map.link);
wl_list_remove(&xdg_shell_view->unmap.link);
wl_list_remove(&xdg_shell_view->request_fullscreen.link);
free(xdg_shell_view);
}
@ -164,7 +160,7 @@ static const struct sway_view_impl view_impl = {
.wants_floating = wants_floating,
.for_each_surface = for_each_surface,
.close = _close,
.destroy = destroy,
.free = _free,
};
static void handle_commit(struct wl_listener *listener, void *data) {
@ -173,7 +169,11 @@ static void handle_commit(struct wl_listener *listener, void *data) {
struct sway_view *view = &xdg_shell_view->view;
struct wlr_xdg_surface *xdg_surface = view->wlr_xdg_surface;
if (view->instructions->length) {
if (!view->swayc) {
return;
}
if (view->swayc->instructions->length) {
transaction_notify_view_ready(view, xdg_surface->configure_serial);
}
@ -191,11 +191,18 @@ static void handle_new_popup(struct wl_listener *listener, void *data) {
static void handle_unmap(struct wl_listener *listener, void *data) {
struct sway_xdg_shell_view *xdg_shell_view =
wl_container_of(listener, xdg_shell_view, unmap);
struct sway_view *view = &xdg_shell_view->view;
if (!sway_assert(view->surface, "Cannot unmap unmapped view")) {
return;
}
view_unmap(&xdg_shell_view->view);
struct sway_container *parent = view_unmap(view);
arrange_and_commit(parent);
wl_list_remove(&xdg_shell_view->commit.link);
wl_list_remove(&xdg_shell_view->new_popup.link);
view->surface = NULL;
}
static void handle_map(struct wl_listener *listener, void *data) {
@ -230,7 +237,17 @@ static void handle_map(struct wl_listener *listener, void *data) {
static void handle_destroy(struct wl_listener *listener, void *data) {
struct sway_xdg_shell_view *xdg_shell_view =
wl_container_of(listener, xdg_shell_view, destroy);
view_destroy(&xdg_shell_view->view);
struct sway_view *view = &xdg_shell_view->view;
if (!sway_assert(view->swayc == NULL || view->swayc->destroying,
"Tried to destroy a mapped view")) {
return;
}
wl_list_remove(&xdg_shell_view->destroy.link);
wl_list_remove(&xdg_shell_view->map.link);
wl_list_remove(&xdg_shell_view->unmap.link);
wl_list_remove(&xdg_shell_view->request_fullscreen.link);
view->wlr_xdg_surface = NULL;
view_destroy(view);
}
static void handle_request_fullscreen(struct wl_listener *listener, void *data) {

@ -143,16 +143,12 @@ static void _close(struct sway_view *view) {
}
}
static void destroy(struct sway_view *view) {
static void _free(struct sway_view *view) {
struct sway_xdg_shell_v6_view *xdg_shell_v6_view =
xdg_shell_v6_view_from_view(view);
if (xdg_shell_v6_view == NULL) {
return;
}
wl_list_remove(&xdg_shell_v6_view->destroy.link);
wl_list_remove(&xdg_shell_v6_view->map.link);
wl_list_remove(&xdg_shell_v6_view->unmap.link);
wl_list_remove(&xdg_shell_v6_view->request_fullscreen.link);
free(xdg_shell_v6_view);
}
@ -164,7 +160,7 @@ static const struct sway_view_impl view_impl = {
.wants_floating = wants_floating,
.for_each_surface = for_each_surface,
.close = _close,
.destroy = destroy,
.free = _free,
};
static void handle_commit(struct wl_listener *listener, void *data) {
@ -173,7 +169,10 @@ static void handle_commit(struct wl_listener *listener, void *data) {
struct sway_view *view = &xdg_shell_v6_view->view;
struct wlr_xdg_surface_v6 *xdg_surface_v6 = view->wlr_xdg_surface_v6;
if (view->instructions->length) {
if (!view->swayc) {
return;
}
if (view->swayc->instructions->length) {
transaction_notify_view_ready(view, xdg_surface_v6->configure_serial);
}
@ -191,11 +190,18 @@ static void handle_new_popup(struct wl_listener *listener, void *data) {
static void handle_unmap(struct wl_listener *listener, void *data) {
struct sway_xdg_shell_v6_view *xdg_shell_v6_view =
wl_container_of(listener, xdg_shell_v6_view, unmap);
struct sway_view *view = &xdg_shell_v6_view->view;
view_unmap(&xdg_shell_v6_view->view);
if (!sway_assert(view->surface, "Cannot unmap unmapped view")) {
return;
}
struct sway_container *parent = view_unmap(view);
arrange_and_commit(parent);
wl_list_remove(&xdg_shell_v6_view->commit.link);
wl_list_remove(&xdg_shell_v6_view->new_popup.link);
view->surface = NULL;
}
static void handle_map(struct wl_listener *listener, void *data) {
@ -230,7 +236,13 @@ static void handle_map(struct wl_listener *listener, void *data) {
static void handle_destroy(struct wl_listener *listener, void *data) {
struct sway_xdg_shell_v6_view *xdg_shell_v6_view =
wl_container_of(listener, xdg_shell_v6_view, destroy);
view_destroy(&xdg_shell_v6_view->view);
struct sway_view *view = &xdg_shell_v6_view->view;
wl_list_remove(&xdg_shell_v6_view->destroy.link);
wl_list_remove(&xdg_shell_v6_view->map.link);
wl_list_remove(&xdg_shell_v6_view->unmap.link);
wl_list_remove(&xdg_shell_v6_view->request_fullscreen.link);
view->wlr_xdg_surface_v6 = NULL;
view_destroy(view);
}
static void handle_request_fullscreen(struct wl_listener *listener, void *data) {

@ -218,19 +218,11 @@ static void _close(struct sway_view *view) {
wlr_xwayland_surface_close(view->wlr_xwayland_surface);
}
static void destroy(struct sway_view *view) {
static void _free(struct sway_view *view) {
struct sway_xwayland_view *xwayland_view = xwayland_view_from_view(view);
if (xwayland_view == NULL) {
return;
}
wl_list_remove(&xwayland_view->destroy.link);
wl_list_remove(&xwayland_view->request_configure.link);
wl_list_remove(&xwayland_view->request_fullscreen.link);
wl_list_remove(&xwayland_view->set_title.link);
wl_list_remove(&xwayland_view->set_class.link);
wl_list_remove(&xwayland_view->set_window_type.link);
wl_list_remove(&xwayland_view->map.link);
wl_list_remove(&xwayland_view->unmap.link);
free(xwayland_view);
}
@ -242,7 +234,7 @@ static const struct sway_view_impl view_impl = {
.set_fullscreen = set_fullscreen,
.wants_floating = wants_floating,
.close = _close,
.destroy = destroy,
.free = _free,
};
static void handle_commit(struct wl_listener *listener, void *data) {
@ -254,7 +246,7 @@ static void handle_commit(struct wl_listener *listener, void *data) {
// Don't allow xwayland views to do resize or reposition themselves if
// they're involved in a transaction. Once the transaction has finished
// they'll apply the next time a commit happens.
if (view->instructions->length) {
if (view->swayc && view->swayc->instructions->length) {
if (view->swayc && container_is_floating(view->swayc)) {
view_update_size(view, xsurface->width, xsurface->height);
} else {
@ -268,8 +260,17 @@ static void handle_commit(struct wl_listener *listener, void *data) {
static void handle_unmap(struct wl_listener *listener, void *data) {
struct sway_xwayland_view *xwayland_view =
wl_container_of(listener, xwayland_view, unmap);
struct sway_view *view = &xwayland_view->view;
if (!sway_assert(view->surface, "Cannot unmap unmapped view")) {
return;
}
struct sway_container *parent = view_unmap(view);
arrange_and_commit(parent);
wl_list_remove(&xwayland_view->commit.link);
view_unmap(&xwayland_view->view);
view->surface = NULL;
}
static void handle_map(struct wl_listener *listener, void *data) {
@ -293,12 +294,30 @@ static void handle_map(struct wl_listener *listener, void *data) {
if (xsurface->fullscreen) {
view_set_fullscreen(view, true);
}
arrange_and_commit(view->swayc);
arrange_and_commit(view->swayc->parent);
}
static void handle_destroy(struct wl_listener *listener, void *data) {
struct sway_xwayland_view *xwayland_view =
wl_container_of(listener, xwayland_view, destroy);
struct sway_view *view = &xwayland_view->view;
if (view->surface) {
struct sway_container *parent = view_unmap(view);
arrange_and_commit(parent);
wl_list_remove(&xwayland_view->commit.link);
view->surface = NULL;
}
wl_list_remove(&xwayland_view->destroy.link);
wl_list_remove(&xwayland_view->request_configure.link);
wl_list_remove(&xwayland_view->request_fullscreen.link);
wl_list_remove(&xwayland_view->set_title.link);
wl_list_remove(&xwayland_view->set_class.link);
wl_list_remove(&xwayland_view->set_window_type.link);
wl_list_remove(&xwayland_view->map.link);
wl_list_remove(&xwayland_view->unmap.link);
view_destroy(&xwayland_view->view);
}

@ -34,6 +34,7 @@ struct sway_server server;
void sway_terminate(int exit_code) {
terminate_request = true;
exit_value = exit_code;
server.terminating = true;
wl_display_terminate(server.wl_display);
}

@ -19,6 +19,7 @@
#include <wlr/util/log.h>
// TODO WLR: make Xwayland optional
#include <wlr/xwayland.h>
#include "list.h"
#include "sway/config.h"
#include "sway/input/input-manager.h"
#include "sway/server.h"
@ -105,6 +106,8 @@ bool server_init(struct sway_server *server) {
return false;
}
server->destroying_containers = create_list();
input_manager = input_manager_create(server);
return true;
}
@ -112,6 +115,7 @@ bool server_init(struct sway_server *server) {
void server_fini(struct sway_server *server) {
// TODO: free sway-specific resources
wl_display_destroy(server->wl_display);
list_free(server->destroying_containers);
}
void server_run(struct sway_server *server) {

@ -144,6 +144,19 @@ static void apply_tabbed_or_stacked_layout(struct sway_container *parent) {
}
}
/**
* If a container has been deleted from the pending tree state, we must add it
* to the transaction so it can be freed afterwards. To do this, we iterate the
* server's destroying_containers list and add all of them. We may add more than
* what we need to, but this is easy and has no negative consequences.
*/
static void add_deleted_containers(struct sway_transaction *transaction) {
for (int i = 0; i < server.destroying_containers->length; ++i) {
struct sway_container *child = server.destroying_containers->items[i];
transaction_add_container(transaction, child);
}
}
static void arrange_children_of(struct sway_container *parent,
struct sway_transaction *transaction);
@ -158,6 +171,7 @@ static void arrange_floating(struct sway_container *floating,
}
transaction_add_container(transaction, floater);
}
transaction_add_container(transaction, floating);
}
static void arrange_children_of(struct sway_container *parent,
@ -290,8 +304,17 @@ void arrange_windows(struct sway_container *container,
case C_TYPES:
break;
}
// Add damage for whatever container arrange_windows() was called with,
// unless it was called with the special floating container, in which case
// we'll damage the entire output.
if (container->type == C_CONTAINER && container->layout == L_FLOATING) {
struct sway_container *output = container_parent(container, C_OUTPUT);
transaction_add_damage(transaction, container_get_box(output));
} else {
transaction_add_damage(transaction, container_get_box(container));
}
add_deleted_containers(transaction);
}
void arrange_and_commit(struct sway_container *container) {
struct sway_transaction *transaction = transaction_create();

@ -16,7 +16,6 @@
#include "sway/ipc-server.h"
#include "sway/output.h"
#include "sway/server.h"
#include "sway/tree/arrange.h"
#include "sway/tree/layout.h"
#include "sway/tree/view.h"
#include "sway/tree/workspace.h"
@ -113,10 +112,11 @@ struct sway_container *container_create(enum sway_container_type type) {
c->layout = L_NONE;
c->type = type;
c->alpha = 1.0f;
c->instructions = create_list();
if (type != C_VIEW) {
c->children = create_list();
//c->pending.children = create_list();
c->current.children = create_list();
}
wl_signal_init(&c->events.destroy);
@ -133,43 +133,68 @@ struct sway_container *container_create(enum sway_container_type type) {
return c;
}
static void _container_destroy(struct sway_container *cont) {
if (cont == NULL) {
return;
static void container_workspace_free(struct sway_workspace *ws) {
list_foreach(ws->output_priority, free);
list_free(ws->output_priority);
ws->floating->destroying = true;
container_free(ws->floating);
free(ws);
}
wl_signal_emit(&cont->events.destroy, cont);
struct sway_container *parent = cont->parent;
if (cont->children != NULL && cont->children->length) {
// remove children until there are no more, container_destroy calls
// container_remove_child, which removes child from this container
while (cont->children != NULL && cont->children->length > 0) {
struct sway_container *child = cont->children->items[0];
ipc_event_window(child, "close");
container_remove_child(child);
_container_destroy(child);
}
}
if (cont->marks) {
list_foreach(cont->marks, free);
list_free(cont->marks);
void container_free(struct sway_container *cont) {
if (!sway_assert(cont->destroying,
"Tried to free container which wasn't marked as destroying")) {
return;
}
if (parent) {
parent = container_remove_child(cont);
if (!sway_assert(cont->instructions->length == 0,
"Tried to free container with pending instructions")) {
return;
}
if (cont->name) {
free(cont->name);
}
wlr_texture_destroy(cont->title_focused);
wlr_texture_destroy(cont->title_focused_inactive);
wlr_texture_destroy(cont->title_unfocused);
wlr_texture_destroy(cont->title_urgent);
for (int i = 0; i < server.destroying_containers->length; ++i) {
if (server.destroying_containers->items[i] == cont) {
list_del(server.destroying_containers, i);
break;
}
}
list_free(cont->instructions);
list_free(cont->children);
//list_free(cont->pending.children);
cont->children = NULL;
list_free(cont->current.children);
switch (cont->type) {
case C_ROOT:
break;
case C_OUTPUT:
cont->sway_output->swayc = NULL;
break;
case C_WORKSPACE:
container_workspace_free(cont->sway_workspace);
break;
case C_CONTAINER:
break;
case C_VIEW:
{
struct sway_view *view = cont->sway_view;
view->swayc = NULL;
free(view->title_format);
view->title_format = NULL;
if (view->destroying) {
view_free(view);
}
}
break;
case C_TYPES:
sway_assert(false, "Didn't expect to see C_TYPES here");
break;
}
free(cont);
}
@ -186,7 +211,6 @@ static struct sway_container *container_workspace_destroy(
}
wlr_log(L_DEBUG, "destroying workspace '%s'", workspace->name);
ipc_event_window(workspace, "close");
struct sway_container *parent = workspace->parent;
if (!workspace_is_empty(workspace) && output) {
@ -209,25 +233,6 @@ static struct sway_container *container_workspace_destroy(
container_move_to(floating->children->items[i],
new_workspace->sway_workspace->floating);
}
arrange_and_commit(new_workspace);
}
struct sway_workspace *sway_workspace = workspace->sway_workspace;
// This emits the destroy event and also destroys the swayc.
_container_destroy(workspace);
// Clean up the floating container
sway_workspace->floating->parent = NULL;
_container_destroy(sway_workspace->floating);
list_foreach(sway_workspace->output_priority, free);
list_free(sway_workspace->output_priority);
free(sway_workspace);
if (output) {
output_damage_whole(output->sway_output);
}
return parent;
@ -266,14 +271,13 @@ static struct sway_container *container_output_destroy(
container_add_child(new_output, workspace);
ipc_event_workspace(workspace, NULL, "move");
} else {
container_workspace_destroy(workspace);
container_destroy(workspace);
}
container_sort_workspaces(new_output);
}
}
}
arrange_and_commit(&root_container);
wl_list_remove(&output->sway_output->mode.link);
wl_list_remove(&output->sway_output->transform.link);
@ -285,12 +289,8 @@ static struct sway_container *container_output_destroy(
output->sway_output->swayc = NULL;
wlr_log(L_DEBUG, "OUTPUT: Destroying output '%s'", output->name);
_container_destroy(output);
return &root_container;
}
static void container_root_finish(struct sway_container *con) {
wlr_log(L_ERROR, "TODO: destroy the root container");
return &root_container;
}
bool container_reap_empty(struct sway_container *con) {
@ -306,13 +306,13 @@ bool container_reap_empty(struct sway_container *con) {
case C_WORKSPACE:
if (!workspace_is_visible(con) && workspace_is_empty(con)) {
wlr_log(L_DEBUG, "Destroying workspace via reaper");
container_workspace_destroy(con);
container_destroy(con);
return true;
}
break;
case C_CONTAINER:
if (con->children->length == 0) {
_container_destroy(con);
container_destroy(con);
return true;
}
case C_VIEW:
@ -349,46 +349,48 @@ struct sway_container *container_flatten(struct sway_container *container) {
return container;
}
/**
* container_destroy() is the first step in destroying a container. We'll emit
* events, detach it from the tree and mark it as destroying. The container will
* remain in memory until it's no longer used by a transaction, then it will be
* freed via container_free().
*/
struct sway_container *container_destroy(struct sway_container *con) {
if (con == NULL) {
return NULL;
}
if (con->destroying) {
return NULL;
}
struct sway_container *parent = con->parent;
switch (con->type) {
case C_ROOT:
container_root_finish(con);
break;
case C_OUTPUT:
// dont try to reap the root after this
// The below functions move their children to somewhere else.
if (con->type == C_OUTPUT) {
container_output_destroy(con);
break;
case C_WORKSPACE:
// dont try to reap the output after this
container_workspace_destroy(con);
break;
case C_CONTAINER:
if (con->children->length) {
for (int i = 0; i < con->children->length; ++i) {
struct sway_container *child = con->children->items[0];
ipc_event_window(child, "close");
container_remove_child(child);
container_add_child(parent, child);
} else if (con->type == C_WORKSPACE) {
// Workspaces will refuse to be destroyed if they're the last workspace
// on their output.
if (!container_workspace_destroy(con)) {
return NULL;
}
}
ipc_event_window(con, "close");
_container_destroy(con);
break;
case C_VIEW:
_container_destroy(con);
break;
case C_TYPES:
wlr_log(L_ERROR, "container_destroy called on an invalid "
"container");
break;
// At this point the container being destroyed shouldn't have any children
// unless sway is terminating.
if (!server.terminating) {
if (!sway_assert(!con->children || con->children->length == 0,
"Didn't expect to see children here")) {
return NULL;
}
}
wl_signal_emit(&con->events.destroy, con);
ipc_event_window(con, "close");
struct sway_container *parent = container_remove_child(con);
con->destroying = true;
list_add(server.destroying_containers, con);
return container_reap_empty_recursive(parent);
}

@ -30,7 +30,9 @@ void layout_init(void) {
root_container.type = C_ROOT;
root_container.layout = L_NONE;
root_container.name = strdup("root");
root_container.instructions = create_list();
root_container.children = create_list();
root_container.current.children = create_list();
wl_signal_init(&root_container.events.destroy);
root_container.sway_root = calloc(1, sizeof(*root_container.sway_root));

@ -29,7 +29,6 @@ static void restore_workspaces(struct sway_container *output) {
}
container_sort_workspaces(output);
arrange_and_commit(&root_container);
}
struct sway_container *output_create(
@ -66,7 +65,6 @@ struct sway_container *output_create(
struct sway_container *output = container_create(C_OUTPUT);
output->sway_output = sway_output;
sway_output->swayc = output;
output->name = strdup(name);
if (output->name == NULL) {
container_destroy(output);

@ -25,47 +25,60 @@ void view_init(struct sway_view *view, enum sway_view_type type,
view->impl = impl;
view->executed_criteria = create_list();
view->marks = create_list();
view->instructions = create_list();
wl_signal_init(&view->events.unmap);
}
void view_destroy(struct sway_view *view) {
if (view == NULL) {
void view_free(struct sway_view *view) {
if (!sway_assert(view->surface == NULL, "Tried to free mapped view")) {
return;
}
if (view->surface != NULL) {
view_unmap(view);
if (!sway_assert(view->destroying,
"Tried to free view which wasn't marked as destroying")) {
return;
}
if (!sway_assert(view->instructions->length == 0,
"Tried to destroy view with pending instructions")) {
if (!sway_assert(view->swayc == NULL,
"Tried to free view which still has a swayc "
"(might have a pending transaction?)")) {
return;
}
list_free(view->executed_criteria);
for (int i = 0; i < view->marks->length; ++i) {
free(view->marks->items[i]);
}
list_foreach(view->marks, free);
list_free(view->marks);
list_free(view->instructions);
wlr_texture_destroy(view->marks_focused);
wlr_texture_destroy(view->marks_focused_inactive);
wlr_texture_destroy(view->marks_unfocused);
wlr_texture_destroy(view->marks_urgent);
container_destroy(view->swayc);
if (view->impl->destroy) {
view->impl->destroy(view);
if (view->impl->free) {
view->impl->free(view);
} else {
free(view);
}
}
/**
* The view may or may not be involved in a transaction. For example, a view may
* unmap then attempt to destroy itself before we've applied the new layout. If
* an unmapping view is still involved in a transaction then it'll still have a
* swayc.
*
* If there's no transaction we can simply free the view. Otherwise the
* destroying flag will make the view get freed when the transaction is
* finished.
*/
void view_destroy(struct sway_view *view) {
if (!sway_assert(view->surface == NULL, "Tried to destroy a mapped view")) {
return;
}
view->destroying = true;
if (!view->swayc) {
view_free(view);
}
}
const char *view_get_title(struct sway_view *view) {
if (view->impl->get_string_prop) {
return view->impl->get_string_prop(view, VIEW_PROP_TITLE);
@ -356,6 +369,9 @@ static void view_get_layout_box(struct sway_view *view, struct wlr_box *box) {
void view_for_each_surface(struct sway_view *view,
wlr_surface_iterator_func_t iterator, void *user_data) {
if (!view->surface) {
return;
}
if (view->impl->for_each_surface) {
view->impl->for_each_surface(view, iterator, user_data);
} else {
@ -523,11 +539,7 @@ void view_map(struct sway_view *view, struct wlr_surface *wlr_surface) {
view_handle_container_reparent(&view->container_reparent, NULL);
}
void view_unmap(struct sway_view *view) {
if (!sway_assert(view->surface != NULL, "cannot unmap unmapped view")) {
return;
}
struct sway_container *view_unmap(struct sway_view *view) {
wl_signal_emit(&view->events.unmap, view);
if (view->is_fullscreen) {
@ -535,22 +547,10 @@ void view_unmap(struct sway_view *view) {
ws->sway_workspace->fullscreen = NULL;
}
container_damage_whole(view->swayc);
wl_list_remove(&view->surface_new_subsurface.link);
wl_list_remove(&view->container_reparent.link);
struct sway_container *parent = container_destroy(view->swayc);
view->swayc = NULL;
view->surface = NULL;
if (view->title_format) {
free(view->title_format);
view->title_format = NULL;
}
arrange_and_commit(parent);
return container_destroy(view->swayc);
}
void view_update_position(struct sway_view *view, double lx, double ly) {
@ -924,7 +924,7 @@ void view_update_marks_textures(struct sway_view *view) {
}
bool view_is_visible(struct sway_view *view) {
if (!view->swayc) {
if (!view->swayc || view->swayc->destroying) {
return false;
}
struct sway_container *workspace =

@ -430,6 +430,9 @@ bool workspace_switch(struct sway_container *workspace) {
}
bool workspace_is_visible(struct sway_container *ws) {
if (ws->destroying) {
return false;
}
struct sway_container *output = container_parent(ws, C_OUTPUT);
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_container *focus = seat_get_focus_inactive(seat, output);

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