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@ -22,7 +22,6 @@ struct sway_transaction {
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list_t *instructions; // struct sway_transaction_instruction *
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list_t *instructions; // struct sway_transaction_instruction *
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size_t num_waiting;
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size_t num_waiting;
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size_t num_configures;
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size_t num_configures;
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uint32_t con_ids; // Bitwise XOR of view container IDs
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struct timespec commit_time;
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struct timespec commit_time;
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};
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};
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@ -228,6 +227,22 @@ static void transaction_apply(struct sway_transaction *transaction) {
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static void transaction_commit(struct sway_transaction *transaction);
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static void transaction_commit(struct sway_transaction *transaction);
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// Return true if both transactions operate on the same containers
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static bool transaction_same_containers(struct sway_transaction *a,
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struct sway_transaction *b) {
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if (a->instructions->length != b->instructions->length) {
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return false;
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}
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for (int i = 0; i < a->instructions->length; ++i) {
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struct sway_transaction_instruction *a_inst = a->instructions->items[i];
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struct sway_transaction_instruction *b_inst = b->instructions->items[i];
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if (a_inst->container != b_inst->container) {
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return false;
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}
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}
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return true;
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}
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static void transaction_progress_queue() {
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static void transaction_progress_queue() {
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if (!server.transactions->length) {
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if (!server.transactions->length) {
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return;
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return;
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@ -252,7 +267,7 @@ static void transaction_progress_queue() {
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while (server.transactions->length >= 2) {
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while (server.transactions->length >= 2) {
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struct sway_transaction *a = server.transactions->items[0];
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struct sway_transaction *a = server.transactions->items[0];
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struct sway_transaction *b = server.transactions->items[1];
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struct sway_transaction *b = server.transactions->items[1];
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if (a->con_ids == b->con_ids) {
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if (transaction_same_containers(a, b)) {
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list_del(server.transactions, 0);
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list_del(server.transactions, 0);
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transaction_destroy(a);
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transaction_destroy(a);
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} else {
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} else {
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@ -304,7 +319,6 @@ static void transaction_commit(struct sway_transaction *transaction) {
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instruction->state.view_width,
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instruction->state.view_width,
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instruction->state.view_height);
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instruction->state.view_height);
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++transaction->num_waiting;
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++transaction->num_waiting;
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transaction->con_ids ^= con->id;
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// From here on we are rendering a saved buffer of the view, which
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// From here on we are rendering a saved buffer of the view, which
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// means we can send a frame done event to make the client redraw it
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// means we can send a frame done event to make the client redraw it
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